Player Matchup

Chernobog
Chernobog
Goold13
Chernobog
Level 151
God Stats
14W - 13L
1,517 SR
Queue Stats
307W - 296L
1,502 Elo+
Party 1
Horus
Horus
Piruzaldo
Horus
Level 138
God Stats
8W - 7L
1,599 SR
Queue Stats
44W - 44L
1,509 Elo+
Party 1
Janus
Janus
ksfeeders
Janus
Level 164
God Stats
22W - 29L
1,432 SR
Queue Stats
261W - 257L
1,521 Elo+
Solo
Cthulhu
Cthulhu
lFalco
Cthulhu
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
421W - 337L
1,526 Elo+
Party 1
Serqet
Serqet
zaracatunga10
Serqet
Level 88
God Stats
3W - 6L
1,488 SR
Queue Stats
135W - 124L
1,432 Elo+
Solo
Team Averages
Level 140
1,507 SR
1,498 Elo+

VS

Team Averages
Level 141
1,580 SR
1,572 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Lixttor
Ix Chel
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
Piggypink
Sylvanus
Level 132
God Stats
17W - 10L
1,686 SR
Queue Stats
119W - 95L
1,547 Elo+
Party 2
Rama
Rama
Reggggio
Rama
Level 125
God Stats
25W - 15L
1,603 SR
Queue Stats
132W - 94L
1,665 Elo+
Party 2
Bakasura
Bakasura
SweetyTrap
Bakasura
Level 156
God Stats
3W - 1L
1,613 SR
Queue Stats
207W - 204L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Goold13
Chernobog
9
6 / 0 / 0
5,024
837
4,605
2,786
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Piruzaldo
Horus
7
0 / 0 / 5
4,278
713
2,678
3,660
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ksfeeders
Janus
1
0 / 0 / 0
1,159
193
0
0
0
Cthulhu
lFalco
Cthulhu
8
0 / 0 / 0
3,830
638
3,329
5,668
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 1 / 0
3,867
645
1,931
5,343
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 2 / 0
3,440
573
857
4,845
1,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Lixttor
Ix Chel
8
1 / 0 / 0
4,494
749
2,441
2,045
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Piggypink
Sylvanus
8
0 / 0 / 0
4,291
715
2,814
4,372
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
5
0 / 3 / 0
3,239
540
1,920
3,627
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SweetyTrap
Bakasura
6
0 / 2 / 0
3,522
587
1,015
4,980
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
2
0
0
L
Chernobog
Goold13
Chernobog
6
0
0
6
W
Ix Chel
Lixttor
Ix Chel
1
0
0
1
W
Sylvanus
Piggypink
Sylvanus
0
0
0
0
L
Horus
Piruzaldo
Horus
0
0
5
2.5
W
Rama
0
3
0
0
W
Bakasura
SweetyTrap
Bakasura
0
2
0
0
L
Janus
ksfeeders
Janus
0
0
0
0
L
Cthulhu
lFalco
Cthulhu
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
9,047
17,457
Taken
19,869
6,065
Mitigated
5,792
8,559
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
857
570
0
1,493
4,845
1,467
0
0
4,689
0
6,134
L
Chernobog
Goold13
Chernobog
4,605
2,852
0
764
2,786
864
0
0
2,786
0
34,530
W
Ix Chel
Lixttor
Ix Chel
2,441
370
185
1,255
2,045
463
0
0
2,045
26,655
0
W
Sylvanus
Piggypink
Sylvanus
2,814
1,177
120
2,600
4,372
1,643
0
2,878
1,494
19,815
5,679
L
Horus
Piruzaldo
Horus
2,678
1,354
320
1,951
3,660
1,690
0
541
2,969
0
8,343
W
Rama
1,920
1,716
0
1,080
3,627
713
0
0
3,627
0
15,763
W
Bakasura
SweetyTrap
Bakasura
1,015
660
0
1,686
4,980
1,506
0
343
4,637
0
12,219
L
Janus
ksfeeders
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
lFalco
Cthulhu
3,329
660
0
2,529
5,668
2,006
0
2,491
3,177
22,549
1,261
L
1,931
700
0
2,995
5,343
1,505
0
1,900
3,418
0
24,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
18,986
169
Minions Killed
178
0
Camps Cleared
0
517,009
Distance Traveled
692,787
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,440
573
18
3
0
155,169
0
L
Chernobog
5,024
837
59
10
0
117,129
2
W
Ix Chel
4,494
749
46
8
0
132,998
0
W
Sylvanus
4,291
715
56
9
0
121,002
0
L
Horus
4,278
713
15
3
0
132,043
2
W
Rama
3,239
540
17
3
0
118,477
0
W
Bakasura
3,522
587
41
7
0
165,141
0
L
Janus
1,159
193
0
0
0
0
0
L
Cthulhu
3,830
638
40
7
0
124,614
2
L
Serqet
3,867
645
55
9
0
143,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role