Player Matchup

Nu Wa
Nu Wa
Silver IV
corbearzd
Nu Wa
Silver IV
Level 86
God Stats
11W - 14L
1,553 SR
Queue Stats
30W - 69L
910 MMR
Party 2
Achilles
Achilles
Silver II
xMikeezyy
Achilles
Silver II
Level 89
God Stats
0W - 1L
1,707 SR
Queue Stats
17W - 35L
1,295 MMR
Party 2
Charybdis
Charybdis
Gold IV
xTR4UxFACIAL
Charybdis
Gold IV
Level 175
God Stats
6W - 8L
1,391 SR
Queue Stats
342W - 442L
1,319 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,550 SR
1,175 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,624 SR
1,351 MMR
Ra
Ra
Gold III
ElTioSams
Ra
Gold III
Level 125
God Stats
1W - 0L
1,537 SR
Queue Stats
52W - 40L
1,516 MMR
Party 1
Mulan
Mulan
Gold V
UnChesquito
Mulan
Gold V
Level 152
God Stats
1W - 0L
1,739 SR
Queue Stats
35W - 31L
1,448 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
fragma68
Sylvanus
Bronze V
Level 179
God Stats
2W - 3L
1,598 SR
Queue Stats
4W - 15L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
corbearzd
Nu Wa
16
0 / 2 / 0
8,675
723
7,574
5,619
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
xMikeezyy
Achilles
12
0 / 3 / 0
7,561
630
3,742
12,358
11,148
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
xTR4UxFACIAL
Charybdis
14
0 / 3 / 0
8,245
687
4,531
8,894
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
VulcanAresHorusBake KujiraBacchus

VS

Bans
HeraMedusaGebDanzaburouPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 2
10,739
895
13,410
7,664
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 6
9,152
763
6,935
9,060
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
fragma68
Sylvanus
14
1 / 0 / 6
8,730
728
1,866
6,144
5,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
1
0
6
4
L
Nu Wa
corbearzd
Nu Wa
0
2
0
0
W
Sylvanus
fragma68
Sylvanus
1
0
6
4
L
Achilles
xMikeezyy
Achilles
0
3
0
0
L
Charybdis
xTR4UxFACIAL
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,847
Damage
22,211
26,871
Taken
22,868
15,123
Mitigated
15,523
3,294
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,410
1,058
2,783
3,447
7,664
3,430
307
1,769
5,427
63,863
0
W
6,935
900
0
882
9,060
7,040
427
3,032
5,401
0
29,804
L
Nu Wa
corbearzd
Nu Wa
7,574
1,516
0
875
5,619
1,680
0
2,146
3,237
33,635
437
W
Sylvanus
fragma68
Sylvanus
1,866
226
2,492
1,821
6,144
5,053
366
1,618
4,117
6,613
0
L
Achilles
xMikeezyy
Achilles
3,742
765
0
1,779
12,358
11,148
0
5,219
6,041
0
15,041
L
Charybdis
xTR4UxFACIAL
Charybdis
4,531
1,193
0
640
8,894
2,295
572
6,335
1,768
0
31,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
28,621
148
Minions Killed
175
0
Camps Cleared
0
604,649
Distance Traveled
692,020
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,739
895
114
10
0
243,972
0
W
Mulan
9,152
763
55
5
0
226,550
0
L
Nu Wa
8,675
723
64
5
0
210,942
0
W
Sylvanus
8,730
728
6
1
0
221,498
4
L
Achilles
7,561
630
23
2
0
221,019
1
L
Charybdis
8,245
687
61
5
0
172,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role