Player Matchup

Hercules
Hercules
Bronze V
ELDENxSOULS
Hercules
Bronze V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,454 MMR
Solo
Thor
Thor
Silver II
NarukamiYu
Thor
Silver II
Level 127
God Stats
2W - 0L
1,642 SR
Queue Stats
37W - 29L
1,498 MMR
Solo
Cernunnos
Cernunnos
Gold III
Solomon4Awesome
Cernunnos
Gold III
Level 155
God Stats
19W - 6L
1,637 SR
Queue Stats
148W - 146L
1,435 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
iheartcrumb
Erlang Shen
Gold V
Level 157
God Stats
11W - 6L
1,590 SR
Queue Stats
74W - 63L
1,504 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
scorpionvenom17
Baron Samedi
Gold III
Level 158
God Stats
1W - 0L
1,531 SR
Queue Stats
27W - 22L
1,550 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,580 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,496 SR
1,335 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
AdriRodrigo
Jormungandr
Silver IV
Level 106
God Stats
6W - 5L
1,539 SR
Queue Stats
28W - 50L
947 MMR
Party 2
Vulcan
Vulcan
Gold III
JuicedUpDream
Vulcan
Gold III
Level 169
God Stats
8W - 9L
1,543 SR
Queue Stats
196W - 192L
1,520 MMR
Solo
Bastet
Bastet
Gold III
KPDxYagamiLigth
Bastet
Gold III
Level 155
God Stats
2W - 6L
1,316 SR
Queue Stats
109W - 113L
1,518 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
diego_daem
Sun Wukong
Silver II
Level 89
God Stats
10W - 8L
1,579 SR
Queue Stats
25W - 41L
1,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ELDENxSOULS
Hercules
9
2 / 0 / 2
6,103
610
1,928
8,087
4,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
5 / 0 / 1
5,642
564
4,340
6,096
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Solomon4Awesome
Cernunnos
10
1 / 0 / 3
5,742
574
5,562
4,860
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
iheartcrumb
Erlang Shen
11
2 / 1 / 2
6,243
624
6,534
10,434
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
scorpionvenom17
Baron Samedi
11
4 / 1 / 1
5,802
580
4,785
5,744
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebThothYmirLokiMedusa

VS

Bans
SurtrCthulhuGuan YuAwilixKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 0
5,011
501
3,876
5,032
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
AdriRodrigo
Jormungandr
8
1 / 3 / 0
5,167
517
2,192
6,912
4,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 2 / 1
5,496
550
6,126
5,424
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,555
456
1,944
8,985
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
diego_daem
Sun Wukong
10
1 / 4 / 0
5,586
559
5,918
9,694
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Jormungandr
AdriRodrigo
Jormungandr
1
3
0
0.33
W
Hercules
ELDENxSOULS
Hercules
2
0
2
3
L
0
2
1
0.25
L
0
4
0
0
W
5
0
1
5.5
W
Cernunnos
Solomon4Awesome
Cernunnos
1
0
3
2.5
L
Sun Wukong
diego_daem
Sun Wukong
1
4
0
0.25
W
Erlang Shen
iheartcrumb
Erlang Shen
2
1
2
3
W
Baron Samedi
scorpionvenom17
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
20,056
35,221
Taken
36,047
18,162
Mitigated
13,864
17,199
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,876
1,944
0
2,546
5,032
1,242
0
130
4,902
0
35,692
L
Jormungandr
AdriRodrigo
Jormungandr
2,192
532
74
1,855
6,912
4,251
0
257
6,655
16,265
0
W
Hercules
ELDENxSOULS
Hercules
1,928
229
0
3,630
8,087
4,605
0
2,661
5,426
0
13,167
L
6,126
446
0
1,766
5,424
1,555
0
3,159
2,265
27,944
880
L
1,944
206
0
1,389
8,985
2,234
0
1,210
7,775
0
31,787
W
4,340
1,122
0
3,358
6,096
1,836
0
1,016
5,080
0
28,320
W
Cernunnos
Solomon4Awesome
Cernunnos
5,562
2,351
0
3,408
4,860
1,523
0
944
3,916
0
50,639
L
Sun Wukong
diego_daem
Sun Wukong
5,918
2,263
0
2,949
9,694
4,582
0
0
9,694
0
36,882
W
Erlang Shen
iheartcrumb
Erlang Shen
6,534
4,073
0
5,266
10,434
8,182
0
244
10,190
0
38,082
W
Baron Samedi
scorpionvenom17
Baron Samedi
4,785
716
126
1,411
5,744
2,016
13
3,227
2,517
34,479
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
25,815
293
Minions Killed
283
0
Camps Cleared
0
1,036,758
Distance Traveled
1,042,091
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,011
501
81
8
0
193,008
0
L
Jormungandr
5,167
517
24
2
0
215,976
6
W
Hercules
6,103
610
15
2
0
217,724
2
L
Vulcan
5,496
550
56
6
0
221,769
2
L
Bastet
4,555
456
55
6
0
204,793
0
W
Thor
5,642
564
40
4
0
236,123
0
W
Cernunnos
5,742
574
98
10
0
176,595
0
L
Sun Wukong
5,586
559
67
7
0
206,545
1
W
Erlang Shen
6,243
624
73
7
0
210,552
5
W
Baron Samedi
5,802
580
67
7
0
195,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role