Player Matchup

Scylla
Scylla
Gold V
D_PRODIGY99
Scylla
Gold V
Level 157
God Stats
32W - 19L
1,609 SR
Queue Stats
53W - 45L
1,344 MMR
Party 1
Ymir
Ymir
Gold III
MerCy-_-Mercury
Ymir
Gold III
Level 142
God Stats
18W - 22L
1,577 SR
Queue Stats
113W - 123L
1,378 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
NoS_R3ViiS3d
Gilgamesh
Gold IV
Level 152
God Stats
4W - 4L
1,465 SR
Queue Stats
21W - 23L
1,418 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,551 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,504 SR
1,353 MMR
Aphrodite
Aphrodite
Silver II
Lacke54
Aphrodite
Silver II
Level 126
God Stats
1W - 3L
1,619 SR
Queue Stats
11W - 19L
1,458 MMR
Solo
Rama
Rama
Silver IV
RiseofATaka
Rama
Silver IV
Level 147
God Stats
2W - 5L
1,371 SR
Queue Stats
31W - 65L
1,084 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Smoking on u254
Cthulhu
Gold IV
Level 100
God Stats
3W - 7L
1,522 SR
Queue Stats
88W - 125L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 0 / 7
13,616
973
16,827
4,695
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 1 / 10
11,837
846
7,730
14,720
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NoS_R3ViiS3d
Gilgamesh
18
3 / 1 / 11
11,733
838
11,455
13,282
12,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesKuzenboNu WaKumbhakarnaNe Zha

VS

Bans
HorusMedusaDanzaburouMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lacke54
Aphrodite
16
1 / 5 / 1
9,978
713
6,266
12,329
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 1
9,748
696
5,892
12,554
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 1
9,797
700
9,643
13,291
13,850

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
14
Kills
2
2
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
7
10.5
L
Aphrodite
Lacke54
Aphrodite
1
5
1
0.3
W
4
1
10
9
W
Gilgamesh
NoS_R3ViiS3d
Gilgamesh
3
1
11
8.5
L
0
5
1
0.1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
21,801
32,697
Taken
38,174
27,462
Mitigated
21,914
8,078
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,827
1,225
0
1,820
4,695
1,912
2,312
2,806
1,723
80,258
0
L
Aphrodite
Lacke54
Aphrodite
6,266
707
2,551
3,519
12,329
4,604
0
7,493
3,961
25,459
0
W
7,730
1,068
0
3,770
14,720
12,971
250
6,798
7,052
26,554
1,593
W
Gilgamesh
NoS_R3ViiS3d
Gilgamesh
11,455
2,255
0
2,488
13,282
12,579
1,009
4,504
8,099
1,304
36,512
L
5,892
3,336
0
1,330
12,554
3,460
0
7,949
3,685
0
29,810
L
9,643
281
72
1,134
13,291
13,850
0
7,467
4,391
28,021
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
29,523
214
Minions Killed
138
0
Camps Cleared
0
808,767
Distance Traveled
637,475
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,616
973
129
9
0
272,515
0
L
Aphrodite
9,978
713
50
4
0
231,935
0
W
Ymir
11,837
846
31
2
0
258,937
11
W
Gilgamesh
11,733
838
54
4
0
277,315
0
L
Rama
9,748
696
52
4
0
211,396
0
L
Cthulhu
9,797
700
36
3
0
194,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role