Player Matchup

Poseidon
Poseidon
Gold I
GenociMonks
Poseidon
Gold I
Level 117
God Stats
24W - 20L
1,607 SR
Queue Stats
233W - 233L
1,612 MMR
Party 1
Cabrakan
Cabrakan
Gold I
ITSRamuba
Cabrakan
Gold I
Level 106
God Stats
20W - 17L
1,590 SR
Queue Stats
122W - 116L
1,567 MMR
Solo
Danzaburou
Danzaburou
Silver II
OBXAJ
Danzaburou
Silver II
Level 132
God Stats
1W - 1L
1,604 SR
Queue Stats
6W - 5L
1,545 MMR
Solo
Mulan
Mulan
Gold II
ballinhaugland2
Mulan
Gold II
Level 104
God Stats
153W - 147L
1,570 SR
Queue Stats
381W - 384L
1,475 MMR
Party 1
Odin
Odin
Platinum V
thebossangelo
Odin
Platinum V
Level 157
God Stats
5W - 2L
1,657 SR
Queue Stats
207W - 205L
1,544 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,606 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,578 SR
1,521 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
LIlGuyz2012
Ares
Gold III
Level 120
God Stats
6W - 4L
1,850 SR
Queue Stats
87W - 90L
1,535 MMR
Solo
Loki
Loki
Gold II
Silver_Crow21121
Loki
Gold II
Level 145
God Stats
13W - 22L
1,541 SR
Queue Stats
387W - 380L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GenociMonks
Poseidon
12
7 / 2 / 3
6,761
676
7,010
4,998
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
ITSRamuba
Cabrakan
11
3 / 0 / 2
6,371
637
5,466
7,530
4,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
OBXAJ
Danzaburou
12
4 / 2 / 2
6,618
662
5,598
6,254
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 2 / 3
6,393
639
5,739
7,026
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 7
5,729
573
2,534
6,054
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SurtrMartichorasBastetCliodhna

VS

Bans
RavanaKumbhakarnaSusanoApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 5 / 3
6,151
615
1,921
5,400
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
 
Neith
10
1 / 3 / 1
5,216
522
3,482
5,829
1,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
8
0 / 4 / 0
4,979
498
3,385
7,831
7,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 4 / 1
4,892
489
2,404
8,735
6,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 5 / 0
5,906
591
5,834
9,253
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
7
7
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
3
0.5
L
Neith
 
Neith
1
3
1
0.5
L
Zhong Kui
 
Zhong Kui
0
4
0
0
W
Poseidon
GenociMonks
Poseidon
7
2
3
4.25
W
Cabrakan
ITSRamuba
Cabrakan
3
0
2
4
L
1
4
1
0.38
W
Danzaburou
OBXAJ
Danzaburou
4
2
2
2.5
L
4
5
0
0.8
W
5
2
3
3.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
17,026
31,862
Taken
37,048
13,377
Mitigated
18,812
14,086
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,921
273
0
250
5,400
1,216
0
2,590
2,462
34,945
0
L
Neith
 
Neith
3,482
1,107
0
1,224
5,829
1,814
0
198
5,591
0
28,647
L
Zhong Kui
 
Zhong Kui
3,385
545
0
2,681
7,831
7,071
0
4,733
3,098
27,778
0
W
Poseidon
GenociMonks
Poseidon
7,010
913
0
980
4,998
1,125
24
1,748
3,062
40,104
396
W
Cabrakan
ITSRamuba
Cabrakan
5,466
858
0
4,631
7,530
4,981
0
3,197
4,333
39,739
1,471
L
2,404
453
0
2,027
8,735
6,155
0
874
7,759
19,657
0
W
Danzaburou
OBXAJ
Danzaburou
5,598
1,609
0
2,808
6,254
2,169
20
616
5,638
0
43,172
L
5,834
1,589
0
2,550
9,253
2,556
0
3,155
5,875
0
34,932
W
5,739
1,075
0
4,037
7,026
2,278
0
864
6,048
0
38,600
W
2,534
728
0
1,630
6,054
2,824
0
983
5,071
0
14,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
27,144
316
Minions Killed
266
0
Camps Cleared
0
974,535
Distance Traveled
952,082
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,151
615
80
8
0
200,796
2
L
Neith
5,216
522
48
5
0
168,355
0
L
Zhong Kui
4,979
498
46
5
0
176,033
0
W
Poseidon
6,761
676
73
7
0
209,833
3
W
Cabrakan
6,371
637
72
7
0
183,323
0
L
Ares
4,892
489
30
3
0
183,777
3
W
Danzaburou
6,618
662
84
8
0
181,692
0
L
Loki
5,906
591
62
6
0
223,121
0
W
Mulan
6,393
639
62
6
0
208,330
2
W
Odin
5,729
573
25
3
0
191,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role