Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
war214rior
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,456 Elo+
Party 3
Kuzenbo
Kuzenbo
x SkitteryInk x
Kuzenbo
Level 65
God Stats
18W - 17L
1,469 SR
Queue Stats
238W - 251L
1,396 Elo+
Party 1
Artemis
Artemis
xxkylexx54
Artemis
Level 55
God Stats
13W - 8L
1,558 SR
Queue Stats
188W - 188L
1,458 Elo+
Party 1
Surtr
Surtr
yort_naimad
Surtr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,465 Elo+
Party 3
Team Averages
Level 62
1,506 SR
1,455 Elo+

VS

Team Averages
Level 66
1,675 SR
1,485 Elo+
Bacchus
Bacchus
Erodice1
Bacchus
Level 25
God Stats
10W - 3L
1,658 SR
Queue Stats
11W - 5L
1,612 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Just_Bored_Wbu
Ah Muzen Cab
Level 98
God Stats
8W - 8L
1,497 SR
Queue Stats
548W - 524L
1,471 Elo+
Solo
Loki
Loki
Netheren
Loki
Level 65
God Stats
5W - 0L
1,713 SR
Queue Stats
22W - 10L
1,612 Elo+
Party 2
Discordia
Discordia
VeloMantra
Discordia
Level 44
God Stats
5W - 0L
1,801 SR
Queue Stats
42W - 66L
1,337 Elo+
Solo
Nike
Nike
temp-7819666754
Nike
Level 99
God Stats
4W - 0L
1,707 SR
Queue Stats
143W - 140L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 0
5,116
512
1,791
8,764
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
war214rior
Chronos
11
1 / 4 / 0
5,747
575
2,551
5,924
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 4 / 1
5,099
510
3,994
8,386
7,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
xxkylexx54
Artemis
9
0 / 3 / 1
4,754
475
3,522
5,300
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 0
6,002
600
5,802
9,160
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erodice1
Bacchus
9
2 / 0 / 7
5,881
588
4,159
7,571
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
Just_Bored_Wbu
Ah Muzen Cab
10
3 / 0 / 5
5,774
577
4,434
4,172
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
7 / 1 / 4
6,563
656
6,109
6,743
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
VeloMantra
Discordia
10
1 / 0 / 1
5,539
554
2,013
3,823
998
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 0
6,390
639
5,794
8,610
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Bacchus
Erodice1
Bacchus
2
0
7
5.5
W
Ah Muzen Cab
Just_Bored_Wbu
Ah Muzen Cab
3
0
5
5.5
W
Loki
7
1
4
9
W
Discordia
VeloMantra
Discordia
1
0
1
1.5
W
2
1
0
2
L
Chronos
war214rior
Chronos
1
4
0
0.25
L
0
4
1
0.13
L
Artemis
xxkylexx54
Artemis
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,660
Damage
22,509
37,534
Taken
30,919
19,178
Mitigated
14,998
9,466
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,791
678
0
3,496
8,764
3,856
0
904
7,860
0
36,607
W
Bacchus
Erodice1
Bacchus
4,159
771
0
3,089
7,571
5,168
145
1,941
5,630
12,000
0
W
Ah Muzen Cab
Just_Bored_Wbu
Ah Muzen Cab
4,434
1,997
0
1,563
4,172
1,268
243
1,289
2,883
0
43,031
W
Loki
6,109
1,772
0
3,081
6,743
1,761
239
1,164
5,579
0
36,056
W
Discordia
VeloMantra
Discordia
2,013
39
182
1,007
3,823
998
0
2,151
1,672
30,644
752
W
5,794
1,148
0
1,272
8,610
5,803
0
275
7,647
0
48,354
L
Chronos
war214rior
Chronos
2,551
263
0
999
5,924
1,964
0
1,861
4,063
36,550
1,434
L
3,994
1,749
0
1,492
8,386
7,139
0
1,938
6,448
17,112
0
L
Artemis
xxkylexx54
Artemis
3,522
1,396
0
84
5,300
1,530
0
1,385
3,915
0
30,092
L
5,802
2,579
0
3,395
9,160
4,689
0
0
9,160
670
33,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
30,147
309
Minions Killed
314
0
Camps Cleared
0
982,400
Distance Traveled
942,903
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,116
512
65
7
0
217,756
0
W
Bacchus
5,881
588
12
1
0
205,584
2
W
Ah Muzen Cab
5,774
577
85
9
0
191,069
0
W
Loki
6,563
656
61
6
0
227,824
0
W
Discordia
5,539
554
50
5
0
147,211
0
W
Nike
6,390
639
106
11
0
171,215
0
L
Chronos
5,747
575
71
7
0
188,903
0
L
Kuzenbo
5,099
510
33
3
0
206,597
0
L
Artemis
4,754
475
62
6
0
179,336
0
L
Surtr
6,002
600
78
8
0
189,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role