Player Matchup

Bakasura
Bakasura
CoryCyclops
Bakasura
Level 106
God Stats
16W - 8L
1,636 SR
Queue Stats
336W - 305L
1,477 Elo+
Solo
Agni
Agni
GigReaper
Agni
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 84L
1,513 Elo+
Solo
Hercules
Hercules
Harvey_The_Moist
Hercules
Level 129
God Stats
7W - 7L
1,736 SR
Queue Stats
57W - 54L
1,485 Elo+
Party 1
Chaac
Chaac
NonExistantDeity
Chaac
Level 89
God Stats
3W - 3L
1,606 SR
Queue Stats
37W - 41L
1,495 Elo+
Party 1
Bellona
Bellona
Rhizomorph
Bellona
Level 101
God Stats
2W - 6L
1,306 SR
Queue Stats
135W - 115L
1,548 Elo+
Solo
Team Averages
Level 98
1,557 SR
1,504 Elo+

VS

Team Averages
Level 61
1,544 SR
1,477 Elo+
Maui
Maui
KriptoRogue
Maui
Level 43
God Stats
13W - 6L
1,694 SR
Queue Stats
67W - 63L
1,538 Elo+
Solo
Surtr
Surtr
Maddox1029
Surtr
Level 69
God Stats
21W - 18L
1,554 SR
Queue Stats
105W - 69L
1,511 Elo+
Party 2
Medusa
Medusa
MomentousBuck
Medusa
Level 18
God Stats
29W - 12L
1,580 SR
Queue Stats
46W - 47L
1,350 Elo+
Party 2
Ravana
Ravana
Shintaroxs
Ravana
Level 66
God Stats
1W - 2L
1,504 SR
Queue Stats
23W - 22L
1,546 Elo+
Solo
The Morrigan
The Morrigan
o Pr0fitt
The Morrigan
Level 107
God Stats
3W - 3L
1,391 SR
Queue Stats
169W - 155L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoryCyclops
Bakasura
15
7 / 0 / 8
8,617
616
7,751
11,063
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
7 / 4 / 7
8,237
588
7,596
8,675
2,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 0 / 9
8,677
620
9,828
15,479
12,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 10
7,823
559
6,379
10,440
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bellona
Rhizomorph
Bellona
12
2 / 0 / 2
7,154
511
4,560
8,939
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,359
454
6,543
13,275
12,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
11
3 / 6 / 2
6,999
500
8,896
11,127
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 5 / 1
7,222
516
7,443
8,315
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Shintaroxs
Ravana
11
1 / 7 / 1
6,427
459
3,622
10,289
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
o Pr0fitt
The Morrigan
12
1 / 7 / 2
7,020
501
6,766
8,434
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
29
Kills
6
7
Deaths
29
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CoryCyclops
Bakasura
7
0
8
11
W
Agni
7
4
7
2.63
W
9
0
9
13.5
L
0
4
0
0
L
Surtr
3
6
2
0.67
L
1
5
1
0.3
W
4
3
10
3
W
Bellona
Rhizomorph
Bellona
2
0
2
3
L
Ravana
Shintaroxs
Ravana
1
7
1
0.21
L
The Morrigan
o Pr0fitt
The Morrigan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
33,270
54,596
Taken
51,440
32,625
Mitigated
28,620
17,983
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CoryCyclops
Bakasura
7,751
5,367
0
4,367
11,063
5,626
0
1,112
9,743
0
55,846
W
Agni
7,596
949
0
1,617
8,675
2,332
203
3,587
4,577
48,349
664
W
9,828
3,824
0
7,477
15,479
12,834
0
3,130
11,838
0
45,330
L
6,543
1,875
0
2,815
13,275
12,585
0
1,221
11,564
41,704
208
L
Surtr
8,896
2,924
0
1,837
11,127
7,094
7
1,966
8,741
1,618
27,494
L
7,443
3,696
0
1,775
8,315
2,863
604
197
7,843
0
51,201
W
6,379
1,504
0
2,168
10,440
6,108
0
958
9,249
2,464
43,621
W
Bellona
Rhizomorph
Bellona
4,560
2,183
0
2,354
8,939
5,725
621
3,968
4,971
0
37,480
L
Ravana
Shintaroxs
Ravana
3,622
1,034
0
425
10,289
3,689
0
2,432
7,491
0
32,617
L
The Morrigan
o Pr0fitt
The Morrigan
6,766
1,062
0
1,138
8,434
2,389
0
3,050
5,274
46,742
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,508
Gold Earned
34,027
412
Minions Killed
329
0
Camps Cleared
0
1,379,958
Distance Traveled
1,295,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,617
616
125
9
0
349,037
2
W
Agni
8,237
588
70
5
0
237,977
0
W
Hercules
8,677
620
63
5
0
274,020
0
L
Maui
6,359
454
54
4
0
200,248
0
L
Surtr
6,999
500
33
2
0
303,571
0
L
Medusa
7,222
516
90
6
0
278,755
0
W
Chaac
7,823
559
91
7
0
283,834
0
W
Bellona
7,154
511
63
5
0
235,090
0
L
Ravana
6,427
459
52
4
0
275,602
0
L
The Morrigan
7,020
501
100
7
0
237,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role