Player Matchup

Chernobog
Chernobog
Aurelianced
Chernobog
Level 109
God Stats
8W - 7L
1,443 SR
Queue Stats
41W - 39L
1,472 Elo+
Party 3
Athena
Athena
MrPepemin
Athena
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,539 Elo+
Party 2
Bakasura
Bakasura
Ophente
Bakasura
Level 109
God Stats
0W - 2L
1,314 SR
Queue Stats
40W - 33L
1,501 Elo+
Party 3
Horus
Horus
Rheilan
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,488 Elo+
Party 3
Chang'e
Chang'e
XNEZUKO_X
Chang'e
Level 145
God Stats
31W - 17L
1,641 SR
Queue Stats
78W - 65L
1,553 Elo+
Party 2
Team Averages
Level 98
1,480 SR
1,511 Elo+

VS

Team Averages
Level 68
1,651 SR
1,415 Elo+
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 100
God Stats
373W - 294L
1,599 SR
Queue Stats
626W - 580L
1,487 Elo+
Solo
Artemis
Artemis
Diego13nj
Artemis
Level 18
God Stats
3W - 2L
1,733 SR
Queue Stats
17W - 24L
1,388 Elo+
Party 1
Ra
Ra
J_Bonzo28
Ra
Level 158
God Stats
1W - 1L
1,566 SR
Queue Stats
23W - 30L
1,416 Elo+
Party 1
Fenrir
Fenrir
Jonald26
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Jrosero2
Cabrakan
Level 37
God Stats
1W - 0L
1,856 SR
Queue Stats
12W - 17L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aurelianced
Chernobog
13
2 / 4 / 1
7,693
550
7,911
8,810
3,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
MrPepemin
Athena
10
1 / 4 / 1
6,795
485
5,250
13,145
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Ophente
Bakasura
11
1 / 6 / 2
6,286
449
5,429
15,853
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
Rheilan
Horus
10
0 / 6 / 0
6,225
445
2,955
12,793
6,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
XNEZUKO_X
Chang'e
12
1 / 3 / 0
6,865
490
6,944
9,734
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexGen51
Cthulhu
15
5 / 0 / 9
9,367
669
12,001
12,517
11,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Diego13nj
Artemis
12
1 / 1 / 10
6,951
497
6,624
6,987
2,215
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 0 / 5
9,186
656
13,114
5,939
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Jonald26
Fenrir
15
7 / 3 / 9
8,547
611
8,097
12,100
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Jrosero2
Cabrakan
11
0 / 1 / 17
7,297
521
3,946
12,041
13,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
5
Kills
23
23
Deaths
5
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aurelianced
Chernobog
2
4
1
0.63
W
Cthulhu
DexGen51
Cthulhu
5
0
9
9.5
W
Artemis
Diego13nj
Artemis
1
1
10
6
W
10
0
5
12.5
W
Fenrir
Jonald26
Fenrir
7
3
9
3.83
W
Cabrakan
Jrosero2
Cabrakan
0
1
17
8.5
L
Athena
MrPepemin
Athena
1
4
1
0.38
L
Bakasura
Ophente
Bakasura
1
6
2
0.33
L
Horus
Rheilan
Horus
0
6
0
0
L
Chang'e
XNEZUKO_X
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,489
Damage
43,782
60,335
Taken
49,584
28,619
Mitigated
35,875
18,018
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aurelianced
Chernobog
7,911
4,262
0
2,279
8,810
3,146
514
2,812
5,899
0
56,410
W
Cthulhu
DexGen51
Cthulhu
12,001
407
309
3,401
12,517
11,720
438
2,007
10,226
59,613
2,491
W
Artemis
Diego13nj
Artemis
6,624
2,084
0
2,195
6,987
2,215
965
1,937
5,025
0
33,834
W
13,114
697
3,324
3,108
5,939
2,377
794
2,421
3,518
60,881
0
W
Fenrir
Jonald26
Fenrir
8,097
2,069
0
1,803
12,100
5,724
539
2,323
9,487
0
60,280
W
Cabrakan
Jrosero2
Cabrakan
3,946
512
0
972
12,041
13,839
258
3,379
8,527
16,722
0
L
Athena
MrPepemin
Athena
5,250
1,563
0
2,173
13,145
10,448
35
5,206
7,310
20,166
2,348
L
Bakasura
Ophente
Bakasura
5,429
3,617
0
4,725
15,853
5,633
0
6,025
9,298
0
32,069
L
Horus
Rheilan
Horus
2,955
1,244
132
2,594
12,793
6,879
0
6,613
5,508
0
15,164
L
Chang'e
XNEZUKO_X
Chang'e
6,944
157
1,629
4,486
9,734
2,513
0
5,685
3,533
49,168
1,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
41,348
321
Minions Killed
409
0
Camps Cleared
0
1,387,577
Distance Traveled
1,460,114
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,693
550
97
7
0
274,973
0
W
Cthulhu
9,367
669
119
9
0
282,198
0
W
Artemis
6,951
497
72
5
0
268,562
1
W
Ra
9,186
656
115
8
0
319,660
1
W
Fenrir
8,547
611
84
6
0
291,966
0
W
Cabrakan
7,297
521
19
1
0
297,728
0
L
Athena
6,795
485
20
1
0
275,822
2
L
Bakasura
6,286
449
70
5
0
322,544
0
L
Horus
6,225
445
31
2
0
244,550
0
L
Chang'e
6,865
490
103
7
0
269,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role