Player Matchup

Hades
Hades
BerserkyTurkey
Hades
Level 121
God Stats
2W - 4L
1,353 SR
Queue Stats
122W - 134L
1,536 Elo+
Solo
Mercury
Mercury
DaniG2701
Mercury
Level 148
God Stats
23W - 25L
1,570 SR
Queue Stats
63W - 58L
1,542 Elo+
Solo
Ishtar
Ishtar
EternalMS
Ishtar
Level 145
God Stats
1W - 4L
1,343 SR
Queue Stats
81W - 93L
1,497 Elo+
Solo
Hercules
Hercules
Yugen6089
Hercules
Level 68
God Stats
2W - 2L
1,673 SR
Queue Stats
262W - 254L
1,544 Elo+
Solo
Thoth
Thoth
cruugo
Thoth
Level 110
God Stats
0W - 2L
1,303 SR
Queue Stats
293W - 274L
1,437 Elo+
Solo
Team Averages
Level 118
1,448 SR
1,511 Elo+

VS

Team Averages
Level 132
1,525 SR
1,522 Elo+
Hercules
Hercules
Celtic17981916
Hercules
Level 186
God Stats
4W - 8L
1,406 SR
Queue Stats
75W - 77L
1,447 Elo+
Party 1
Agni
Agni
Dice_king28
Agni
Level 148
God Stats
2W - 3L
1,305 SR
Queue Stats
200W - 193L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
PaloMD
Cthulhu
Level 101
God Stats
4W - 4L
1,503 SR
Queue Stats
52W - 33L
1,605 Elo+
Solo
Medusa
Medusa
phinney18
Medusa
Level 89
God Stats
39W - 29L
1,584 SR
Queue Stats
129W - 111L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
piffalius5
Kumbhakarna
Level 138
God Stats
11W - 7L
1,826 SR
Queue Stats
116W - 124L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
8,857
521
12,397
18,001
16,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mercury
DaniG2701
Mercury
14
2 / 4 / 7
8,365
492
5,876
14,823
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
EternalMS
Ishtar
16
3 / 4 / 3
9,447
556
7,304
13,782
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Yugen6089
Hercules
14
0 / 9 / 0
7,549
444
3,892
15,859
9,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
cruugo
Thoth
14
3 / 3 / 3
8,474
498
9,178
10,511
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 5 / 7
8,234
484
7,200
16,916
12,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 6
9,722
572
12,849
9,206
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cthulhu
PaloMD
Cthulhu
18
11 / 1 / 3
12,133
714
16,119
12,927
9,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
phinney18
Medusa
16
2 / 3 / 5
9,587
564
8,506
10,247
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
piffalius5
Kumbhakarna
15
6 / 2 / 6
9,351
550
9,191
16,122
7,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
13
Kills
24
24
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Hercules
0
5
7
0.7
L
Mercury
DaniG2701
Mercury
2
4
7
1.38
W
5
2
6
4
L
Ishtar
EternalMS
Ishtar
3
4
3
1.13
W
Cthulhu
PaloMD
Cthulhu
11
1
3
12.5
L
Hercules
Yugen6089
Hercules
0
9
0
0
L
Thoth
cruugo
Thoth
3
3
3
1.5
W
Medusa
phinney18
Medusa
2
3
5
1.5
W
Kumbhakarna
piffalius5
Kumbhakarna
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
53,865
72,976
Taken
65,418
39,726
Mitigated
34,850
18,983
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,397
2,599
300
4,842
18,001
16,847
0
8,399
9,602
49,361
1,097
W
Hercules
7,200
1,788
0
5,189
16,916
12,487
319
7,358
9,558
0
36,077
L
Mercury
DaniG2701
Mercury
5,876
1,683
0
5,222
14,823
4,602
0
5,931
8,892
0
52,292
W
12,849
754
0
1,379
9,206
2,485
689
5,325
3,881
58,300
570
L
Ishtar
EternalMS
Ishtar
7,304
4,566
0
4,927
13,782
5,332
653
3,960
9,822
0
71,248
W
Cthulhu
PaloMD
Cthulhu
16,119
1,666
463
2,911
12,927
9,204
444
2,375
10,552
95,865
1,976
L
Hercules
Yugen6089
Hercules
3,892
1,453
0
2,577
15,859
9,787
0
11,011
4,848
0
44,981
L
Thoth
cruugo
Thoth
9,178
477
0
1,115
10,511
3,158
0
7,814
2,697
48,788
493
W
Medusa
phinney18
Medusa
8,506
2,869
0
2,170
10,247
3,332
1,365
1,229
9,018
0
82,058
W
Kumbhakarna
piffalius5
Kumbhakarna
9,191
1,410
0
971
16,122
7,342
385
5,927
10,195
62,340
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
49,027
464
Minions Killed
541
0
Camps Cleared
0
1,595,453
Distance Traveled
1,699,391
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,857
521
101
6
0
326,741
8
W
Hercules
8,234
484
50
3
0
303,694
4
L
Mercury
8,365
492
75
4
0
398,608
1
W
Agni
9,722
572
104
6
0
316,673
0
L
Ishtar
9,447
556
127
7
0
292,207
1
W
Cthulhu
12,133
714
172
10
0
364,967
1
L
Hercules
7,549
444
82
5
0
267,660
0
L
Thoth
8,474
498
79
5
0
310,237
0
W
Medusa
9,587
564
133
8
0
351,095
4
W
Kumbhakarna
9,351
550
82
5
0
362,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role