Player Matchup

Arachne
Arachne
BON3 CO113CTOR5
Arachne
Level 126
God Stats
29W - 23L
1,584 SR
Queue Stats
135W - 141L
1,488 Elo+
Solo
Athena
Athena
BoyToyTroy
Athena
Level 148
God Stats
11W - 13L
1,472 SR
Queue Stats
66W - 80L
1,411 Elo+
Solo
Hou Yi
Hou Yi
RonTheDon32
Hou Yi
Level 89
God Stats
3W - 4L
1,556 SR
Queue Stats
358W - 377L
1,504 Elo+
Solo
Aphrodite
Aphrodite
TheLadyArtemis
Aphrodite
Level 94
God Stats
52W - 52L
1,477 SR
Queue Stats
945W - 989L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ivanpd86
Cthulhu
Level 158
God Stats
41W - 46L
1,505 SR
Queue Stats
485W - 516L
1,401 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,453 Elo+

VS

Team Averages
Level 140
1,622 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlexanderCEllis
Vamana
Level 104
God Stats
8W - 2L
1,810 SR
Queue Stats
81W - 92L
1,444 Elo+
Solo
Tiamat
Tiamat
spookypsycho
Tiamat
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,638 Elo+
Solo
Shiva
Shiva
wolf9419
Shiva
Level 126
God Stats
5W - 1L
1,800 SR
Queue Stats
120W - 120L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,070
1,014
1,329
4,100
1,555
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Athena
BoyToyTroy
Athena
10
0 / 4 / 1
5,277
1,055
2,293
7,308
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
10
0 / 2 / 0
5,336
1,067
2,371
6,300
2,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TheLadyArtemis
Aphrodite
10
0 / 3 / 1
5,408
1,082
3,167
6,521
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ivanpd86
Cthulhu
10
1 / 1 / 0
5,448
1,090
3,509
5,195
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

296

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 0 / 6
6,316
1,263
6,905
3,522
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
10
1 / 0 / 5
5,802
1,160
2,643
367
128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 7
6,729
1,346
3,486
4,515
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
11
5 / 0 / 5
6,889
1,378
6,860
2,072
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
wolf9419
Shiva
11
1 / 1 / 9
6,059
1,212
5,867
6,071
4,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
12
12
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
6
5
W
Neith
 
Neith
1
0
5
3.5
W
3
0
7
6.5
L
0
2
0
0
L
Athena
BoyToyTroy
Athena
0
4
1
0.13
L
Hou Yi
0
2
0
0
L
Aphrodite
TheLadyArtemis
Aphrodite
0
3
1
0.17
L
Cthulhu
ivanpd86
Cthulhu
1
1
0
1
W
Tiamat
5
0
5
7.5
W
Shiva
wolf9419
Shiva
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,669
Damage
25,761
29,424
Taken
16,547
13,692
Mitigated
11,273
4,108
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,905
177
0
202
3,522
1,119
0
2,175
1,233
20,945
0
W
Neith
 
Neith
2,643
841
0
0
367
128
0
322
45
0
9,526
W
3,486
1,439
0
1,512
4,515
3,970
0
1,960
2,484
0
7,578
L
1,329
918
0
561
4,100
1,555
0
1,696
2,404
0
3,799
L
Athena
BoyToyTroy
Athena
2,293
706
0
198
7,308
3,108
0
3,838
3,470
4,107
0
L
Hou Yi
2,371
1,000
0
665
6,300
2,073
0
3,685
2,615
0
13,629
L
Aphrodite
TheLadyArtemis
Aphrodite
3,167
267
703
1,642
6,521
2,525
0
1,910
4,611
11,346
0
L
Cthulhu
ivanpd86
Cthulhu
3,509
78
44
295
5,195
4,431
0
2,999
2,196
10,796
0
W
Tiamat
6,860
1,072
0
460
2,072
1,486
0
453
1,585
12,782
0
W
Shiva
wolf9419
Shiva
5,867
1,424
232
714
6,071
4,570
0
3,708
2,231
792
11,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
31,795
72
Minions Killed
107
3
Camps Cleared
3
349,586
Distance Traveled
536,639
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,316
1,263
33
7
0
118,327
3
W
Neith
5,802
1,160
26
5
1
84,198
0
W
Vamana
6,729
1,346
11
2
0
116,049
0
L
Arachne
5,070
1,014
5
1
1
53,643
0
L
Athena
5,277
1,055
9
2
0
79,019
0
L
Hou Yi
5,336
1,067
17
3
0
80,270
0
L
Aphrodite
5,408
1,082
23
5
2
73,851
0
L
Cthulhu
5,448
1,090
18
4
0
62,803
0
W
Tiamat
6,889
1,378
19
4
2
113,396
0
W
Shiva
6,059
1,212
18
4
0
104,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role