Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ForshaKenn
Nemesis
Level 149
God Stats
8W - 13L
1,515 SR
Queue Stats
754W - 774L
1,572 Elo+
Solo
Bacchus
Bacchus
LauVLM
Bacchus
Level 24
God Stats
1W - 1L
1,493 SR
Queue Stats
5W - 7L
1,344 Elo+
Party 1
Apollo
Apollo
guiguimatador
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,458 Elo+
Party 1
Poseidon
Poseidon
zCARIOCAz
Poseidon
Level 153
God Stats
24W - 22L
1,537 SR
Queue Stats
158W - 156L
1,497 Elo+
Solo
Team Averages
Level 129
1,509 SR
1,474 Elo+

VS

Team Averages
Level 148
1,520 SR
1,527 Elo+
Hera
Hera
 
Hera
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
InTacT Dead
Cupid
Level 157
God Stats
4W - 4L
1,545 SR
Queue Stats
465W - 485L
1,505 Elo+
Party 2
Hades
Hades
Nicolasgamer088
Hades
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 110L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
zbait2002
Gilgamesh
Level 158
God Stats
5W - 4L
1,554 SR
Queue Stats
169W - 134L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 3
6,588
659
4,200
7,622
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ForshaKenn
Nemesis
12
2 / 0 / 2
7,368
737
4,012
5,736
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LauVLM
Bacchus
8
1 / 0 / 4
5,281
528
2,815
5,343
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 1
6,610
661
3,614
4,411
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
zCARIOCAz
Poseidon
13
5 / 0 / 4
6,905
691
4,819
3,942
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 0
5,850
585
4,532
6,178
1,814
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
9
0 / 4 / 0
4,907
491
5,169
9,927
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 0
5,648
565
1,758
3,544
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
4,977
498
1,937
6,166
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
zbait2002
Gilgamesh
6
0 / 3 / 0
4,426
443
1,873
5,831
3,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
3
2.5
L
Hera
 
Hera
1
3
0
0.33
L
Mulan
 
Mulan
0
4
0
0
W
Nemesis
ForshaKenn
Nemesis
2
0
2
3
L
1
1
0
1
W
Bacchus
LauVLM
Bacchus
1
0
4
3
L
0
1
1
0.5
W
3
1
1
3.5
W
Poseidon
zCARIOCAz
Poseidon
5
0
4
7
L
Gilgamesh
zbait2002
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
15,269
27,054
Taken
31,646
11,646
Mitigated
12,614
11,074
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,200
79
512
4,146
7,622
2,678
134
4,305
3,317
47,355
0
L
Hera
 
Hera
4,532
1,239
0
1,908
6,178
1,814
0
4,219
1,959
43,348
2,214
L
Mulan
 
Mulan
5,169
700
0
3,801
9,927
3,363
0
3,876
6,051
0
37,650
W
Nemesis
ForshaKenn
Nemesis
4,012
1,433
0
1,833
5,736
2,414
539
195
5,541
0
46,933
L
1,758
974
25
2,152
3,544
948
0
763
2,781
0
31,847
W
Bacchus
LauVLM
Bacchus
2,815
811
0
2,235
5,343
4,042
0
1,055
4,288
9,166
0
L
1,937
292
169
1,212
6,166
3,306
0
1,395
4,771
13,300
937
W
3,614
2,287
0
1,541
4,411
1,267
0
458
3,953
0
50,178
W
Poseidon
zCARIOCAz
Poseidon
4,819
918
0
807
3,942
1,245
0
66
3,876
52,249
1,989
L
Gilgamesh
zbait2002
Gilgamesh
1,873
749
0
1,460
5,831
3,183
0
1,340
4,491
0
17,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
25,808
393
Minions Killed
261
0
Camps Cleared
0
1,100,477
Distance Traveled
910,901
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,588
659
101
10
0
226,453
0
L
Hera
5,850
585
81
8
0
198,329
4
L
Mulan
4,907
491
66
7
0
215,905
0
W
Nemesis
7,368
737
94
9
0
215,640
0
L
Cupid
5,648
565
73
7
0
173,241
2
W
Bacchus
5,281
528
12
1
0
215,741
5
L
Hades
4,977
498
14
1
0
192,178
0
W
Apollo
6,610
661
91
9
0
210,215
0
W
Poseidon
6,905
691
95
10
0
232,428
0
L
Gilgamesh
4,426
443
27
3
0
131,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role