Player Matchup

Susano
Susano
Fpeanutbutter
Susano
Level 127
God Stats
4W - 9L
1,296 SR
Queue Stats
483W - 481L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Jared9876545
Danzaburou
Level 143
God Stats
6W - 8L
1,588 SR
Queue Stats
182W - 174L
1,574 Elo+
Solo
Maui
Maui
JpLightning11
Maui
Level 127
God Stats
1W - 3L
1,215 SR
Queue Stats
72W - 74L
1,529 Elo+
Solo
The Morrigan
The Morrigan
PapiJahh
The Morrigan
Level 79
God Stats
10W - 10L
1,361 SR
Queue Stats
359W - 351L
1,472 Elo+
Solo
Tyr
Tyr
TheJoeGatto
Tyr
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
34W - 32L
1,547 Elo+
Solo
Team Averages
Level 121
1,437 SR
1,506 Elo+

VS

Team Averages
Level 96
1,405 SR
1,490 Elo+
Surtr
Surtr
AnTSZNN
Surtr
Level 140
God Stats
3W - 7L
1,279 SR
Queue Stats
175W - 175L
1,490 Elo+
Party 1
Anubis
Anubis
AwesomeGuy906
Anubis
Level 86
God Stats
103W - 50L
1,675 SR
Queue Stats
388W - 323L
1,520 Elo+
Solo
Ne Zha
Ne Zha
DonPapiLo
Ne Zha
Level 28
God Stats
4W - 2L
1,406 SR
Queue Stats
56W - 59L
1,494 Elo+
Party 1
Sol
Sol
GorgeousGeorgee
Sol
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 207L
1,463 Elo+
Solo
Ganesha
Ganesha
Thunderdog115
Ganesha
Level 146
God Stats
2W - 1L
1,167 SR
Queue Stats
85W - 96L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,850
418
2,630
8,610
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Jared9876545
Danzaburou
13
3 / 4 / 1
7,469
534
7,265
10,252
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
6,171
441
3,784
9,984
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
PapiJahh
The Morrigan
12
1 / 5 / 0
7,046
503
1,722
8,791
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 0
7,950
568
8,250
16,806
9,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AnTSZNN
Surtr
14
1 / 2 / 4
7,987
571
10,174
13,249
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 0 / 3
9,304
665
14,501
9,038
4,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
DonPapiLo
Ne Zha
14
4 / 1 / 2
8,144
582
2,783
8,637
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 2
6,668
476
3,594
8,268
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
11
0 / 1 / 11
7,399
529
4,154
8,493
6,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
16
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
AnTSZNN
Surtr
1
2
4
1.5
W
10
0
3
11.5
W
Ne Zha
DonPapiLo
Ne Zha
4
1
2
5
L
0
3
1
0.17
W
0
2
2
0.5
L
Danzaburou
Jared9876545
Danzaburou
3
4
1
0.88
L
0
3
3
0.5
L
The Morrigan
PapiJahh
The Morrigan
1
5
0
0.2
L
2
1
0
2
W
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
35,206
54,443
Taken
47,685
24,337
Mitigated
25,953
16,474
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AnTSZNN
Surtr
10,174
3,358
0
5,359
13,249
9,128
158
390
12,859
1,727
49,621
W
14,501
535
70
6,333
9,038
4,332
195
2,062
6,658
69,769
3,512
W
Ne Zha
DonPapiLo
Ne Zha
2,783
729
0
2,774
8,637
3,519
1,164
261
8,316
0
62,949
L
2,630
342
0
669
8,610
2,399
0
3,542
5,068
0
37,882
W
3,594
696
0
4,241
8,268
2,078
0
1,357
6,911
48,105
3,306
L
Danzaburou
Jared9876545
Danzaburou
7,265
2,534
0
4,216
10,252
3,140
0
5,920
4,332
0
60,444
L
3,784
846
0
2,110
9,984
6,817
0
5,186
4,685
13,818
1,661
L
The Morrigan
PapiJahh
The Morrigan
1,722
78
0
2,312
8,791
2,272
0
4,188
4,571
47,808
52
L
8,250
1,103
0
7,167
16,806
9,709
0
3,411
12,540
0
58,345
W
Ganesha
4,154
454
0
2,163
8,493
6,896
0
1,435
7,058
15,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
39,502
405
Minions Killed
411
0
Camps Cleared
0
1,327,817
Distance Traveled
1,437,651
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,987
571
94
7
0
268,305
2
W
Anubis
9,304
665
134
10
0
281,829
2
W
Ne Zha
8,144
582
89
6
0
311,131
0
L
Susano
5,850
418
56
4
0
300,474
0
W
Sol
6,668
476
91
7
0
265,284
0
L
Danzaburou
7,469
534
88
6
0
249,853
0
L
Maui
6,171
441
35
3
0
234,229
2
L
The Morrigan
7,046
503
98
7
0
259,248
0
L
Tyr
7,950
568
128
9
0
284,013
2
W
Ganesha
7,399
529
3
0
0
311,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role