Player Matchup

Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Beelzebossz
Nu Wa
Level 126
God Stats
3W - 5L
1,645 SR
Queue Stats
175W - 142L
1,553 Elo+
Solo
Horus
Horus
PaNdAWaNdA7368
Horus
Level 126
God Stats
34W - 23L
1,606 SR
Queue Stats
212W - 194L
1,545 Elo+
Solo
Sylvanus
Sylvanus
SymonElite
Sylvanus
Level 88
God Stats
49W - 27L
1,667 SR
Queue Stats
93W - 64L
1,573 Elo+
Solo
Thor
Thor
bigtang
Thor
Level 64
God Stats
3W - 2L
1,489 SR
Queue Stats
47W - 51L
1,550 Elo+
Solo
Team Averages
Level 101
1,581 SR
1,544 Elo+

VS

Team Averages
Level 100
1,495 SR
1,530 Elo+
Zeus
Zeus
BushMan6969
Zeus
Level 86
God Stats
1W - 2L
1,741 SR
Queue Stats
97W - 87L
1,542 Elo+
Party 2
Apollo
Apollo
Hxshira
Apollo
Level 118
God Stats
16W - 21L
1,422 SR
Queue Stats
175W - 203L
1,455 Elo+
Party 1
Bakasura
Bakasura
MmmTater
Bakasura
Level 125
God Stats
2W - 3L
1,190 SR
Queue Stats
102W - 91L
1,581 Elo+
Party 2
Nut
Nut
WAIFU1027
Nut
Level 66
God Stats
3W - 6L
1,505 SR
Queue Stats
144W - 171L
1,498 Elo+
Party 1
Ares
Ares
lDardo
Ares
Level 107
God Stats
2W - 3L
1,615 SR
Queue Stats
251W - 281L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 1 / 1
6,249
625
5,529
4,269
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 7
6,747
675
7,874
5,321
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 2
6,464
646
6,780
6,318
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
SymonElite
Sylvanus
12
0 / 0 / 1
6,627
663
4,898
7,958
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
bigtang
Thor
11
4 / 1 / 1
6,041
604
3,092
7,850
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,375
538
1,994
5,129
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Hxshira
Apollo
12
0 / 1 / 0
6,346
635
4,664
8,686
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
MmmTater
Bakasura
10
2 / 5 / 1
5,529
553
4,165
10,014
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 0
5,904
590
3,335
6,856
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
lDardo
Ares
9
1 / 2 / 1
5,247
525
3,174
10,880
6,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
1
1.5
W
2
2
7
2.75
L
0
4
1
0.13
L
Apollo
Hxshira
Apollo
0
1
0
0
L
Bakasura
MmmTater
Bakasura
2
5
1
0.5
W
6
0
2
7
W
Sylvanus
SymonElite
Sylvanus
0
0
1
0.5
L
1
1
0
1
W
Thor
bigtang
Thor
4
1
1
4.5
L
Ares
lDardo
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
17,332
31,716
Taken
41,565
13,100
Mitigated
16,062
14,171
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,529
2,894
600
1,623
4,269
1,596
911
264
4,005
51,341
3,780
W
7,874
3,609
0
1,108
5,321
1,371
0
1,852
3,234
46,462
0
L
1,994
178
0
455
5,129
1,153
0
2,901
2,152
32,351
792
L
Apollo
Hxshira
Apollo
4,664
2,403
0
4,416
8,686
3,891
0
4,327
4,317
0
51,887
L
Bakasura
MmmTater
Bakasura
4,165
2,366
0
1,900
10,014
3,261
0
2,666
7,192
0
25,767
W
6,780
3,503
200
2,455
6,318
3,565
0
2,060
4,013
613
18,474
W
Sylvanus
SymonElite
Sylvanus
4,898
1,555
0
3,855
7,958
4,330
0
432
6,968
41,023
12,164
L
3,335
2,266
0
3,945
6,856
1,666
0
3,560
3,268
0
43,221
W
Thor
bigtang
Thor
3,092
668
0
4,330
7,850
2,238
0
157
7,299
0
36,809
L
Ares
lDardo
Ares
3,174
0
0
3,071
10,880
6,091
0
4,186
6,485
12,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
28,401
359
Minions Killed
344
0
Camps Cleared
0
1,041,462
Distance Traveled
1,084,931
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,249
625
88
9
0
196,287
0
W
Nu Wa
6,747
675
78
8
0
210,201
2
L
Zeus
5,375
538
71
7
0
208,878
3
L
Apollo
6,346
635
115
12
0
208,447
0
L
Bakasura
5,529
553
62
6
0
232,919
5
W
Horus
6,464
646
33
3
0
225,423
2
W
Sylvanus
6,627
663
90
9
0
175,352
0
L
Nut
5,904
590
80
8
0
212,230
3
W
Thor
6,041
604
70
7
0
234,199
2
L
Ares
5,247
525
16
2
0
222,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role