Player Matchup

Cupid
Cupid
 
Cupid
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
ElGotas
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 118L
1,557 Elo+
Solo
Merlin
Merlin
FotDobs
Merlin
Level 108
God Stats
1W - 4L
1,343 SR
Queue Stats
93W - 97L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Paradoxical_Ant
Morgan Le Fay
Level 86
God Stats
2W - 3L
1,693 SR
Queue Stats
76W - 85L
1,516 Elo+
Solo
Lancelot
Lancelot
SilentMoment18
Lancelot
Level 125
God Stats
1W - 7L
1,046 SR
Queue Stats
222W - 225L
1,441 Elo+
Solo
Team Averages
Level 130
1,416 SR
1,490 Elo+

VS

Team Averages
Level 115
1,558 SR
1,582 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AMAReaper
Arachne
Level 126
God Stats
2W - 0L
1,719 SR
Queue Stats
51W - 39L
1,571 Elo+
Solo
Artemis
Artemis
Laoch29
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,678 Elo+
Party 1
Sobek
Sobek
SiverFox24
Sobek
Level 125
God Stats
4W - 1L
1,697 SR
Queue Stats
205W - 207L
1,555 Elo+
Solo
Eset
Eset
isha1220
Eset
Level 87
God Stats
2W - 2L
1,375 SR
Queue Stats
229W - 207L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 2 / 4
7,034
703
5,703
9,407
3,185
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
8
0 / 5 / 1
5,883
588
1,996
7,641
4,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Merlin
FotDobs
Merlin
15
1 / 2 / 2
7,247
725
10,120
7,634
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Morgan Le Fay
Paradoxical_Ant
Morgan Le Fay
16
3 / 2 / 2
7,834
783
8,992
8,470
3,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
11
1 / 4 / 1
6,665
667
3,414
6,420
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 2 / 9
8,520
852
9,475
6,883
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
AMAReaper
Arachne
13
3 / 2 / 12
8,337
834
8,411
10,800
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Laoch29
Artemis
15
5 / 1 / 7
8,704
870
11,260
6,535
2,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
15
3 / 1 / 11
8,809
881
5,022
14,732
9,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
13
0 / 1 / 10
7,766
777
2,880
5,519
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
5
Kills
15
15
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
4
1
W
Anhur
 
Anhur
4
2
9
4.25
W
Arachne
AMAReaper
Arachne
3
2
12
4.5
L
Set
0
5
1
0.1
L
Merlin
FotDobs
Merlin
1
2
2
1
W
Artemis
Laoch29
Artemis
5
1
7
8.5
L
Morgan Le Fay
Paradoxical_Ant
Morgan Le Fay
3
2
2
2
L
Lancelot
1
4
1
0.38
W
Sobek
3
1
11
8.5
W
Eset
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
37,048
39,572
Taken
44,469
16,366
Mitigated
26,246
11,110
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,703
2,278
2,082
4,439
9,407
3,185
0
1,431
7,685
0
18,953
W
Anhur
 
Anhur
9,475
3,133
943
861
6,883
2,324
3,027
3,467
3,416
0
20,748
W
Arachne
AMAReaper
Arachne
8,411
5,940
736
3,316
10,800
9,917
48
5,437
5,363
0
12,260
L
Set
1,996
360
29
364
7,641
4,808
0
2,164
5,179
0
4,441
L
Merlin
FotDobs
Merlin
10,120
239
327
1,372
7,634
2,643
0
782
6,546
25,476
0
W
Artemis
Laoch29
Artemis
11,260
3,535
2,550
1,699
6,535
2,823
2,087
2,306
4,229
0
29,901
L
Morgan Le Fay
Paradoxical_Ant
Morgan Le Fay
8,992
242
728
1,265
8,470
3,115
0
2,041
6,199
26,209
0
L
Lancelot
3,414
581
0
504
6,420
2,615
0
561
5,693
0
9,589
W
Sobek
5,022
82
454
6,379
14,732
9,314
160
5,559
9,173
11,110
1,108
W
Eset
2,880
361
1,687
848
5,519
1,868
1,170
2,343
3,176
12,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
42,136
121
Minions Killed
123
0
Camps Cleared
0
800,259
Distance Traveled
947,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,034
703
32
3
0
151,066
0
W
Anhur
8,520
852
30
3
0
171,063
0
W
Arachne
8,337
834
23
2
0
210,571
0
L
Set
5,883
588
5
1
0
109,197
0
L
Merlin
7,247
725
29
3
0
180,474
0
W
Artemis
8,704
870
34
3
0
190,954
0
L
Morgan Le Fay
7,834
783
38
4
0
176,044
0
L
Lancelot
6,665
667
17
2
0
183,478
0
W
Sobek
8,809
881
18
2
0
203,846
0
W
Eset
7,766
777
18
2
0
171,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role