Player Matchup

Serqet
Serqet
BinkieWinkie
Serqet
Level 180
God Stats
1W - 0L
1,697 SR
Queue Stats
38W - 38L
1,495 Elo+
Party 1
Fafnir
Fafnir
Devolvement
Fafnir
Level 17
God Stats
1W - 2L
1,211 SR
Queue Stats
12W - 25L
1,380 Elo+
Party 1
Anubis
Anubis
MoonlitRoses
Anubis
Level 47
God Stats
12W - 3L
1,861 SR
Queue Stats
197W - 172L
1,559 Elo+
Solo
Apollo
Apollo
PrestoQuantum
Apollo
Level 124
God Stats
3W - 0L
1,434 SR
Queue Stats
28W - 27L
1,488 Elo+
Party 1
King Arthur
King Arthur
Vellarean
King Arthur
Level 109
God Stats
1W - 1L
1,257 SR
Queue Stats
13W - 17L
1,484 Elo+
Party 1
Team Averages
Level 95
1,492 SR
1,481 Elo+

VS

Team Averages
Level 104
1,564 SR
1,538 Elo+
Rama
Rama
COOTSS
Rama
Level 82
God Stats
3W - 10L
1,260 SR
Queue Stats
99W - 112L
1,494 Elo+
Party 2
Ymir
Ymir
Maseface34
Ymir
Level 47
God Stats
15W - 17L
1,514 SR
Queue Stats
83W - 96L
1,503 Elo+
Party 2
Tiamat
Tiamat
PachuLord
Tiamat
Level 150
God Stats
2W - 2L
1,655 SR
Queue Stats
206W - 182L
1,543 Elo+
Solo
Chronos
Chronos
RipLordFedSmoker
Chronos
Level 112
God Stats
11W - 12L
1,562 SR
Queue Stats
91W - 91L
1,534 Elo+
Party 2
Odin
Odin
bymest
Odin
Level 129
God Stats
1W - 1L
1,830 SR
Queue Stats
81W - 73L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 2 / 6
6,992
538
7,460
11,049
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
11
0 / 1 / 6
7,271
559
4,300
8,020
6,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
7 / 0 / 1
9,483
729
10,897
8,339
3,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 1 / 0
7,516
578
7,088
4,466
1,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Vellarean
King Arthur
12
1 / 0 / 0
7,015
540
1,806
6,307
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
COOTSS
Rama
11
1 / 3 / 1
6,339
488
3,314
9,235
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 0
5,786
445
1,615
12,433
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
PachuLord
Tiamat
13
0 / 3 / 0
7,006
539
4,573
7,401
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 4 / 0
6,840
526
6,605
11,127
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
bymest
Odin
12
1 / 1 / 0
7,216
555
2,751
6,001
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
4
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
2
6
2
L
Rama
COOTSS
Rama
1
3
1
0.5
W
Fafnir
0
1
6
3
L
0
4
0
0
W
Anubis
7
0
1
7.5
L
Tiamat
PachuLord
Tiamat
0
3
0
0
W
6
1
0
6
L
2
4
0
0.5
W
King Arthur
Vellarean
King Arthur
1
0
0
1
L
Odin
bymest
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
18,858
38,181
Taken
46,197
19,232
Mitigated
19,345
19,052
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,460
1,830
0
4,751
11,049
3,719
0
3,966
6,890
0
43,499
L
Rama
COOTSS
Rama
3,314
2,762
0
3,027
9,235
2,443
800
2,418
6,817
0
43,874
W
Fafnir
4,300
632
0
3,489
8,020
6,669
0
1,207
6,754
11,168
2,118
L
1,615
169
102
2,587
12,433
7,863
0
2,921
9,512
16,794
0
W
Anubis
10,897
150
59
6,838
8,339
3,595
0
5,339
2,874
92,758
1,841
L
Tiamat
PachuLord
Tiamat
4,573
916
0
1,267
7,401
2,828
0
3,907
3,494
46,105
0
W
7,088
4,581
0
2,400
4,466
1,289
582
1,771
2,695
0
63,664
L
6,605
1,585
0
2,822
11,127
2,438
0
5,393
5,630
58,858
0
W
King Arthur
Vellarean
King Arthur
1,806
259
0
1,515
6,307
3,960
0
206
5,976
0
37,434
L
Odin
bymest
Odin
2,751
374
0
1,594
6,001
3,773
0
0
5,646
0
43,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
33,187
472
Minions Killed
359
0
Camps Cleared
0
1,444,205
Distance Traveled
1,284,294
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,992
538
77
6
0
331,925
0
L
Rama
6,339
488
69
5
0
250,092
0
W
Fafnir
7,271
559
20
2
0
289,146
4
L
Ymir
5,786
445
15
1
0
261,708
0
W
Anubis
9,483
729
183
14
0
283,337
2
L
Tiamat
7,006
539
104
8
0
279,731
0
W
Apollo
7,516
578
112
9
0
279,111
3
L
Chronos
6,840
526
96
7
0
312,177
0
W
King Arthur
7,015
540
80
6
0
260,686
4
L
Odin
7,216
555
75
6
0
180,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role