Player Matchup

The Morrigan
The Morrigan
Guiseris
The Morrigan
Level 88
God Stats
1W - 2L
1,527 SR
Queue Stats
141W - 180L
1,458 Elo+
Party 2
Poseidon
Poseidon
SaMendiz
Poseidon
Level 66
God Stats
6W - 14L
1,532 SR
Queue Stats
139W - 208L
1,437 Elo+
Party 2
Medusa
Medusa
XexuV77
Medusa
Level 146
God Stats
2W - 1L
1,339 SR
Queue Stats
28W - 30L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
ivi3348
Zhong Kui
Level 102
God Stats
2W - 3L
1,524 SR
Queue Stats
8W - 15L
1,383 Elo+
Party 2
Thanatos
Thanatos
v9lar
Thanatos
Level 102
God Stats
0W - 9L
1,076 SR
Queue Stats
212W - 258L
1,476 Elo+
Party 2
Team Averages
Level 101
1,400 SR
1,439 Elo+

VS

Team Averages
Level 114
1,428 SR
1,533 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Matsuri978
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 72L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Scrubzillah
Gilgamesh
Level 148
God Stats
2W - 0L
1,744 SR
Queue Stats
12W - 4L
1,768 Elo+
Party 3
Artio
Artio
TeckDrakon
Artio
Level 79
God Stats
1W - 2L
1,116 SR
Queue Stats
200W - 176L
1,447 Elo+
Party 1
Hel
Hel
YANDRACK15
Hel
Level 156
God Stats
1W - 0L
1,279 SR
Queue Stats
99W - 92L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Guiseris
The Morrigan
9
0 / 4 / 2
5,891
393
4,048
8,574
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
SaMendiz
Poseidon
12
0 / 6 / 0
6,307
420
3,329
7,755
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
XexuV77
Medusa
14
2 / 5 / 1
8,397
560
8,464
10,913
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
ivi3348
Zhong Kui
14
2 / 2 / 1
8,315
554
7,093
11,953
7,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
v9lar
Thanatos
14
5 / 4 / 2
7,937
529
5,612
12,751
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
5 / 0 / 5
8,762
584
5,710
11,859
7,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Matsuri978
Jing Wei
14
2 / 2 / 4
7,958
531
2,745
8,687
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Scrubzillah
Gilgamesh
15
6 / 1 / 8
8,739
583
12,426
12,175
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artio
13
2 / 5 / 2
7,121
475
3,793
14,687
10,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
6 / 1 / 4
9,225
615
7,635
7,772
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
21
21
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
5
7.5
L
The Morrigan
Guiseris
The Morrigan
0
4
2
0.25
W
Jing Wei
Matsuri978
Jing Wei
2
2
4
2
L
Poseidon
SaMendiz
Poseidon
0
6
0
0
W
Gilgamesh
Scrubzillah
Gilgamesh
6
1
8
10
W
Artio
2
5
2
0.6
L
Medusa
XexuV77
Medusa
2
5
1
0.5
W
6
1
4
8
L
Zhong Kui
ivi3348
Zhong Kui
2
2
1
1.25
L
Thanatos
v9lar
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
32,309
51,946
Taken
55,180
19,759
Mitigated
29,714
20,524
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,710
742
2,554
3,151
11,859
7,939
169
3,339
8,520
41,070
0
L
The Morrigan
Guiseris
The Morrigan
4,048
1,438
0
1,308
8,574
2,425
0
2,871
5,651
23,602
4,667
W
Jing Wei
Matsuri978
Jing Wei
2,745
2,373
0
2,438
8,687
2,569
980
783
7,904
0
49,363
L
Poseidon
SaMendiz
Poseidon
3,329
543
0
827
7,755
2,086
0
3,868
3,615
41,093
0
W
Gilgamesh
Scrubzillah
Gilgamesh
12,426
6,248
0
1,028
12,175
6,247
0
2,396
9,779
0
69,654
W
Artio
3,793
397
0
4,695
14,687
10,168
0
5,349
9,338
36,153
0
L
Medusa
XexuV77
Medusa
8,464
3,326
0
1,846
10,913
3,840
732
1,536
9,369
0
65,778
W
7,635
264
2,411
4,726
7,772
2,791
1,324
1,809
5,963
57,825
632
L
Zhong Kui
ivi3348
Zhong Kui
7,093
550
0
7,032
11,953
7,316
0
6,925
4,848
55,640
2,968
L
Thanatos
v9lar
Thanatos
5,612
840
0
9,511
12,751
4,092
0
1,335
11,325
0
58,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
41,805
428
Minions Killed
435
0
Camps Cleared
0
1,392,500
Distance Traveled
1,556,537
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,762
584
57
4
0
299,584
6
L
The Morrigan
5,891
393
41
3
0
265,504
2
W
Jing Wei
7,958
531
103
7
0
316,866
0
L
Poseidon
6,307
420
73
5
0
278,726
2
W
Gilgamesh
8,739
583
90
6
0
359,805
0
W
Artio
7,121
475
56
4
0
284,270
1
L
Medusa
8,397
560
108
7
0
284,569
0
W
Hel
9,225
615
129
9
0
296,012
5
L
Zhong Kui
8,315
554
114
8
0
241,235
2
L
Thanatos
7,937
529
92
6
0
322,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role