Player Matchup

Hou Yi
Hou Yi
Diamond IV
Crople
Hou Yi
Diamond IV
Level 146
God Stats
8W - 8L
1,847 SR
Queue Stats
205W - 157L
2,065 MMR
Solo
Zeus
Zeus
Platinum II
Ironite
Zeus
Platinum II
Level 157
God Stats
7W - 7L
1,700 SR
Queue Stats
31W - 30L
1,997 MMR
Party 1
Achilles
Achilles
Platinum I
Kiraish3r3
Achilles
Platinum I
Level 108
God Stats
13W - 10L
1,622 SR
Queue Stats
307W - 301L
2,111 MMR
Party 1
Mercury
Mercury
Platinum IV
UhBuhBuhBuh
Mercury
Platinum IV
Level 87
God Stats
5W - 2L
1,612 SR
Queue Stats
45W - 16L
1,988 MMR
Solo
Maui
Maui
Platinum II
ajxxn
Maui
Platinum II
Level 117
God Stats
6W - 1L
1,706 SR
Queue Stats
46W - 27L
1,989 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,697 SR
2,030 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,597 SR
2,037 MMR
Danzaburou
Danzaburou
Masters
Fifciakk
Danzaburou
Masters
Level 159
God Stats
0W - 2L
1,302 SR
Queue Stats
202W - 161L
2,452 MMR
Solo
Bastet
Bastet
Platinum IV
MistDude
Bastet
Platinum IV
Level 137
God Stats
15W - 13L
1,624 SR
Queue Stats
152W - 154L
1,971 MMR
Solo
Apollo
Apollo
Platinum I
Paccino
Apollo
Platinum I
Level 172
God Stats
8W - 7L
1,686 SR
Queue Stats
233W - 232L
1,884 MMR
Solo
Fafnir
Fafnir
Platinum III
RoadhogBrunnen
Fafnir
Platinum III
Level 175
God Stats
2W - 1L
1,870 SR
Queue Stats
130W - 117L
1,942 MMR
Solo
Sol
Sol
Gold I
TehInsaneR
Sol
Gold I
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Crople
Hou Yi
13
4 / 0 / 2
7,285
729
5,499
3,081
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zeus
Ironite
Zeus
12
5 / 2 / 1
7,080
708
7,393
3,584
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Kiraish3r3
Achilles
12
1 / 0 / 0
6,970
697
2,509
3,300
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
UhBuhBuhBuh
Mercury
13
6 / 0 / 3
7,108
711
6,641
6,014
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
ajxxn
Maui
9
0 / 2 / 8
5,722
572
4,539
7,326
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CthulhuSusanoThorChang'eThoth

VS

Bans
Ne ZhaKumbhakarnaHe BoAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fifciakk
Danzaburou
9
1 / 4 / 1
5,318
532
2,549
7,593
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
MistDude
Bastet
9
1 / 2 / 0
4,833
483
2,770
6,078
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Paccino
Apollo
10
2 / 4 / 1
5,295
530
2,342
8,710
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 1
5,153
515
1,854
7,808
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 5 / 1
4,545
455
2,257
7,698
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Crople
Hou Yi
4
0
2
5
L
Danzaburou
Fifciakk
Danzaburou
1
4
1
0.38
W
Zeus
Ironite
Zeus
5
2
1
2.75
W
Achilles
Kiraish3r3
Achilles
1
0
0
1
L
Bastet
MistDude
Bastet
1
2
0
0.5
L
Apollo
Paccino
Apollo
2
4
1
0.63
L
0
1
1
0.5
L
0
5
1
0.1
W
Mercury
UhBuhBuhBuh
Mercury
6
0
3
7.5
W
Maui
ajxxn
Maui
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,581
Damage
11,772
23,305
Taken
37,887
10,512
Mitigated
13,960
7,358
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Crople
Hou Yi
5,499
3,172
0
2,164
3,081
1,011
702
1,370
1,711
0
58,574
L
Danzaburou
Fifciakk
Danzaburou
2,549
600
0
1,447
7,593
2,120
0
5,554
1,647
0
36,405
W
Zeus
Ironite
Zeus
7,393
213
0
1,199
3,584
839
0
25
3,559
39,390
13
W
Achilles
Kiraish3r3
Achilles
2,509
374
0
1,268
3,300
2,452
0
0
3,300
590
47,206
L
Bastet
MistDude
Bastet
2,770
995
0
1,812
6,078
1,993
0
681
5,320
0
27,528
L
Apollo
Paccino
Apollo
2,342
1,145
0
1,705
8,710
2,557
10
1,183
7,399
0
29,019
L
1,854
445
0
3,073
7,808
5,312
0
2,266
5,428
11,955
0
L
2,257
1,010
0
2,430
7,698
1,978
0
1,611
6,087
27,361
0
W
Mercury
UhBuhBuhBuh
Mercury
6,641
3,275
0
1,226
6,014
2,158
0
186
5,828
0
56,378
W
Maui
ajxxn
Maui
4,539
1,172
0
1,501
7,326
4,052
0
2,530
4,796
12,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
25,144
387
Minions Killed
259
0
Camps Cleared
0
1,044,664
Distance Traveled
1,013,275
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,285
729
107
11
0
178,146
1
L
Danzaburou
5,318
532
74
7
0
170,178
0
W
Zeus
7,080
708
90
9
0
200,856
2
W
Achilles
6,970
697
84
8
0
194,320
1
L
Bastet
4,833
483
52
5
0
212,894
2
L
Apollo
5,295
530
48
5
0
210,218
0
L
Fafnir
5,153
515
21
2
0
217,534
0
L
Sol
4,545
455
64
6
0
202,451
2
W
Mercury
7,108
711
90
9
0
260,690
0
W
Maui
5,722
572
16
2
0
210,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role