Player Matchup

Nox
Nox
Gold II
 
Nox
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
Bsnowie
Xing Tian
Gold I
Level 74
God Stats
81W - 83L
1,611 SR
Queue Stats
260W - 256L
1,704 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
IareBenR
Zhong Kui
Platinum V
Level 83
God Stats
25W - 19L
1,594 SR
Queue Stats
197W - 194L
1,654 MMR
Solo
Achilles
Achilles
Gold I
Kinepik
Achilles
Gold I
Level 149
God Stats
1W - 1L
1,213 SR
Queue Stats
93W - 77L
1,647 MMR
Solo
Kali
Kali
Platinum IV
lFrenzy
Kali
Platinum IV
Level 172
God Stats
1W - 2L
1,675 SR
Queue Stats
107W - 104L
1,737 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,519 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,532 SR
1,600 MMR
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
AOKIGOD
Bacchus
Gold III
Level 145
God Stats
13W - 12L
1,591 SR
Queue Stats
136W - 150L
1,601 MMR
Party 1
Arachne
Arachne
Platinum III
GRYMRPR
Arachne
Platinum III
Level 156
God Stats
0W - 2L
1,323 SR
Queue Stats
72W - 78L
1,721 MMR
Solo
Anubis
Anubis
Platinum V
UrNOTaTROLLurBAD
Anubis
Platinum V
Level 87
God Stats
43W - 36L
1,745 SR
Queue Stats
283W - 274L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
3 / 0 / 0
4,338
868
1,180
1,353
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Bsnowie
Xing Tian
7
1 / 0 / 1
4,108
822
995
4,409
2,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
IareBenR
Zhong Kui
7
1 / 0 / 1
3,824
765
2,265
2,067
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Kinepik
Achilles
8
2 / 0 / 0
4,430
886
2,314
4,164
1,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kali
lFrenzy
Kali
7
3 / 1 / 3
4,101
820
2,185
4,085
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bans
FreyaCthulhuAgniAres

VS

Bans
Erlang ShenSusanoChang'eThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 2 / 1
3,437
687
3,136
3,142
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
 
Merlin
6
0 / 3 / 0
3,316
663
752
2,446
565
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
AOKIGOD
Bacchus
6
1 / 1 / 0
3,716
743
1,157
3,700
2,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
GRYMRPR
Arachne
4
0 / 2 / 0
2,966
593
581
3,166
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 2 / 0
3,360
672
1,907
3,288
834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
0
3
L
Xbalanque
 
Xbalanque
0
2
1
0.25
L
Merlin
 
Merlin
0
3
0
0
L
Bacchus
AOKIGOD
Bacchus
1
1
0
1
W
Xing Tian
Bsnowie
Xing Tian
1
0
1
1.5
L
Arachne
GRYMRPR
Arachne
0
2
0
0
W
Zhong Kui
IareBenR
Zhong Kui
1
0
1
1.5
W
Achilles
Kinepik
Achilles
2
0
0
2
L
0
2
0
0
W
Kali
lFrenzy
Kali
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,939
Damage
7,533
16,078
Taken
15,742
6,985
Mitigated
5,126
7,089
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,180
254
0
448
1,353
388
0
467
886
19,776
804
L
Xbalanque
 
Xbalanque
3,136
1,699
0
1,000
3,142
682
0
1,402
1,740
0
23,650
L
Merlin
 
Merlin
752
37
0
330
2,446
565
0
968
1,364
16,255
0
L
Bacchus
AOKIGOD
Bacchus
1,157
280
0
1,550
3,700
2,433
0
1,649
2,051
6,891
0
W
Xing Tian
Bsnowie
Xing Tian
995
226
0
1,392
4,409
2,411
0
699
3,710
8,191
1,936
L
Arachne
GRYMRPR
Arachne
581
388
0
1,502
3,166
612
0
0
3,166
0
10,659
W
Zhong Kui
IareBenR
Zhong Kui
2,265
798
0
1,154
2,067
1,253
465
283
1,784
18,673
4,657
W
Achilles
Kinepik
Achilles
2,314
672
0
2,060
4,164
1,833
0
1,907
2,257
0
21,986
L
1,907
216
0
975
3,288
834
0
0
3,288
15,600
0
W
Kali
lFrenzy
Kali
2,185
1,039
0
2,035
4,085
1,100
0
460
3,625
0
18,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,801
Gold Earned
16,795
181
Minions Killed
127
0
Camps Cleared
0
576,170
Distance Traveled
518,990
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,338
868
50
10
0
116,630
1
L
Xbalanque
3,437
687
45
9
0
110,747
0
L
Merlin
3,316
663
19
4
0
97,417
0
L
Bacchus
3,716
743
11
2
0
121,359
2
W
Xing Tian
4,108
822
15
3
0
122,268
0
L
Arachne
2,966
593
27
5
0
82,830
0
W
Zhong Kui
3,824
765
45
9
0
101,413
0
W
Achilles
4,430
886
38
8
0
103,022
0
L
Anubis
3,360
672
25
5
0
106,637
0
W
Kali
4,101
820
33
7
0
132,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role