Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
COLOMBO_253
Chaac
Level 101
God Stats
1W - 3L
1,142 SR
Queue Stats
225W - 232L
1,447 Elo+
Solo
Hachiman
Hachiman
ZycyphyrYT
Hachiman
Level 38
God Stats
24W - 13L
1,627 SR
Queue Stats
38W - 29L
1,485 Elo+
Solo
Surtr
Surtr
cavalcadeb
Surtr
Level 41
God Stats
17W - 16L
1,458 SR
Queue Stats
91W - 97L
1,381 Elo+
Solo
Bacchus
Bacchus
wickedchaos69
Bacchus
Level 102
God Stats
5W - 5L
1,463 SR
Queue Stats
122W - 126L
1,463 Elo+
Party 1
Team Averages
Level 59
1,438 SR
1,455 Elo+

VS

Team Averages
Level 51
1,548 SR
1,417 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ArchOverlord
Lancelot
Level 42
God Stats
2W - 1L
1,841 SR
Queue Stats
14W - 25L
1,354 Elo+
Solo
Chang'e
Chang'e
BlueKent55
Chang'e
Level 64
God Stats
12W - 16L
1,464 SR
Queue Stats
38W - 39L
1,431 Elo+
Solo
Cernunnos
Cernunnos
SkyWarrior_334
Cernunnos
Level 38
God Stats
1W - 1L
1,790 SR
Queue Stats
2W - 4L
1,474 Elo+
Solo
Surtr
Surtr
yellowonyx13
Surtr
Level 62
God Stats
1W - 2L
1,144 SR
Queue Stats
10W - 11L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 8 / 4
6,020
502
2,865
7,844
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 3 / 1
8,153
679
4,157
6,647
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ZycyphyrYT
Hachiman
13
8 / 2 / 3
8,150
679
8,524
6,993
2,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
5 / 1 / 5
7,284
607
8,191
11,192
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
11
3 / 1 / 10
7,467
622
5,841
10,582
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 2 / 0
4,325
360
660
2,496
965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
ArchOverlord
Lancelot
12
4 / 3 / 2
6,669
556
4,472
10,451
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
BlueKent55
Chang'e
10
5 / 7 / 4
7,005
584
9,743
11,162
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
SkyWarrior_334
Cernunnos
10
1 / 5 / 3
5,629
469
2,959
9,443
2,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 2
6,076
506
3,140
8,523
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
20
Kills
13
15
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
8
4
0.38
L
Ymir
 
Ymir
0
2
0
0
L
Lancelot
ArchOverlord
Lancelot
4
3
2
1.67
L
Chang'e
BlueKent55
Chang'e
5
7
4
1
W
3
3
1
1.17
L
Cernunnos
SkyWarrior_334
Cernunnos
1
5
3
0.5
W
Hachiman
ZycyphyrYT
Hachiman
8
2
3
4.75
W
Surtr
5
1
5
7.5
W
Bacchus
3
1
10
8
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
20,974
43,258
Taken
42,075
22,436
Mitigated
16,612
11,852
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,865
1,182
0
296
7,844
2,270
0
4,198
3,170
25,270
898
L
Ymir
 
Ymir
660
150
0
249
2,496
965
0
607
1,889
2,887
0
L
Lancelot
ArchOverlord
Lancelot
4,472
1,218
0
1,059
10,451
4,236
0
1,728
8,723
0
42,294
L
Chang'e
BlueKent55
Chang'e
9,743
1,288
587
1,411
11,162
3,247
520
4,871
6,291
29,170
1,084
W
4,157
1,288
0
1,067
6,647
3,227
196
451
5,930
0
56,222
L
Cernunnos
SkyWarrior_334
Cernunnos
2,959
1,543
0
2,021
9,443
2,499
320
1,691
7,752
0
23,952
W
Hachiman
ZycyphyrYT
Hachiman
8,524
5,112
0
3,583
6,993
2,174
300
882
5,981
0
57,815
W
Surtr
8,191
3,074
0
3,326
11,192
5,155
69
2,151
8,772
713
56,977
W
Bacchus
5,841
722
284
3,296
10,582
9,610
64
3,200
7,026
21,541
0
L
3,140
1,381
0
663
8,523
5,665
0
46
8,477
575
22,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
29,704
314
Minions Killed
219
0
Camps Cleared
0
1,229,173
Distance Traveled
1,020,122
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,020
502
47
4
0
217,484
0
L
Ymir
4,325
360
2
0
0
49,178
2
L
Lancelot
6,669
556
78
7
0
304,279
0
L
Chang'e
7,005
584
56
5
0
226,728
3
W
Chaac
8,153
679
100
8
0
252,414
0
L
Cernunnos
5,629
469
54
5
0
237,116
0
W
Hachiman
8,150
679
75
6
0
219,108
0
W
Surtr
7,284
607
71
6
0
287,812
0
W
Bacchus
7,467
622
21
2
0
252,355
2
L
Surtr
6,076
506
29
2
0
202,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role