Player Matchup

The Morrigan
The Morrigan
PapiJahh
The Morrigan
Level 79
God Stats
10W - 10L
1,279 SR
Queue Stats
359W - 351L
1,453 Elo+
Solo
Ymir
Ymir
TheMightyRuler
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,658 Elo+
Party 2
Serqet
Serqet
godorann
Serqet
Level 154
God Stats
23W - 25L
1,522 SR
Queue Stats
230W - 211L
1,505 Elo+
Solo
Hou Yi
Hou Yi
newnew6
Hou Yi
Level 148
God Stats
3W - 1L
1,680 SR
Queue Stats
90W - 73L
1,520 Elo+
Solo
Hercules
Hercules
xRomeRocksx
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Team Averages
Level 131
1,496 SR
1,527 Elo+

VS

Team Averages
Level 139
1,386 SR
1,513 Elo+
Cthulhu
Cthulhu
DarkVeteranIV
Cthulhu
Level 128
God Stats
8W - 9L
1,496 SR
Queue Stats
184W - 183L
1,477 Elo+
Party 1
Lancelot
Lancelot
Mash456
Lancelot
Level 142
God Stats
3W - 7L
1,369 SR
Queue Stats
256W - 241L
1,513 Elo+
Party 1
Chiron
Chiron
PrincessAshxx
Chiron
Level 109
God Stats
0W - 1L
1,313 SR
Queue Stats
180W - 169L
1,511 Elo+
Party 1
Fafnir
Fafnir
hectorino626
Fafnir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 58L
1,557 Elo+
Solo
The Morrigan
The Morrigan
xLeTzGETNastyz
The Morrigan
Level 159
God Stats
0W - 2L
1,253 SR
Queue Stats
122W - 128L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PapiJahh
The Morrigan
11
2 / 3 / 5
6,517
592
3,462
5,736
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
6,215
565
3,836
9,930
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
godorann
Serqet
11
4 / 2 / 4
6,439
585
4,527
9,369
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
newnew6
Hou Yi
14
4 / 0 / 0
7,391
672
5,503
7,799
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
xRomeRocksx
Hercules
12
1 / 1 / 2
6,932
630
3,478
10,398
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 1 / 1
6,141
558
7,893
8,506
5,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Mash456
Lancelot
11
4 / 2 / 0
6,153
559
4,614
5,919
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,526
502
3,439
5,453
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fafnir
10
0 / 2 / 3
6,304
573
6,343
9,294
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
xLeTzGETNastyz
The Morrigan
11
1 / 4 / 2
6,182
562
4,251
5,246
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
7
7
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
1
1
2.5
L
Lancelot
Mash456
Lancelot
4
2
0
2
W
The Morrigan
PapiJahh
The Morrigan
2
3
5
1.5
L
0
3
0
0
W
1
1
4
3
W
Serqet
godorann
Serqet
4
2
4
3
L
Fafnir
0
2
3
0.75
W
Hou Yi
newnew6
Hou Yi
4
0
0
4
L
The Morrigan
xLeTzGETNastyz
The Morrigan
1
4
2
0.5
W
Hercules
xRomeRocksx
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
26,540
43,232
Taken
34,418
21,919
Mitigated
16,888
17,769
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,893
920
88
3,125
8,506
5,925
0
1,521
6,985
29,087
0
L
Lancelot
Mash456
Lancelot
4,614
431
0
2,905
5,919
2,351
0
1,506
4,341
0
42,854
W
The Morrigan
PapiJahh
The Morrigan
3,462
535
0
876
5,736
1,869
0
3,046
2,690
33,274
2,021
L
3,439
837
423
733
5,453
1,456
0
80
5,309
0
37,230
W
3,836
1,127
288
3,784
9,930
6,907
304
4,888
5,042
17,869
0
W
Serqet
godorann
Serqet
4,527
594
0
2,975
9,369
2,815
0
2,628
6,741
0
33,501
L
Fafnir
6,343
1,829
0
4,381
9,294
5,671
0
1,198
8,048
32,171
3,377
W
Hou Yi
newnew6
Hou Yi
5,503
3,181
0
4,698
7,799
2,838
0
2,516
5,283
0
60,699
L
The Morrigan
xLeTzGETNastyz
The Morrigan
4,251
396
0
1,133
5,246
1,485
0
2,460
2,302
37,368
372
W
Hercules
xRomeRocksx
Hercules
3,478
1,121
0
5,148
10,398
7,490
378
5,140
5,258
0
51,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
30,306
370
Minions Killed
333
0
Camps Cleared
0
1,177,715
Distance Traveled
1,137,031
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,141
558
33
3
0
245,846
3
L
Lancelot
6,153
559
74
7
0
274,215
0
W
The Morrigan
6,517
592
74
7
0
234,467
0
L
Chiron
5,526
502
78
7
0
201,556
0
W
Ymir
6,215
565
14
1
0
233,667
2
W
Serqet
6,439
585
58
5
0
289,925
0
L
Fafnir
6,304
573
78
7
0
199,262
1
W
Hou Yi
7,391
672
117
11
0
196,385
1
L
The Morrigan
6,182
562
70
6
0
216,152
4
W
Hercules
6,932
630
107
10
0
223,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role