Player Matchup

Apollo
Apollo
BabyDino334
Apollo
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
131W - 115L
1,496 Elo+
Party 2
Hel
Hel
Psyger7
Hel
Level 141
God Stats
5W - 6L
1,536 SR
Queue Stats
449W - 449L
1,490 Elo+
Party 1
Chaac
Chaac
TH3 Backwoods
Chaac
Level 157
God Stats
7W - 6L
1,614 SR
Queue Stats
227W - 214L
1,527 Elo+
Party 2
Thor
Thor
TheGamefather___
Thor
Level 142
God Stats
107W - 102L
1,567 SR
Queue Stats
235W - 234L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
XGhost-DeltaX
Zhong Kui
Level 158
God Stats
2W - 3L
1,512 SR
Queue Stats
220W - 245L
1,477 Elo+
Party 1
Team Averages
Level 149
1,589 SR
1,501 Elo+

VS

Team Averages
Level 100
1,580 SR
1,489 Elo+
Medusa
Medusa
BrokenHighmen
Medusa
Level 121
God Stats
2W - 3L
1,334 SR
Queue Stats
80W - 82L
1,460 Elo+
Party 3
Bastet
Bastet
chocol8fan1
Bastet
Level 63
God Stats
9W - 2L
1,621 SR
Queue Stats
220W - 199L
1,494 Elo+
Party 4
Zhong Kui
Zhong Kui
pais_do_be
Zhong Kui
Level 56
God Stats
22W - 10L
1,691 SR
Queue Stats
102W - 110L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
saintgucci69
Kumbhakarna
Level 155
God Stats
2W - 2L
1,646 SR
Queue Stats
48W - 54L
1,490 Elo+
Party 3
Janus
Janus
vaniIIafan1
Janus
Level 106
God Stats
9W - 10L
1,608 SR
Queue Stats
282W - 221L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 3 / 1
5,529
614
4,496
4,941
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hel
8
0 / 6 / 0
4,518
502
1,469
6,653
2,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 4
4,981
553
5,414
12,922
8,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

4
1 / 3 / 1
3,811
423
1,523
3,608
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
XGhost-DeltaX
Zhong Kui
8
0 / 5 / 0
4,447
494
3,783
8,925
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,390
599
6,240
5,745
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
10
5 / 1 / 5
6,023
669
7,157
7,595
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
pais_do_be
Zhong Kui
11
5 / 0 / 1
6,742
749
5,849
7,228
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
saintgucci69
Kumbhakarna
10
3 / 1 / 3
6,063
674
3,105
8,128
5,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 4
6,417
713
4,541
5,592
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
20
21
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
3
1
1.17
W
3
1
3
4.5
L
Hel
0
6
0
0
L
0
4
4
0.5
L
1
3
1
0.5
L
Zhong Kui
XGhost-DeltaX
Zhong Kui
0
5
0
0
W
Bastet
5
1
5
7.5
W
Zhong Kui
pais_do_be
Zhong Kui
5
0
1
5.5
W
Kumbhakarna
saintgucci69
Kumbhakarna
3
1
3
4.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,685
Damage
26,892
37,049
Taken
34,288
19,350
Mitigated
14,661
9,678
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,496
2,906
0
749
4,941
1,604
217
1,683
3,258
0
26,617
W
6,240
2,038
0
1,042
5,745
1,653
0
0
5,745
0
34,558
L
Hel
1,469
40
51
1,569
6,653
2,634
0
2,761
3,626
23,446
548
L
5,414
789
0
3,920
12,922
8,380
0
2,576
10,302
0
19,003
L
1,523
548
0
1,014
3,608
847
0
429
3,139
0
8,268
L
Zhong Kui
XGhost-DeltaX
Zhong Kui
3,783
395
0
2,375
8,925
5,885
0
5,240
3,685
29,028
605
W
Bastet
7,157
3,801
0
4,007
7,595
2,197
88
440
7,155
0
32,858
W
Zhong Kui
pais_do_be
Zhong Kui
5,849
1,234
0
4,646
7,228
4,250
21
3,173
3,565
38,582
8,584
W
Kumbhakarna
saintgucci69
Kumbhakarna
3,105
514
150
2,310
8,128
5,074
0
0
8,128
19,391
0
W
4,541
698
0
1,975
5,592
1,487
322
941
4,651
37,118
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
30,635
200
Minions Killed
315
0
Camps Cleared
0
696,096
Distance Traveled
902,189
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,529
614
44
5
0
138,470
0
W
Medusa
5,390
599
49
5
0
177,225
0
L
Hel
4,518
502
48
5
0
167,847
1
L
Chaac
4,981
553
30
3
0
166,490
1
L
Thor
3,811
423
21
2
0
75,272
0
L
Zhong Kui
4,447
494
57
6
0
148,017
0
W
Bastet
6,023
669
53
6
0
200,696
0
W
Zhong Kui
6,742
749
88
10
0
153,219
0
W
Kumbhakarna
6,063
674
37
4
0
192,953
3
W
Janus
6,417
713
88
10
0
178,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role