Player Matchup

Amaterasu
Amaterasu
Diamond III
Chillynn
Amaterasu
Diamond III
Level 170
God Stats
8W - 10L
1,536 SR
Queue Stats
307W - 287L
2,334 MMR
Solo
Hachiman
Hachiman
Diamond II
Jeximus
Hachiman
Diamond II
Level 201
God Stats
1W - 2L
1,224 SR
Queue Stats
252W - 238L
2,304 MMR
Solo
Ra
Ra
Diamond I
paolo159
Ra
Diamond I
Level 178
God Stats
37W - 36L
1,587 SR
Queue Stats
488W - 458L
2,403 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
player61423
Xing Tian
Diamond III
Level 157
God Stats
9W - 3L
1,885 SR
Queue Stats
681W - 657L
2,257 MMR
Party 2
Loki
Loki
Diamond III
Ądzi
Loki
Diamond III
Level 157
God Stats
5W - 2L
1,701 SR
Queue Stats
246W - 214L
2,244 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,586 SR
2,308 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,638 SR
2,165 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Masters
BATMΛN
Rama
Masters
Level 236
God Stats
8W - 10L
1,623 SR
Queue Stats
539W - 488L
2,368 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Levi
Tsukuyomi
Diamond II
Level 159
God Stats
2W - 1L
1,950 SR
Queue Stats
152W - 131L
2,254 MMR
Party 1
Nox
Nox
Diamond I
LostGarbage
Nox
Diamond I
Level 64
God Stats
1W - 2L
1,618 SR
Queue Stats
70W - 28L
2,353 MMR
Party 3
Kukulkan
Kukulkan
Diamond I
LоstPuppy
Kukulkan
Diamond I
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 28L
2,353 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chillynn
Amaterasu
10
1 / 2 / 0
5,769
577
2,861
9,282
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Jeximus
Hachiman
12
2 / 2 / 1
6,384
638
4,714
6,741
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 7 / 0
5,090
509
472
7,067
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
player61423
Xing Tian
10
2 / 0 / 3
6,360
636
2,151
5,164
3,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Ądzi
Loki
12
3 / 2 / 2
6,091
609
4,103
6,246
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusChang'eKumbhakarnaKuzenbo

VS

Bans
CamazotzCthulhuArtioLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 2 / 2
7,049
705
7,714
8,042
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
BATMΛN
Rama
1
0 / 0 / 0
1,927
193
0
0
0
Tsukuyomi
Levi
Tsukuyomi
11
1 / 2 / 1
5,569
557
3,416
8,245
3,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 6
5,684
568
3,563
6,099
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LоstPuppy
Kukulkan
11
5 / 2 / 3
6,295
630
4,269
3,095
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
12
13
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
2
2
3
L
Rama
BATMΛN
Rama
0
0
0
0
W
Amaterasu
Chillynn
Amaterasu
1
2
0
0.5
W
Hachiman
Jeximus
Hachiman
2
2
1
1.25
L
Tsukuyomi
Levi
Tsukuyomi
1
2
1
0.75
L
1
2
6
2
L
Kukulkan
LоstPuppy
Kukulkan
5
2
3
3.25
W
0
7
0
0
W
Xing Tian
player61423
Xing Tian
2
0
3
3.5
W
Loki
Ądzi
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,301
Damage
18,962
34,500
Taken
25,481
15,112
Mitigated
8,316
12,591
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,714
5,521
0
4,840
8,042
2,044
0
297
7,745
0
49,546
L
Rama
BATMΛN
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Chillynn
Amaterasu
2,861
798
0
3,497
9,282
6,092
0
698
8,531
0
39,008
W
Hachiman
Jeximus
Hachiman
4,714
2,915
0
3,716
6,741
1,890
0
1,768
4,923
0
51,707
L
Tsukuyomi
Levi
Tsukuyomi
3,416
1,036
0
2,322
8,245
3,296
0
408
7,837
0
35,216
L
3,563
737
0
2,437
6,099
1,979
0
892
5,207
36,251
2,101
L
Kukulkan
LоstPuppy
Kukulkan
4,269
1,137
0
273
3,095
997
0
581
2,514
31,842
0
W
472
0
192
1,097
7,067
1,955
0
2,174
4,786
33,494
0
W
Xing Tian
player61423
Xing Tian
2,151
155
0
1,655
5,164
3,500
0
1,206
3,958
18,608
3,550
W
Loki
Ądzi
Loki
4,103
1,157
0
2,434
6,246
1,675
0
1,314
4,868
0
44,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
26,524
360
Minions Killed
284
0
Camps Cleared
0
1,058,761
Distance Traveled
796,327
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,049
705
82
8
0
178,616
2
L
Rama
1,927
193
0
0
0
0
0
W
Amaterasu
5,769
577
76
8
0
215,813
0
W
Hachiman
6,384
638
86
9
0
177,295
1
L
Tsukuyomi
5,569
557
49
5
0
208,413
0
L
Nox
5,684
568
81
8
0
221,003
0
L
Kukulkan
6,295
630
72
7
0
188,295
0
W
Ra
5,090
509
71
7
0
210,530
0
W
Xing Tian
6,360
636
37
4
0
204,422
2
W
Loki
6,091
609
90
9
0
250,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role