Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bri_theFry_guy
Nike
Level 156
God Stats
11W - 8L
1,643 SR
Queue Stats
101W - 99L
1,603 Elo+
Party 2
Athena
Athena
FestusSauce
Athena
Level 175
God Stats
1W - 1L
1,596 SR
Queue Stats
62W - 54L
1,586 Elo+
Party 2
Chronos
Chronos
Steamin_Bman
Chronos
Level 148
God Stats
0W - 2L
1,473 SR
Queue Stats
7W - 7L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
rpk0919
Kukulkan
Level 69
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Team Averages
Level 141
1,559 SR
1,592 Elo+

VS

Team Averages
Level 117
1,453 SR
1,437 Elo+
Chernobog
Chernobog
Alm1ghtyMeech
Chernobog
Level 128
God Stats
3W - 5L
1,221 SR
Queue Stats
107W - 140L
1,353 Elo+
Party 1
Thanatos
Thanatos
Big_Cricket777
Thanatos
Level 144
God Stats
8W - 10L
1,460 SR
Queue Stats
123W - 145L
1,380 Elo+
Party 1
Sol
Sol
Cyrelas
Sol
Level 78
God Stats
1W - 0L
1,839 SR
Queue Stats
4W - 5L
1,501 Elo+
Party 3
Horus
Horus
Devestati0n
Horus
Level 126
God Stats
5W - 5L
1,575 SR
Queue Stats
89W - 82L
1,527 Elo+
Party 3
Fafnir
Fafnir
Stino_773
Fafnir
Level 108
God Stats
1W - 3L
1,168 SR
Queue Stats
40W - 48L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 1 / 0
4,869
487
3,756
7,872
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,269
527
4,115
7,321
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
9
0 / 0 / 0
4,851
485
3,927
8,396
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Steamin_Bman
Chronos
9
0 / 2 / 0
4,966
497
2,432
6,240
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
rpk0919
Kukulkan
9
0 / 1 / 0
5,410
541
1,567
2,282
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alm1ghtyMeech
Chernobog
10
1 / 0 / 2
5,640
564
4,696
4,045
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
3 / 1 / 0
5,412
541
2,687
6,414
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
0 / 0 / 1
5,895
590
1,131
5,348
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
2 / 0 / 0
6,079
608
7,031
8,265
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Stino_773
Fafnir
8
0 / 0 / 1
5,066
507
3,322
5,689
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
Chernobog
Alm1ghtyMeech
Chernobog
1
0
2
2
W
Thanatos
3
1
0
3
L
0
2
0
0
W
Sol
0
0
1
0.5
W
2
0
0
2
L
Athena
0
0
0
0
L
Chronos
Steamin_Bman
Chronos
0
2
0
0
W
Fafnir
Stino_773
Fafnir
0
0
1
0.5
L
Kukulkan
rpk0919
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
18,867
32,111
Taken
29,761
10,798
Mitigated
14,128
9,801
Healing
19,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,756
1,853
0
3,075
7,872
3,615
0
1,624
6,176
0
32,846
W
Chernobog
Alm1ghtyMeech
Chernobog
4,696
2,572
0
2,875
4,045
1,150
0
1,808
2,237
0
45,540
W
Thanatos
2,687
685
0
6,508
6,414
1,850
0
1,079
5,335
0
31,561
L
4,115
159
0
380
7,321
1,483
0
185
6,682
28
29,799
W
Sol
1,131
109
0
4,318
5,348
1,565
0
1,942
3,406
45,727
0
W
7,031
2,738
80
2,828
8,265
4,864
0
995
7,270
0
41,753
L
Athena
3,927
896
0
4,456
8,396
3,251
0
730
7,627
31,606
611
L
Chronos
Steamin_Bman
Chronos
2,432
1,051
0
1,829
6,240
1,741
0
840
5,400
24,351
2,001
W
Fafnir
Stino_773
Fafnir
3,322
940
199
2,742
5,689
4,699
0
1,882
3,807
7,503
685
L
Kukulkan
rpk0919
Kukulkan
1,567
110
0
61
2,282
708
0
1,042
1,240
34,936
46

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
28,092
298
Minions Killed
322
0
Camps Cleared
0
1,002,102
Distance Traveled
1,052,274
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,869
487
58
6
0
236,362
0
W
Chernobog
5,640
564
80
8
0
182,700
5
W
Thanatos
5,412
541
66
7
0
253,114
1
L
Nike
5,269
527
65
7
0
176,815
0
W
Sol
5,895
590
94
9
0
204,976
3
W
Horus
6,079
608
71
7
0
188,005
1
L
Athena
4,851
485
62
6
0
229,971
0
L
Chronos
4,966
497
51
5
0
174,744
1
W
Fafnir
5,066
507
11
1
0
223,479
1
L
Kukulkan
5,410
541
62
6
0
184,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role