Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KingOfGargalon
Artemis
Level 156
God Stats
7W - 2L
1,916 SR
Queue Stats
118W - 101L
1,640 Elo+
Party 1
Horus
Horus
SmelvinSanchez
Horus
Level 169
God Stats
1W - 0L
1,727 SR
Queue Stats
69W - 54L
1,691 Elo+
Party 1
Janus
Janus
WitchyBlossom
Janus
Level 155
God Stats
1W - 0L
1,652 SR
Queue Stats
31W - 23L
1,609 Elo+
Party 1
Team Averages
Level 162
1,659 SR
1,588 Elo+

VS

Team Averages
Level 166
1,483 SR
1,574 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DANY LINK 35
Hades
Level 182
God Stats
4W - 6L
1,411 SR
Queue Stats
644W - 538L
1,551 Elo+
Solo
Artemis
Artemis
Elropx
Artemis
Level 158
God Stats
1W - 1L
1,607 SR
Queue Stats
111W - 87L
1,633 Elo+
Party 2
Charon
Charon
POLAR_ESKIMO
Charon
Level 194
God Stats
18W - 17L
1,208 SR
Queue Stats
497W - 496L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
YameteKudasaaii
Kuzenbo
Level 141
God Stats
37W - 22L
1,687 SR
Queue Stats
204W - 184L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 0 / 6
6,358
1,272
4,720
1,897
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
 
Martichoras
10
1 / 0 / 5
5,662
1,132
1,700
1,590
667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 2 / 6
5,407
1,081
4,255
4,872
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 7
5,466
1,093
3,938
4,821
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 0 / 6
6,112
1,222
6,712
2,966
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 4 / 0
5,013
1,003
2,171
7,671
4,449
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,346
1,069
3,326
5,310
1,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Elropx
Artemis
11
0 / 2 / 1
5,658
1,132
3,601
4,730
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
7
0 / 1 / 0
4,578
916
0
770
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
5,493
1,099
3,581
6,329
7,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
11
Kills
3
3
Deaths
11
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
6
6
W
Martichoras
 
Martichoras
1
0
5
3.5
L
Tyr
 
Tyr
1
4
0
0.25
L
1
2
1
0.75
L
Artemis
Elropx
Artemis
0
2
1
0.25
W
2
2
6
2.5
L
Charon
0
1
0
0
W
1
1
7
4.5
W
4
0
6
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
12,679
16,146
Taken
24,810
6,599
Mitigated
14,841
4,944
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,720
158
0
464
1,897
577
0
799
1,061
17,958
0
W
Martichoras
 
Martichoras
1,700
397
0
814
1,590
667
0
432
1,158
0
9,552
L
Tyr
 
Tyr
2,171
0
0
524
7,671
4,449
0
3,390
3,852
0
5,177
L
3,326
180
333
2,040
5,310
1,672
0
2,224
2,921
13,488
0
L
Artemis
Elropx
Artemis
3,601
1,598
0
1,274
4,730
1,294
0
2,052
2,536
0
18,706
W
4,255
1,007
0
822
4,872
1,451
0
2,281
2,494
0
8,094
L
Charon
0
0
0
0
770
213
0
428
302
0
0
W
3,938
1,483
480
1,656
4,821
3,035
0
1,878
2,878
0
8,182
W
6,712
937
0
708
2,966
869
0
1,517
1,413
17,215
0
L
3,581
1,424
0
810
6,329
7,213
14
2,703
3,349
11,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
26,088
117
Minions Killed
103
0
Camps Cleared
0
587,419
Distance Traveled
468,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,358
1,272
37
7
0
132,708
0
W
Martichoras
5,662
1,132
17
3
0
110,422
0
L
Tyr
5,013
1,003
13
3
0
107,986
0
L
Hades
5,346
1,069
24
5
0
107,752
0
L
Artemis
5,658
1,132
41
8
0
114,884
0
W
Artemis
5,407
1,081
16
3
0
102,272
0
L
Charon
4,578
916
0
0
0
18,883
0
W
Horus
5,466
1,093
9
2
0
122,578
0
W
Janus
6,112
1,222
38
8
0
119,439
0
L
Kuzenbo
5,493
1,099
25
5
0
119,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role