Player Matchup

Bacchus
Bacchus
ApuchaAp
Bacchus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,110 Elo+
Party 1
Kukulkan
Kukulkan
Scareem
Kukulkan
Level 4
God Stats
2W - 3L
1,285 SR
Queue Stats
2W - 5L
1,110 Elo+
Party 1
Bellona
Bellona
Верв
Bellona
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,110 Elo+
Party 1
Team Averages
Level 31
1,428 SR
1,110 Elo+

VS

Team Averages
Level 17
1,500 SR
1,500 Elo+
Hel
Hel
Sabotage001
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
SirIsaac002
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
questionman2468
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ApuchaAp
Bacchus
15
7 / 3 / 11
9,587
959
6,029
11,237
13,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Scareem
Kukulkan
16
9 / 0 / 9
10,338
1,034
16,798
1,899
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Верв
Bellona
14
4 / 2 / 9
9,412
941
4,040
6,776
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,736
674
3,323
9,086
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
SirIsaac002
Cerberus
11
0 / 6 / 1
6,780
678
2,029
12,980
10,043
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
12
1 / 8 / 0
7,286
729
1,241
11,884
3,253
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
20
Kills
1
5
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ApuchaAp
Bacchus
7
3
11
4.17
L
0
6
1
0.08
W
Kukulkan
Scareem
Kukulkan
9
0
9
13.5
L
Cerberus
SirIsaac002
Cerberus
0
6
1
0.08
L
Thanatos
1
8
0
0.13
W
Bellona
Верв
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
6,593
19,912
Taken
33,950
18,847
Mitigated
16,713
1,615
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ApuchaAp
Bacchus
6,029
1,077
0
704
11,237
13,963
349
2,529
8,708
17,502
0
L
3,323
546
2,635
1,868
9,086
3,417
0
5,922
3,140
16,570
0
W
Kukulkan
Scareem
Kukulkan
16,798
739
0
134
1,899
828
1,652
1,201
698
41,885
0
L
Cerberus
SirIsaac002
Cerberus
2,029
252
0
296
12,980
10,043
0
8,831
4,104
9,831
0
L
Thanatos
1,241
532
0
2,297
11,884
3,253
0
8,126
3,758
0
13,424
W
Bellona
Верв
Bellona
4,040
745
234
543
6,776
4,056
1,448
1,684
5,092
242
38,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
20,802
121
Minions Killed
78
0
Camps Cleared
0
547,551
Distance Traveled
451,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,587
959
18
2
0
175,859
0
L
Hel
6,736
674
17
2
0
161,988
0
W
Kukulkan
10,338
1,034
50
5
0
176,384
0
L
Cerberus
6,780
678
27
3
0
151,045
0
L
Thanatos
7,286
729
34
3
0
138,191
0
W
Bellona
9,412
941
53
5
0
195,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role