Player Matchup

Bacchus
Bacchus
LastDarkUnicorn4
Bacchus
Level 58
God Stats
1W - 2L
1,520 SR
Queue Stats
65W - 93L
1,359 Elo+
Solo
Heimdallr
Heimdallr
LordJG91
Heimdallr
Level 110
God Stats
2W - 7L
1,307 SR
Queue Stats
22W - 25L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
Lula MoluscoOo
Kukulkan
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 1
Izanami
Izanami
Yamataydra321
Izanami
Level 117
God Stats
3W - 6L
1,394 SR
Queue Stats
22W - 29L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
cesarcars
Sun Wukong
Level 109
God Stats
0W - 3L
1,205 SR
Queue Stats
251W - 259L
1,454 Elo+
Solo
Team Averages
Level 96
1,385 SR
1,426 Elo+

VS

Team Averages
Level 114
1,571 SR
1,676 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BtotheRad
Izanami
Level 102
God Stats
9W - 8L
1,626 SR
Queue Stats
474W - 118L
1,806 Elo+
Party 2
Nemesis
Nemesis
PROTOHZ
Nemesis
Level 89
God Stats
18W - 6L
1,631 SR
Queue Stats
467W - 200L
1,734 Elo+
Party 2
Shiva
Shiva
Winshox12
Shiva
Level 155
God Stats
10W - 6L
1,639 SR
Queue Stats
861W - 271L
1,834 Elo+
Party 2
Nu Wa
Nu Wa
roomV
Nu Wa
Level 66
God Stats
14W - 12L
1,458 SR
Queue Stats
326W - 304L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,777
972
3,020
14,230
17,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
LordJG91
Heimdallr
13
0 / 7 / 1
8,197
1,025
5,263
14,423
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
13
1 / 6 / 0
7,939
992
5,591
12,308
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
13
0 / 3 / 1
7,594
949
2,260
6,473
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
cesarcars
Sun Wukong
13
0 / 3 / 0
7,490
936
5,061
10,834
5,515
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

144

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 11
8,787
1,098
4,396
3,498
1,363
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Izanami
BtotheRad
Izanami
16
4 / 0 / 15
10,130
1,266
10,618
2,237
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PROTOHZ
Nemesis
15
4 / 0 / 17
9,552
1,194
16,834
7,702
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shiva
Winshox12
Shiva
16
12 / 0 / 9
11,080
1,385
15,580
8,246
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
roomV
Nu Wa
15
2 / 1 / 11
8,635
1,079
6,918
4,080
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
87
1
Kills
24
24
Deaths
1
2
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
11
7.5
W
Izanami
BtotheRad
Izanami
4
0
15
11.5
L
0
5
0
0
L
Heimdallr
LordJG91
Heimdallr
0
7
1
0.07
L
Kukulkan
1
6
0
0.17
W
Nemesis
PROTOHZ
Nemesis
4
0
17
12.5
W
Shiva
Winshox12
Shiva
12
0
9
16.5
L
Izanami
0
3
1
0.17
L
Sun Wukong
cesarcars
Sun Wukong
0
3
0
0
W
Nu Wa
roomV
Nu Wa
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
54,346
58,268
Taken
25,763
35,321
Mitigated
13,834
2,567
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,396
211
196
197
3,498
1,363
0
1,060
2,438
22,117
0
W
Izanami
BtotheRad
Izanami
10,618
7,813
0
977
2,237
1,044
0
993
1,244
0
34,224
L
3,020
423
0
700
14,230
17,833
0
4,157
9,813
9,400
0
L
Heimdallr
LordJG91
Heimdallr
5,263
2,262
0
770
14,423
5,481
0
1,933
12,185
0
42,862
L
Kukulkan
5,591
329
0
355
12,308
4,569
0
1,724
10,470
20,987
0
W
Nemesis
PROTOHZ
Nemesis
16,834
9,438
0
1,208
7,702
6,560
0
2,391
5,311
0
23,845
W
Shiva
Winshox12
Shiva
15,580
3,926
325
1,010
8,246
3,534
0
2,283
5,963
80
30,023
L
Izanami
2,260
1,233
0
278
6,473
1,923
0
880
5,522
0
9,459
L
Sun Wukong
cesarcars
Sun Wukong
5,061
1,686
22
442
10,834
5,515
0
2,700
7,975
0
13,590
W
Nu Wa
roomV
Nu Wa
6,918
1,825
0
60
4,080
1,333
0
1,884
2,196
19,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
48,184
158
Minions Killed
184
3
Camps Cleared
8
652,269
Distance Traveled
849,443
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,787
1,098
38
5
0
155,483
4
W
Izanami
10,130
1,266
70
9
6
148,993
0
L
Bacchus
7,777
972
12
2
0
165,876
0
L
Heimdallr
8,197
1,025
80
10
1
125,583
0
L
Kukulkan
7,939
992
28
4
0
117,232
0
W
Nemesis
9,552
1,194
21
3
0
222,133
0
W
Shiva
11,080
1,385
26
3
1
195,761
0
L
Izanami
7,594
949
29
4
2
110,639
0
L
Sun Wukong
7,490
936
9
1
0
132,939
0
W
Nu Wa
8,635
1,079
29
4
1
127,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role