Player Matchup

Olorun
Olorun
Ir0ngiant619
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,537 Elo+
Party 1
Apollo
Apollo
QcMax
Apollo
Level 146
God Stats
5W - 3L
1,699 SR
Queue Stats
114W - 114L
1,535 Elo+
Solo
Hera
Hera
RockmasterJ
Hera
Level 129
God Stats
2W - 1L
1,789 SR
Queue Stats
68W - 50L
1,594 Elo+
Party 1
Ravana
Ravana
Zero Velocity30
Ravana
Level 146
God Stats
2W - 2L
1,832 SR
Queue Stats
91W - 79L
1,532 Elo+
Solo
Nu Wa
Nu Wa
jjlozoya87
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,534 Elo+
Solo
Team Averages
Level 137
1,664 SR
1,547 Elo+

VS

Team Averages
Level 140
1,458 SR
1,480 Elo+
Chaac
Chaac
Bigpat5
Chaac
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,341 Elo+
Party 2
Sobek
Sobek
Mythsiah
Sobek
Level 166
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 105L
1,565 Elo+
Solo
Baba Yaga
Baba Yaga
Tayandu
Baba Yaga
Level 109
God Stats
1W - 0L
1,271 SR
Queue Stats
76W - 82L
1,474 Elo+
Solo
Chronos
Chronos
人人Icönic人人
Chronos
Level 157
God Stats
3W - 1L
1,512 SR
Queue Stats
46W - 41L
1,567 Elo+
Party 2
Cupid
Cupid
人人RickSanchez人人
Cupid
Level 144
God Stats
4W - 2L
1,506 SR
Queue Stats
44W - 46L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 6 / 6
8,138
740
6,029
8,484
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
QcMax
Apollo
16
7 / 3 / 1
9,925
902
9,646
7,795
2,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
2 / 3 / 3
8,403
764
9,345
6,056
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
1 / 5 / 5
7,501
682
5,933
12,679
14,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
13
0 / 5 / 5
7,539
685
9,935
8,210
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bigpat5
Chaac
17
11 / 2 / 9
11,370
1,034
8,249
16,397
20,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Mythsiah
Sobek
15
2 / 1 / 15
9,810
892
3,616
16,621
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Tayandu
Baba Yaga
14
4 / 3 / 13
9,532
867
11,649
10,109
5,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 3 / 10
9,292
845
8,311
12,876
5,946
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
1 / 2 / 14
9,138
831
8,729
7,094
3,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
10
Kills
22
22
Deaths
11
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bigpat5
Chaac
11
2
9
7.75
L
Olorun
0
6
6
0.5
W
Sobek
Mythsiah
Sobek
2
1
15
9.5
L
Apollo
QcMax
Apollo
7
3
1
2.5
L
2
3
3
1.17
W
Baba Yaga
Tayandu
Baba Yaga
4
3
13
3.5
L
1
5
5
0.7
L
Nu Wa
0
5
5
0.5
W
4
3
10
3
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
40,554
43,224
Taken
63,097
24,908
Mitigated
52,155
9,510
Healing
26,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bigpat5
Chaac
8,249
223
514
5,054
16,397
20,837
453
6,758
9,292
748
23,967
L
Olorun
6,029
1,257
825
500
8,484
3,361
440
3,977
4,507
15,953
0
W
Sobek
Mythsiah
Sobek
3,616
0
1,841
7,837
16,621
16,518
291
6,396
9,742
15,236
1,972
L
Apollo
QcMax
Apollo
9,646
6,114
487
1,672
7,795
2,835
782
5,354
2,441
0
21,021
L
9,345
2,182
797
888
6,056
2,142
300
3,455
2,601
19,354
1,000
W
Baba Yaga
Tayandu
Baba Yaga
11,649
497
608
2,034
10,109
5,564
1,150
4,267
5,714
26,622
748
L
5,933
977
471
2,328
12,679
14,154
0
5,696
6,983
0
9,543
L
Nu Wa
9,935
2,644
779
763
8,210
2,416
0
5,415
2,795
19,149
0
W
8,311
2,134
508
1,517
12,876
5,946
3,411
3,257
9,555
30,498
0
W
8,729
3,228
4,420
2,547
7,094
3,290
3,065
3,063
3,951
0
27,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
49,142
110
Minions Killed
156
0
Camps Cleared
0
941,818
Distance Traveled
1,081,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,370
1,034
21
2
0
226,442
0
L
Olorun
8,138
740
24
2
0
179,054
0
W
Sobek
9,810
892
23
2
0
223,561
0
L
Apollo
9,925
902
34
3
0
198,037
0
L
Hera
8,403
764
29
3
0
198,527
0
W
Baba Yaga
9,532
867
36
3
0
227,313
0
L
Ravana
7,501
682
1
0
0
185,445
0
L
Nu Wa
7,539
685
22
2
0
180,755
0
W
Chronos
9,292
845
41
4
0
211,797
0
W
Cupid
9,138
831
35
3
0
192,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role