Player Matchup

Kumbhakarna
Kumbhakarna
ChaoticFalcon7
Kumbhakarna
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 102L
1,550 Elo+
Solo
Cerberus
Cerberus
InsanityAwaits-
Cerberus
Level 139
God Stats
12W - 2L
1,797 SR
Queue Stats
298W - 295L
1,412 Elo+
Solo
King Arthur
King Arthur
JSwindle007
King Arthur
Level 147
God Stats
2W - 3L
1,501 SR
Queue Stats
120W - 106L
1,441 Elo+
Party 2
Neith
Neith
TheReal_Bdot
Neith
Level 79
God Stats
1W - 1L
1,314 SR
Queue Stats
7W - 16L
1,230 Elo+
Party 2
Anubis
Anubis
Therasherdasher
Anubis
Level 124
God Stats
7W - 0L
1,823 SR
Queue Stats
62W - 74L
1,518 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,430 Elo+

VS

Team Averages
Level 144
1,571 SR
1,495 Elo+
Geb
Geb
 
Geb
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Monkeypaw911
Kali
Level 153
God Stats
5W - 3L
1,681 SR
Queue Stats
160W - 155L
1,455 Elo+
Party 1
Chaac
Chaac
Yakoub
Chaac
Level 105
God Stats
1W - 2L
1,510 SR
Queue Stats
186W - 171L
1,568 Elo+
Solo
Poseidon
Poseidon
gaganvirB
Poseidon
Level 87
God Stats
301W - 273L
1,588 SR
Queue Stats
301W - 275L
1,533 Elo+
Solo
Artemis
Artemis
sagegamer411
Artemis
Level 159
God Stats
11W - 9L
1,577 SR
Queue Stats
236W - 228L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChaoticFalcon7
Kumbhakarna
12
0 / 0 / 6
6,699
558
5,201
8,998
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
13
3 / 0 / 3
7,308
609
3,614
6,938
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JSwindle007
King Arthur
13
2 / 1 / 2
7,645
637
11,403
14,249
10,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 1
6,353
529
5,286
6,663
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
9 / 3 / 1
8,211
684
7,768
6,631
2,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 3 / 0
5,568
464
4,751
11,545
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 1
5,852
488
2,408
11,064
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Yakoub
Chaac
12
1 / 2 / 0
6,939
578
8,806
14,517
13,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
gaganvirB
Poseidon
10
1 / 6 / 2
5,993
499
5,475
6,297
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
sagegamer411
Artemis
9
0 / 3 / 0
5,428
452
4,803
6,568
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
4
4
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
0
0.33
W
Kumbhakarna
ChaoticFalcon7
Kumbhakarna
0
0
6
3
W
Cerberus
3
0
3
4.5
W
King Arthur
JSwindle007
King Arthur
2
1
2
3
L
1
4
1
0.38
W
4
0
1
4.5
W
9
3
1
3.17
L
Chaac
Yakoub
Chaac
1
2
0
0.5
L
Poseidon
gaganvirB
Poseidon
1
6
2
0.33
L
Artemis
sagegamer411
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
26,243
43,479
Taken
49,991
24,274
Mitigated
26,588
17,415
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,751
419
0
1,446
11,545
6,200
0
3,982
7,563
20,167
0
W
Kumbhakarna
ChaoticFalcon7
Kumbhakarna
5,201
514
0
2,632
8,998
6,257
0
2,686
6,312
29,317
1,913
W
Cerberus
3,614
102
0
5,228
6,938
2,723
0
1,285
5,653
58,215
2,216
W
King Arthur
JSwindle007
King Arthur
11,403
992
0
5,233
14,249
10,418
0
299
13,950
0
64,543
L
2,408
985
0
3,114
11,064
3,372
0
4,024
7,040
0
34,253
W
5,286
1,385
0
2,204
6,663
2,162
0
2,510
4,153
0
41,533
W
7,768
297
0
2,118
6,631
2,714
324
3,446
3,185
46,751
0
L
Chaac
Yakoub
Chaac
8,806
1,589
0
4,688
14,517
13,520
0
1,426
13,091
0
56,367
L
Poseidon
gaganvirB
Poseidon
5,475
883
145
298
6,297
1,295
13
3,278
3,019
36,032
0
L
Artemis
sagegamer411
Artemis
4,803
1,168
0
889
6,568
2,201
0
3,439
3,129
0
31,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
29,780
452
Minions Killed
314
0
Camps Cleared
0
1,266,729
Distance Traveled
1,150,989
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,568
464
28
2
0
230,477
3
W
Kumbhakarna
6,699
558
49
4
0
261,938
2
W
Cerberus
7,308
609
137
11
0
273,175
0
W
King Arthur
7,645
637
105
9
0
253,809
0
L
Kali
5,852
488
61
5
0
225,665
3
W
Neith
6,353
529
79
7
0
236,894
1
W
Anubis
8,211
684
82
7
0
240,913
0
L
Chaac
6,939
578
110
9
0
238,790
0
L
Poseidon
5,993
499
63
5
0
235,368
0
L
Artemis
5,428
452
52
4
0
220,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role