Player Matchup

Morgan Le Fay
Morgan Le Fay
ElBijack
Morgan Le Fay
Level 88
God Stats
2W - 1L
1,802 SR
Queue Stats
102W - 101L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
SniffingSuga
Hun Batz
Level 86
God Stats
15W - 8L
1,608 SR
Queue Stats
522W - 497L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
dabicho
Kuzenbo
Level 114
God Stats
26W - 20L
1,538 SR
Queue Stats
96W - 97L
1,552 Elo+
Party 2
Team Averages
Level 96
1,649 SR
1,535 Elo+

VS

Team Averages
Level 124
1,631 SR
1,762 Elo+
Hun Batz
Hun Batz
DernSkern
Hun Batz
Level 57
God Stats
2W - 1L
1,285 SR
Queue Stats
121W - 116L
1,494 Elo+
Solo
Olorun
Olorun
NIKKOY
Olorun
Level 156
God Stats
2W - 0L
1,830 SR
Queue Stats
130W - 37L
1,881 Elo+
Party 1
Cthulhu
Cthulhu
RohanCK
Cthulhu
Level 158
God Stats
21W - 4L
1,780 SR
Queue Stats
407W - 104L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElBijack
Morgan Le Fay
16
3 / 7 / 3
9,986
832
7,447
12,355
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SniffingSuga
Hun Batz
16
3 / 2 / 2
9,672
806
12,079
11,118
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
dabicho
Kuzenbo
13
0 / 5 / 3
8,124
677
4,316
13,667
16,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DernSkern
Hun Batz
16
4 / 3 / 4
10,227
852
8,769
8,444
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
NIKKOY
Olorun
17
5 / 2 / 9
11,266
939
12,032
10,887
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
RohanCK
Cthulhu
18
5 / 1 / 7
10,994
916
11,814
12,941
12,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DernSkern
Hun Batz
4
3
4
2
L
Morgan Le Fay
ElBijack
Morgan Le Fay
3
7
3
0.64
W
Olorun
NIKKOY
Olorun
5
2
9
4.75
W
Cthulhu
RohanCK
Cthulhu
5
1
7
8.5
L
Hun Batz
SniffingSuga
Hun Batz
3
2
2
2
L
Kuzenbo
dabicho
Kuzenbo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
32,615
37,140
Taken
32,272
24,686
Mitigated
19,743
3,928
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DernSkern
Hun Batz
8,769
1,193
0
0
8,444
3,636
264
3,430
4,996
0
39,994
L
Morgan Le Fay
ElBijack
Morgan Le Fay
7,447
252
0
1,789
12,355
3,760
0
7,954
3,869
30,862
0
W
Olorun
NIKKOY
Olorun
12,032
7,216
283
4,834
10,887
3,718
3,217
4,076
6,793
40,045
315
W
Cthulhu
RohanCK
Cthulhu
11,814
504
108
1,230
12,941
12,389
37
4,134
8,756
39,212
0
L
Hun Batz
SniffingSuga
Hun Batz
12,079
2,825
0
2,139
11,118
4,549
0
6,550
3,968
0
33,053
L
Kuzenbo
dabicho
Kuzenbo
4,316
1,709
0
0
13,667
16,377
0
7,612
5,596
10,145
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
32,487
116
Minions Killed
202
0
Camps Cleared
0
669,900
Distance Traveled
727,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,227
852
52
4
0
248,549
0
L
Morgan Le Fay
9,986
832
60
5
0
207,175
0
W
Olorun
11,266
939
82
7
0
223,283
0
W
Cthulhu
10,994
916
68
6
0
255,500
0
L
Hun Batz
9,672
806
41
3
0
251,458
0
L
Kuzenbo
8,124
677
15
1
0
211,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role