Player Matchup

Jormungandr
Jormungandr
FrittenHubert
Jormungandr
Level 127
God Stats
28W - 23L
1,552 SR
Queue Stats
412W - 417L
1,460 Elo+
Solo
Scylla
Scylla
Marquesein
Scylla
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 164L
1,581 Elo+
Party 1
Bellona
Bellona
R8berX
Bellona
Level 66
God Stats
6W - 2L
1,667 SR
Queue Stats
98W - 76L
1,500 Elo+
Party 1
Loki
Loki
prieto10
Loki
Level 86
God Stats
4W - 5L
1,445 SR
Queue Stats
230W - 226L
1,455 Elo+
Party 1
Neith
Neith
soepele_Verhoor
Neith
Level 144
God Stats
40W - 51L
1,402 SR
Queue Stats
819W - 812L
1,411 Elo+
Solo
Team Averages
Level 102
1,513 SR
1,481 Elo+

VS

Team Averages
Level 67
1,467 SR
1,465 Elo+
Bacchus
Bacchus
MoRoS_brothers
Bacchus
Level 34
God Stats
87W - 80L
1,523 SR
Queue Stats
98W - 90L
1,467 Elo+
Party 2
Fenrir
Fenrir
alexfn96
Fenrir
Level 77
God Stats
60W - 49L
1,507 SR
Queue Stats
162W - 133L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
audial80
Cernunnos
Level 68
God Stats
3W - 6L
1,429 SR
Queue Stats
52W - 60L
1,457 Elo+
Solo
Raijin
Raijin
javipro7
Raijin
Level 87
God Stats
4W - 3L
1,558 SR
Queue Stats
138W - 134L
1,467 Elo+
Party 2
Tyr
Tyr
sudzybeast167-_-
Tyr
Level 68
God Stats
0W - 3L
1,318 SR
Queue Stats
328W - 311L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrittenHubert
Jormungandr
10
4 / 1 / 2
5,533
553
5,963
6,166
4,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Marquesein
Scylla
12
4 / 0 / 4
6,877
688
5,482
3,782
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
R8berX
Bellona
10
0 / 1 / 2
5,766
577
5,080
8,035
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
11
8 / 1 / 2
6,479
648
4,466
6,150
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 4
5,093
509
3,971
5,426
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,184
518
3,217
7,253
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
alexfn96
Fenrir
9
1 / 3 / 0
4,869
487
1,110
6,333
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
audial80
Cernunnos
8
1 / 4 / 0
4,795
480
4,387
6,908
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
javipro7
Raijin
9
0 / 5 / 1
4,820
482
2,926
6,205
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,242
524
3,579
8,907
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
4
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FrittenHubert
Jormungandr
4
1
2
5
W
Scylla
Marquesein
Scylla
4
0
4
6
L
0
2
1
0.25
W
Bellona
R8berX
Bellona
0
1
2
1
L
Fenrir
alexfn96
Fenrir
1
3
0
0.33
L
Cernunnos
audial80
Cernunnos
1
4
0
0.25
L
Raijin
javipro7
Raijin
0
5
1
0.1
W
Loki
8
1
2
9
W
1
1
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
15,219
29,559
Taken
35,606
13,593
Mitigated
17,706
8,537
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FrittenHubert
Jormungandr
5,963
1,380
0
1,364
6,166
4,318
0
1,572
4,594
26,789
0
W
Scylla
Marquesein
Scylla
5,482
406
0
1,305
3,782
1,130
0
2,020
1,762
43,476
1,730
L
3,217
377
0
1,134
7,253
6,310
0
2,135
5,118
21,389
1,048
W
Bellona
R8berX
Bellona
5,080
1,200
0
2,460
8,035
4,833
0
0
8,035
0
34,587
L
Fenrir
alexfn96
Fenrir
1,110
57
0
955
6,333
2,003
0
1,319
4,980
0
24,357
L
Cernunnos
audial80
Cernunnos
4,387
1,985
0
1,472
6,908
2,103
0
3,655
3,253
0
23,821
L
Raijin
javipro7
Raijin
2,926
153
0
579
6,205
1,491
0
3,473
2,732
26,912
575
W
Loki
4,466
1,207
0
2,724
6,150
1,709
0
803
5,347
0
32,260
W
3,971
1,203
0
684
5,426
1,603
0
1,397
4,029
0
26,103
L
3,579
359
0
3,135
8,907
5,799
0
821
7,602
0
25,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
24,910
292
Minions Killed
205
0
Camps Cleared
0
943,625
Distance Traveled
966,297
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,533
553
45
5
0
172,613
0
W
Scylla
6,877
688
83
8
0
191,051
3
L
Bacchus
5,184
518
30
3
0
204,118
0
W
Bellona
5,766
577
58
6
0
166,898
0
L
Fenrir
4,869
487
47
5
0
214,130
0
L
Cernunnos
4,795
480
39
4
0
181,967
5
L
Raijin
4,820
482
48
5
0
165,757
0
W
Loki
6,479
648
52
5
0
233,185
0
W
Neith
5,093
509
54
5
0
179,878
1
L
Tyr
5,242
524
41
4
0
200,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role