Player Matchup

Ix Chel
Ix Chel
ChronosRaven
Ix Chel
Level 166
God Stats
9W - 4L
1,808 SR
Queue Stats
172W - 153L
1,551 Elo+
Party 2
Apollo
Apollo
Daerrik
Apollo
Level 147
God Stats
4W - 2L
1,564 SR
Queue Stats
51W - 33L
1,633 Elo+
Solo
Osiris
Osiris
F3NYX
Osiris
Level 172
God Stats
18W - 9L
1,749 SR
Queue Stats
239W - 210L
1,567 Elo+
Party 2
Skadi
Skadi
KungFuuMassa
Skadi
Level 166
God Stats
58W - 26L
1,777 SR
Queue Stats
707W - 685L
1,499 Elo+
Solo
Geb
Geb
Stanaway
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,583 Elo+
Party 2
Team Averages
Level 156
1,680 SR
1,567 Elo+

VS

Team Averages
Level 173
1,659 SR
1,544 Elo+
Bake Kujira
Bake Kujira
AnuelWar12
Bake Kujira
Level 124
God Stats
26W - 25L
1,564 SR
Queue Stats
83W - 85L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Hristoalex
Ne Zha
Level 197
God Stats
5W - 9L
1,593 SR
Queue Stats
124W - 156L
1,547 Elo+
Party 1
Ra
Ra
Neoqueen
Ra
Level 194
God Stats
67W - 58L
1,658 SR
Queue Stats
209W - 200L
1,586 Elo+
Solo
Ullr
Ullr
Nepopro
Ullr
Level 179
God Stats
12W - 12L
1,629 SR
Queue Stats
217W - 213L
1,566 Elo+
Party 1
Cerberus
Cerberus
cruellerfidle
Cerberus
Level 172
God Stats
8W - 2L
1,851 SR
Queue Stats
243W - 275L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChronosRaven
Ix Chel
12
3 / 3 / 5
6,960
696
2,784
5,122
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Daerrik
Apollo
9
3 / 1 / 6
5,937
594
8,749
3,791
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
F3NYX
Osiris
12
5 / 0 / 2
7,128
713
5,696
7,863
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 3 / 6
6,221
622
5,816
7,573
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 3
6,116
612
5,077
6,780
3,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AnuelWar12
Bake Kujira
10
0 / 3 / 1
5,265
527
2,621
7,641
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Hristoalex
Ne Zha
10
1 / 5 / 4
5,240
524
3,316
9,107
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
4 / 3 / 0
6,322
632
4,901
5,258
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Nepopro
Ullr
8
2 / 2 / 1
4,818
482
3,503
6,074
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
cruellerfidle
Cerberus
9
1 / 4 / 5
5,494
549
3,887
11,152
4,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
8
8
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
AnuelWar12
Bake Kujira
0
3
1
0.17
W
Ix Chel
ChronosRaven
Ix Chel
3
3
5
1.83
W
Apollo
Daerrik
Apollo
3
1
6
6
W
Osiris
F3NYX
Osiris
5
0
2
6
L
Ne Zha
Hristoalex
Ne Zha
1
5
4
0.6
W
3
3
6
2
L
4
3
0
1.33
L
Ullr
Nepopro
Ullr
2
2
1
1.25
W
3
1
3
4.5
L
Cerberus
cruellerfidle
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
18,228
31,129
Taken
39,232
13,789
Mitigated
18,954
7,108
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
AnuelWar12
Bake Kujira
2,621
1,263
0
1,602
7,641
5,812
0
888
6,717
31,830
0
W
Ix Chel
ChronosRaven
Ix Chel
2,784
198
630
1,112
5,122
1,485
0
2,269
2,694
39,104
346
W
Apollo
Daerrik
Apollo
8,749
6,565
0
1,480
3,791
999
0
585
3,194
0
33,520
W
Osiris
F3NYX
Osiris
5,696
1,640
0
1,867
7,863
5,891
0
2,299
5,352
0
48,164
L
Ne Zha
Hristoalex
Ne Zha
3,316
970
0
1,138
9,107
4,594
0
800
8,197
0
39,559
W
5,816
2,857
66
857
7,573
2,288
98
3,683
3,669
0
33,315
L
4,901
730
279
1,089
5,258
2,146
0
1,128
4,060
38,977
0
L
Ullr
Nepopro
Ullr
3,503
1,164
0
889
6,074
1,689
0
1,525
4,509
0
23,160
W
5,077
1,054
0
1,096
6,780
3,126
13
1,774
4,987
20,052
382
L
Cerberus
cruellerfidle
Cerberus
3,887
467
0
3,081
11,152
4,713
0
2,967
8,091
13,527
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
27,139
326
Minions Killed
298
0
Camps Cleared
0
1,046,989
Distance Traveled
1,027,594
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,265
527
71
7
0
205,968
0
W
Ix Chel
6,960
696
95
10
0
201,963
4
W
Apollo
5,937
594
67
7
0
217,497
3
W
Osiris
7,128
713
85
9
0
188,121
2
L
Ne Zha
5,240
524
68
7
0
230,707
3
W
Skadi
6,221
622
60
6
0
205,690
0
L
Ra
6,322
632
89
9
0
214,875
2
L
Ullr
4,818
482
42
4
0
172,614
0
W
Geb
6,116
612
19
2
0
233,718
2
L
Cerberus
5,494
549
28
3
0
203,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role