Player Matchup

Vulcan
Vulcan
AnimainePC
Vulcan
Level 85
God Stats
1W - 0L
1,366 SR
Queue Stats
65W - 56L
1,517 Elo+
Solo
Yemoja
Yemoja
DAISHAR87
Yemoja
Level 127
God Stats
1W - 3L
1,358 SR
Queue Stats
166W - 143L
1,501 Elo+
Solo
Nut
Nut
Peterror
Nut
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,375 Elo+
Solo
Hercules
Hercules
Zohwer
Hercules
Level 81
God Stats
3W - 1L
1,622 SR
Queue Stats
63W - 64L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
jonnixd1
Baba Yaga
Level 84
God Stats
1W - 3L
1,083 SR
Queue Stats
64W - 64L
1,403 Elo+
Party 1
Team Averages
Level 104
1,386 SR
1,439 Elo+

VS

Team Averages
Level 135
1,522 SR
1,418 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AshitakaNago
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,403 Elo+
Solo
Achilles
Achilles
DaMrLeon
Achilles
Level 104
God Stats
3W - 3L
1,721 SR
Queue Stats
126W - 137L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
NIGMANHERO
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,335 Elo+
Solo
Ah Puch
Ah Puch
krystaldigsyou
Ah Puch
Level 152
God Stats
5W - 8L
1,390 SR
Queue Stats
511W - 543L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AnimainePC
Vulcan
19
6 / 2 / 12
11,569
826
33,426
13,129
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
DAISHAR87
Yemoja
16
1 / 2 / 14
9,975
713
3,778
12,496
6,783
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
5 / 4 / 12
11,321
809
11,138
14,573
5,763
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Zohwer
Hercules
17
4 / 4 / 9
10,431
745
6,694
15,755
14,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
jonnixd1
Baba Yaga
18
3 / 2 / 16
11,417
816
15,174
13,654
6,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 5 / 7
10,087
721
11,792
16,996
4,317
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
AshitakaNago
Aphrodite
17
3 / 4 / 9
10,054
718
7,178
13,748
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
DaMrLeon
Achilles
15
2 / 2 / 8
9,062
647
6,525
13,493
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
NIGMANHERO
Gilgamesh
16
2 / 5 / 9
9,386
670
11,283
18,243
14,454
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 3 / 6
9,705
693
22,301
12,238
3,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
53
19
Kills
14
14
Deaths
19
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
5
7
1.7
W
Vulcan
AnimainePC
Vulcan
6
2
12
6
L
Aphrodite
AshitakaNago
Aphrodite
3
4
9
1.88
W
Yemoja
DAISHAR87
Yemoja
1
2
14
4
L
Achilles
DaMrLeon
Achilles
2
2
8
3
L
Gilgamesh
NIGMANHERO
Gilgamesh
2
5
9
1.3
W
5
4
12
2.75
W
Hercules
Zohwer
Hercules
4
4
9
2.13
W
Baba Yaga
jonnixd1
Baba Yaga
3
2
16
5.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,210
Damage
59,079
69,607
Taken
74,718
39,719
Mitigated
41,302
36,791
Healing
34,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,792
4,401
1,308
3,376
16,996
4,317
0
11,094
5,635
0
26,310
W
Vulcan
AnimainePC
Vulcan
33,426
1,833
737
847
13,129
6,107
2,003
6,352
6,619
60,301
0
L
Aphrodite
AshitakaNago
Aphrodite
7,178
57
13,785
7,232
13,748
5,950
0
9,282
4,256
24,627
0
W
Yemoja
DAISHAR87
Yemoja
3,778
729
20,601
5,283
12,496
6,783
695
6,219
6,191
8,127
187
L
Achilles
DaMrLeon
Achilles
6,525
1,835
1,302
2,319
13,493
13,210
0
8,920
4,289
0
11,889
L
Gilgamesh
NIGMANHERO
Gilgamesh
11,283
1,712
1,840
1,387
18,243
14,454
0
13,258
4,632
640
15,937
W
11,138
5,380
0
1,524
14,573
5,763
2,897
5,279
9,134
0
22,154
W
Hercules
Zohwer
Hercules
6,694
827
974
2,744
15,755
14,584
308
7,522
8,009
0
13,336
W
Baba Yaga
jonnixd1
Baba Yaga
15,174
1,605
891
3,190
13,654
6,482
1,419
4,642
8,966
32,812
470
L
22,301
546
317
1,659
12,238
3,371
0
8,130
3,803
48,304
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
48,294
202
Minions Killed
158
0
Camps Cleared
0
1,310,614
Distance Traveled
1,300,603
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,087
721
29
2
0
265,555
0
W
Vulcan
11,569
826
92
7
0
304,428
2
L
Aphrodite
10,054
718
51
4
0
273,020
0
W
Yemoja
9,975
713
9
1
0
263,442
0
L
Achilles
9,062
647
13
1
0
247,685
0
L
Gilgamesh
9,386
670
15
1
0
262,543
0
W
Nut
11,321
809
47
3
0
241,400
0
W
Hercules
10,431
745
23
2
0
231,743
0
W
Baba Yaga
11,417
816
31
2
0
269,601
0
L
Ah Puch
9,705
693
50
4
0
251,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role