Player Matchup

Odin
Odin
Joluma060
Odin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,412 Elo+
Solo
Jormungandr
Jormungandr
SirSav
Jormungandr
Level 86
God Stats
1W - 1L
1,252 SR
Queue Stats
75W - 69L
1,442 Elo+
Party 2
Sobek
Sobek
Snazzy Hyperion
Sobek
Level 95
God Stats
4W - 1L
1,796 SR
Queue Stats
56W - 43L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
XxThanaToesxX
Ah Puch
Level 23
God Stats
2W - 0L
1,707 SR
Queue Stats
35W - 23L
1,595 Elo+
Solo
Camazotz
Camazotz
minaaaRosee_17
Camazotz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 274L
1,443 Elo+
Solo
Team Averages
Level 58
1,551 SR
1,480 Elo+

VS

Team Averages
Level 72
1,433 SR
1,416 Elo+
Izanami
Izanami
Aero Emerald
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,267 Elo+
Party 3
Cliodhna
Cliodhna
Pawstiel
Cliodhna
Level 121
God Stats
1W - 3L
1,236 SR
Queue Stats
240W - 235L
1,482 Elo+
Party 1
Medusa
Medusa
SexySunflower
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 3
Discordia
Discordia
The Gorefest
Discordia
Level 87
God Stats
5W - 11L
1,430 SR
Queue Stats
239W - 246L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zapope
Cu Chulainn
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 2 / 19
9,468
947
7,755
8,777
7,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
SirSav
Jormungandr
19
21 / 2 / 13
12,591
1,259
22,077
14,220
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 5 / 28
9,403
940
5,115
18,395
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
16
7 / 4 / 16
10,218
1,022
14,941
10,695
5,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
16
6 / 4 / 20
9,562
956
7,566
12,096
7,201
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aero Emerald
Izanami
14
3 / 10 / 4
8,199
820
5,846
13,062
4,647
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Pawstiel
Cliodhna
14
4 / 9 / 4
7,944
794
8,381
14,114
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 10 / 6
8,297
830
6,544
12,793
4,359
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
The Gorefest
Discordia
15
4 / 5 / 7
8,772
877
13,617
6,680
2,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Zapope
Cu Chulainn
13
1 / 7 / 7
7,556
756
7,261
14,214
13,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
44
41
Kills
16
17
Deaths
41
96
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aero Emerald
Izanami
3
10
4
0.5
W
Odin
6
2
19
7.75
L
Cliodhna
Pawstiel
Cliodhna
4
9
4
0.67
L
4
10
6
0.7
W
Jormungandr
SirSav
Jormungandr
21
2
13
13.75
W
1
5
28
3
L
Discordia
The Gorefest
Discordia
4
5
7
1.5
W
Ah Puch
7
4
16
3.75
L
Cu Chulainn
Zapope
Cu Chulainn
1
7
7
0.64
W
Camazotz
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,454
Damage
41,649
64,183
Taken
60,863
49,560
Mitigated
30,246
24,782
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aero Emerald
Izanami
5,846
4,180
0
607
13,062
4,647
0
8,689
4,373
0
12,881
W
Odin
7,755
1,110
2,074
2,619
8,777
7,894
110
1,449
7,168
0
12,538
L
Cliodhna
Pawstiel
Cliodhna
8,381
459
408
1,489
14,114
5,479
0
9,837
4,277
0
15,108
L
6,544
3,225
0
436
12,793
4,359
0
7,769
5,024
0
14,809
W
Jormungandr
SirSav
Jormungandr
22,077
7,357
173
6,005
14,220
8,105
1,956
2,781
11,287
43,739
0
W
5,115
479
732
4,289
18,395
20,550
195
2,552
15,596
8,910
0
L
Discordia
The Gorefest
Discordia
13,617
149
558
372
6,680
2,295
0
5,693
987
22,027
693
W
Ah Puch
14,941
422
827
2,840
10,695
5,810
300
3,823
6,799
30,387
681
L
Cu Chulainn
Zapope
Cu Chulainn
7,261
1,152
449
1,298
14,214
13,466
0
10,046
4,168
0
10,231
W
Camazotz
7,566
917
1,015
4,208
12,096
7,201
1,517
2,484
9,449
0
14,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
40,768
123
Minions Killed
83
0
Camps Cleared
0
961,338
Distance Traveled
827,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,199
820
21
2
0
132,396
0
W
Odin
9,468
947
11
1
0
168,565
0
L
Cliodhna
7,944
794
15
2
0
157,634
0
L
Medusa
8,297
830
15
2
0
164,650
0
W
Jormungandr
12,591
1,259
56
6
0
198,952
0
W
Sobek
9,403
940
8
1
0
215,456
0
L
Discordia
8,772
877
26
3
0
194,321
0
W
Ah Puch
10,218
1,022
36
4
0
190,191
0
L
Cu Chulainn
7,556
756
6
1
0
178,047
0
W
Camazotz
9,562
956
12
1
0
188,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role