Player Matchup

Olorun
Olorun
Alm1ghtyMeech
Olorun
Level 128
God Stats
3W - 3L
1,504 SR
Queue Stats
74W - 65L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Big_Cricket777
Cthulhu
Level 144
God Stats
11W - 8L
1,358 SR
Queue Stats
105W - 99L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
Stino_773
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,484 Elo+
Party 2
Team Averages
Level 127
1,454 SR
1,503 Elo+

VS

Team Averages
Level 127
1,576 SR
1,381 Elo+
Chaac
Chaac
TrentDog490
Chaac
Level 108
God Stats
2W - 1L
1,468 SR
Queue Stats
13W - 11L
1,315 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mu4kyy
Cu Chulainn
Level 115
God Stats
2W - 0L
1,799 SR
Queue Stats
13W - 11L
1,315 Elo+
Party 1
Ah Puch
Ah Puch
nirvampiro
Ah Puch
Level 158
God Stats
9W - 12L
1,463 SR
Queue Stats
117W - 116L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,764
776
2,482
5,668
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 2
7,343
734
4,971
8,830
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Stino_773
Jing Wei
13
0 / 2 / 1
7,206
721
1,854
7,514
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,429
743
3,740
4,223
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
mu4kyy
Cu Chulainn
14
4 / 0 / 1
8,680
868
7,782
7,642
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
nirvampiro
Ah Puch
13
1 / 2 / 4
8,017
802
8,505
4,979
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
1
3
2
0.67
L
Jing Wei
Stino_773
Jing Wei
0
2
1
0.25
W
1
1
3
2.5
W
Cu Chulainn
mu4kyy
Cu Chulainn
4
0
1
4.5
W
Ah Puch
nirvampiro
Ah Puch
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,307
Damage
20,027
22,012
Taken
16,844
12,205
Mitigated
10,441
4,308
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,482
806
176
1,770
5,668
2,139
0
1,735
3,853
26,694
1,509
L
4,971
344
76
0
8,830
7,489
0
3,755
4,803
14,040
357
L
Jing Wei
Stino_773
Jing Wei
1,854
1,127
0
2,286
7,514
2,577
150
3,655
3,708
0
12,361
W
3,740
359
0
930
4,223
3,536
0
970
3,066
0
16,453
W
Cu Chulainn
mu4kyy
Cu Chulainn
7,782
1,115
0
1,722
7,642
5,299
0
3,249
4,011
966
29,668
W
Ah Puch
nirvampiro
Ah Puch
8,505
56
0
285
4,979
1,606
0
2,300
2,355
30,192
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
24,126
128
Minions Killed
129
0
Camps Cleared
0
581,808
Distance Traveled
568,070
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,764
776
64
6
0
194,563
6
L
Cthulhu
7,343
734
23
2
0
185,803
0
L
Jing Wei
7,206
721
41
4
0
201,442
0
W
Chaac
7,429
743
32
3
0
195,394
0
W
Cu Chulainn
8,680
868
35
4
0
211,881
0
W
Ah Puch
8,017
802
62
6
0
160,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role