Player Matchup

Tyr
Tyr
Battleroach9257
Tyr
Level 152
God Stats
2W - 1L
1,869 SR
Queue Stats
41W - 54L
1,461 Elo+
Party 1
Medusa
Medusa
MortalGnu3
Medusa
Level 152
God Stats
2W - 3L
1,590 SR
Queue Stats
67W - 71L
1,523 Elo+
Party 1
King Arthur
King Arthur
RenValentine
King Arthur
Level 180
God Stats
0W - 2L
1,439 SR
Queue Stats
81W - 93L
1,475 Elo+
Party 1
Mercury
Mercury
Simpitsu
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
TH3B3astZz
Aphrodite
Level 148
God Stats
4W - 3L
1,719 SR
Queue Stats
68W - 69L
1,507 Elo+
Party 1
Team Averages
Level 151
1,623 SR
1,505 Elo+

VS

Team Averages
Level 141
1,527 SR
1,508 Elo+
Vulcan
Vulcan
Lyitning
Vulcan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 214L
1,528 Elo+
Solo
Jormungandr
Jormungandr
NicoVillan20
Jormungandr
Level 159
God Stats
45W - 44L
1,610 SR
Queue Stats
544W - 518L
1,572 Elo+
Solo
Loki
Loki
SpankyTheTanky
Loki
Level 127
God Stats
4W - 3L
1,538 SR
Queue Stats
47W - 56L
1,466 Elo+
Party 2
Chaac
Chaac
kinginferno7446
Chaac
Level 158
God Stats
2W - 1L
1,647 SR
Queue Stats
84W - 93L
1,464 Elo+
Party 2
Ishtar
Ishtar
snechtnf
Ishtar
Level 121
God Stats
2W - 4L
1,341 SR
Queue Stats
229W - 204L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,929
462
5,607
11,986
10,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
MortalGnu3
Medusa
15
3 / 4 / 3
8,520
568
6,308
9,037
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
RenValentine
King Arthur
12
1 / 3 / 0
6,927
462
6,298
17,576
17,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Simpitsu
Mercury
12
1 / 5 / 2
6,907
460
5,885
12,390
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TH3B3astZz
Aphrodite
13
2 / 5 / 1
8,024
535
5,607
13,203
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lyitning
Vulcan
14
5 / 2 / 5
8,735
582
10,905
6,677
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NicoVillan20
Jormungandr
14
5 / 3 / 4
7,899
527
10,563
15,059
10,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
4 / 1 / 5
8,255
550
4,571
9,907
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 2
9,374
625
12,992
13,948
15,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ishtar
snechtnf
Ishtar
15
2 / 3 / 4
8,581
572
7,648
10,445
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
19
19
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Vulcan
Lyitning
Vulcan
5
2
5
3.75
L
Medusa
MortalGnu3
Medusa
3
4
3
1.13
W
Jormungandr
NicoVillan20
Jormungandr
5
3
4
2.33
L
King Arthur
RenValentine
King Arthur
1
3
0
0.33
L
Mercury
Simpitsu
Mercury
1
5
2
0.4
W
4
1
5
6.5
L
Aphrodite
TH3B3astZz
Aphrodite
2
5
1
0.5
W
3
0
2
4
W
Ishtar
snechtnf
Ishtar
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
46,679
64,192
Taken
56,036
39,810
Mitigated
36,875
20,975
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,607
1,253
0
1,551
11,986
10,452
154
6,624
5,362
0
28,848
W
Vulcan
Lyitning
Vulcan
10,905
744
0
1,361
6,677
2,579
613
1,596
5,081
62,205
0
L
Medusa
MortalGnu3
Medusa
6,308
1,833
0
386
9,037
2,995
0
1,454
7,583
0
65,313
W
Jormungandr
NicoVillan20
Jormungandr
10,563
3,544
0
5,645
15,059
10,713
0
3,822
11,237
58,636
1,292
L
King Arthur
RenValentine
King Arthur
6,298
744
0
6,548
17,576
17,231
0
612
16,964
562
44,479
L
Mercury
Simpitsu
Mercury
5,885
3,393
0
3,354
12,390
3,738
0
2,387
10,003
0
41,485
W
4,571
1,748
0
5,505
9,907
3,855
0
189
9,692
0
66,877
L
Aphrodite
TH3B3astZz
Aphrodite
5,607
757
2,767
6,369
13,203
5,394
0
10,305
2,898
49,051
0
W
12,992
1,549
0
4,846
13,948
15,854
0
95
12,789
0
72,086
W
Ishtar
snechtnf
Ishtar
7,648
4,638
0
4,360
10,445
3,874
177
0
10,445
0
69,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
42,844
383
Minions Killed
540
0
Camps Cleared
0
1,492,630
Distance Traveled
1,385,872
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,929
462
43
3
0
323,360
1
W
Vulcan
8,735
582
111
7
0
295,525
2
L
Medusa
8,520
568
100
7
0
291,386
0
W
Jormungandr
7,899
527
78
5
0
255,725
2
L
King Arthur
6,927
462
69
5
0
258,764
0
L
Mercury
6,907
460
86
6
0
363,497
0
W
Loki
8,255
550
111
7
0
319,588
0
L
Aphrodite
8,024
535
85
6
0
255,623
2
W
Chaac
9,374
625
121
8
0
262,726
0
W
Ishtar
8,581
572
119
8
0
252,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role