Player Matchup

Medusa
Medusa
Irrida
Medusa
Level 121
God Stats
5W - 2L
1,665 SR
Queue Stats
157W - 102L
1,492 Elo+
Solo
Kali
Kali
Miichan01
Kali
Level 148
God Stats
2W - 0L
1,719 SR
Queue Stats
101W - 105L
1,551 Elo+
Solo
Khepri
Khepri
Tabshoora
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,398 Elo+
Solo
Anubis
Anubis
kenzek1
Anubis
Level 79
God Stats
3W - 2L
1,732 SR
Queue Stats
59W - 73L
1,418 Elo+
Solo
Discordia
Discordia
maleboja
Discordia
Level 152
God Stats
5W - 4L
1,270 SR
Queue Stats
260W - 304L
1,378 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,447 Elo+

VS

Team Averages
Level 133
1,633 SR
1,494 Elo+
Artemis
Artemis
Baktomiraike
Artemis
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 84L
1,477 Elo+
Party 1
Vulcan
Vulcan
Justinzombi
Vulcan
Level 103
God Stats
0W - 2L
1,880 SR
Queue Stats
108W - 94L
1,539 Elo+
Party 1
Nox
Nox
Raido73
Nox
Level 206
God Stats
10W - 12L
1,547 SR
Queue Stats
973W - 1,000L
1,453 Elo+
Solo
Agni
Agni
deathnotedeity
Agni
Level 156
God Stats
4W - 3L
1,593 SR
Queue Stats
174W - 156L
1,469 Elo+
Solo
Ne Zha
Ne Zha
f0nz130
Ne Zha
Level 117
God Stats
5W - 5L
1,648 SR
Queue Stats
235W - 216L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Irrida
Medusa
16
8 / 1 / 5
9,948
904
11,399
9,154
4,093
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
15
5 / 2 / 7
8,953
814
3,454
8,335
3,882
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Tabshoora
Khepri
14
1 / 2 / 9
8,950
814
2,447
8,073
5,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
kenzek1
Anubis
15
1 / 1 / 7
8,732
794
5,554
6,029
3,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Discordia
maleboja
Discordia
15
4 / 1 / 11
8,964
815
16,044
7,056
2,909
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baktomiraike
Artemis
13
1 / 6 / 4
7,664
697
4,923
9,772
2,947
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
1 / 6 / 2
7,060
642
8,558
7,747
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
12
0 / 2 / 2
7,091
645
5,018
5,376
2,288
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 4
8,487
772
6,207
4,804
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
f0nz130
Ne Zha
16
3 / 3 / 3
8,451
768
9,247
13,012
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
19
Kills
7
7
Deaths
19
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Baktomiraike
Artemis
1
6
4
0.5
W
Medusa
Irrida
Medusa
8
1
5
10.5
L
Vulcan
1
6
2
0.33
W
Kali
5
2
7
4.25
L
Nox
0
2
2
0.5
W
Khepri
Tabshoora
Khepri
1
2
9
2.75
L
2
2
4
2
L
Ne Zha
f0nz130
Ne Zha
3
3
3
1.5
W
Anubis
kenzek1
Anubis
1
1
7
4.5
W
Discordia
maleboja
Discordia
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
33,953
38,647
Taken
40,711
19,343
Mitigated
16,296
14,214
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Baktomiraike
Artemis
4,923
1,403
540
684
9,772
2,947
87
5,338
4,434
0
12,180
W
Medusa
Irrida
Medusa
11,399
4,331
1,085
1,992
9,154
4,093
1,442
4,721
4,433
0
29,190
L
Vulcan
8,558
49
620
451
7,747
2,674
0
3,716
4,031
12,608
0
W
Kali
3,454
755
284
1,852
8,335
3,882
0
3,944
4,391
0
11,015
L
Nox
5,018
0
795
1,210
5,376
2,288
0
3,359
2,017
11,355
339
W
Khepri
Tabshoora
Khepri
2,447
319
2,274
1,175
8,073
5,274
0
4,664
3,409
6,019
0
L
6,207
274
359
440
4,804
1,617
0
3,372
1,432
24,233
0
L
Ne Zha
f0nz130
Ne Zha
9,247
447
1,494
2,804
13,012
6,770
0
7,435
5,577
0
24,215
W
Anubis
kenzek1
Anubis
5,554
209
1,229
1,572
6,029
3,185
0
2,810
3,219
28,532
484
W
Discordia
maleboja
Discordia
16,044
530
952
1,799
7,056
2,909
0
3,587
3,469
24,407
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
38,753
147
Minions Killed
117
0
Camps Cleared
0
1,059,136
Distance Traveled
986,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,664
697
13
1
0
184,538
0
W
Medusa
9,948
904
49
4
0
198,540
0
L
Vulcan
7,060
642
10
1
0
202,158
2
W
Kali
8,953
814
21
2
0
227,712
0
L
Nox
7,091
645
24
2
0
186,482
0
W
Khepri
8,950
814
8
1
0
200,242
0
L
Agni
8,487
772
57
5
0
202,536
0
L
Ne Zha
8,451
768
13
1
0
210,903
0
W
Anubis
8,732
794
44
4
0
203,568
0
W
Discordia
8,964
815
25
2
0
229,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role