Player Matchup

Scylla
Scylla
All For Los
Scylla
Level 149
God Stats
2W - 1L
1,541 SR
Queue Stats
39W - 44L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BNMW x Tae
Cu Chulainn
Level 154
God Stats
4W - 5L
1,610 SR
Queue Stats
32W - 41L
1,419 Elo+
Party 1
Hercules
Hercules
Fatt Mamba
Hercules
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Zhong Kui
Zhong Kui
I Crunch Bigs
Zhong Kui
Level 156
God Stats
3W - 1L
1,838 SR
Queue Stats
21W - 25L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
NYBADBOY
Hun Batz
Level 135
God Stats
5W - 2L
1,658 SR
Queue Stats
32W - 31L
1,486 Elo+
Party 1
Team Averages
Level 145
1,629 SR
1,428 Elo+

VS

Team Averages
Level 149
1,600 SR
1,532 Elo+
Artio
Artio
Hooded Raw
Artio
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
11W - 13L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
ThatNerdLOL
Danzaburou
Level 154
God Stats
1W - 4L
1,753 SR
Queue Stats
450W - 396L
1,546 Elo+
Solo
Thor
Thor
Ur A Land Whale
Thor
Level 152
God Stats
15W - 16L
1,508 SR
Queue Stats
272W - 246L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
XxNednerbxX
Ratatoskr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
masterladaryl2
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 1 / 6
6,633
553
6,711
5,070
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
BNMW x Tae
Cu Chulainn
13
4 / 0 / 2
7,625
635
8,600
8,152
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Fatt Mamba
Hercules
9
1 / 2 / 5
5,895
491
2,554
8,562
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
I Crunch Bigs
Zhong Kui
12
2 / 2 / 0
6,868
572
6,462
6,411
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
NYBADBOY
Hun Batz
14
11 / 2 / 3
7,810
651
8,344
9,500
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 6 / 0
5,486
457
4,811
15,145
10,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ThatNerdLOL
Danzaburou
13
5 / 2 / 1
7,487
624
4,794
7,748
2,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 0
5,046
421
2,268
10,505
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
XxNednerbxX
Ratatoskr
10
0 / 3 / 4
6,247
521
3,489
10,647
3,335
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
masterladaryl2
Zhong Kui
10
2 / 4 / 1
6,298
525
6,736
8,642
4,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
7
7
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
6
6
W
Cu Chulainn
BNMW x Tae
Cu Chulainn
4
0
2
5
W
Hercules
Fatt Mamba
Hercules
1
2
5
1.75
L
Artio
0
6
0
0
W
Zhong Kui
I Crunch Bigs
Zhong Kui
2
2
0
1
W
Hun Batz
NYBADBOY
Hun Batz
11
2
3
6.25
L
Danzaburou
ThatNerdLOL
Danzaburou
5
2
1
2.75
L
0
6
0
0
L
Ratatoskr
XxNednerbxX
Ratatoskr
0
3
4
0.67
L
Zhong Kui
masterladaryl2
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
22,098
37,695
Taken
52,687
17,609
Mitigated
23,570
12,418
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,711
666
0
1,435
5,070
1,254
300
2,193
2,877
36,444
1,016
W
Cu Chulainn
BNMW x Tae
Cu Chulainn
8,600
2,285
0
2,229
8,152
4,709
0
4,649
3,503
1,729
54,994
W
Hercules
Fatt Mamba
Hercules
2,554
665
0
1,805
8,562
4,864
136
3,216
5,346
0
13,654
L
Artio
4,811
784
0
4,169
15,145
10,045
0
902
14,243
32,331
0
W
Zhong Kui
I Crunch Bigs
Zhong Kui
6,462
2,234
0
2,797
6,411
3,652
925
292
6,119
43,917
9,078
W
Hun Batz
NYBADBOY
Hun Batz
8,344
2,511
0
4,152
9,500
3,130
0
1,197
8,303
0
49,432
L
Danzaburou
ThatNerdLOL
Danzaburou
4,794
2,057
0
2,664
7,748
2,491
0
4,200
3,542
0
48,160
L
2,268
941
0
3,165
10,505
2,912
0
240
10,239
0
32,320
L
Ratatoskr
XxNednerbxX
Ratatoskr
3,489
360
1,251
2,057
10,647
3,335
97
3,944
6,533
0
23,445
L
Zhong Kui
masterladaryl2
Zhong Kui
6,736
618
0
2,435
8,642
4,787
0
3,544
4,792
35,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,831
Gold Earned
30,564
376
Minions Killed
295
0
Camps Cleared
0
1,112,740
Distance Traveled
1,164,827
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,633
553
78
7
0
239,142
2
W
Cu Chulainn
7,625
635
93
8
0
171,519
0
W
Hercules
5,895
491
18
2
0
197,260
0
L
Artio
5,486
457
53
4
0
206,726
1
W
Zhong Kui
6,868
572
103
9
0
217,131
0
W
Hun Batz
7,810
651
84
7
0
287,688
0
L
Danzaburou
7,487
624
82
7
0
232,933
2
L
Thor
5,046
421
61
5
0
257,163
1
L
Ratatoskr
6,247
521
36
3
0
254,850
2
L
Zhong Kui
6,298
525
63
5
0
213,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role