Player Matchup

Tyr
Tyr
Exiledsalmon988
Tyr
Level 79
God Stats
0W - 3L
1,148 SR
Queue Stats
142W - 148L
1,469 Elo+
Party 1
Nut
Nut
R4MMYii
Nut
Level 135
God Stats
10W - 10L
1,500 SR
Queue Stats
209W - 191L
1,471 Elo+
Party 1
Sobek
Sobek
Returbi1055
Sobek
Level 124
God Stats
0W - 2L
1,177 SR
Queue Stats
350W - 330L
1,490 Elo+
Solo
Arachne
Arachne
mightymerlin_007
Arachne
Level 138
God Stats
38W - 23L
1,765 SR
Queue Stats
304W - 286L
1,490 Elo+
Solo
Scylla
Scylla
silverpaw29
Scylla
Level 117
God Stats
1W - 3L
1,470 SR
Queue Stats
225W - 201L
1,544 Elo+
Solo
Team Averages
Level 119
1,412 SR
1,493 Elo+

VS

Team Averages
Level 123
1,373 SR
1,465 Elo+
Fenrir
Fenrir
DorianSlay
Fenrir
Level 87
God Stats
97W - 73L
1,597 SR
Queue Stats
307W - 288L
1,472 Elo+
Solo
Chronos
Chronos
ITACHI-UCHIJA46
Chronos
Level 140
God Stats
9W - 4L
1,301 SR
Queue Stats
476W - 437L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Jakedidathing
Ah Puch
Level 148
God Stats
3W - 7L
1,328 SR
Queue Stats
166W - 166L
1,521 Elo+
Solo
Medusa
Medusa
LeeThrowing
Medusa
Level 125
God Stats
1W - 1L
1,335 SR
Queue Stats
86W - 88L
1,476 Elo+
Solo
Charon
Charon
swift1232199
Charon
Level 114
God Stats
6W - 4L
1,305 SR
Queue Stats
87W - 91L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,783
531
1,805
8,486
5,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nut
8
1 / 3 / 0
4,619
513
2,379
5,439
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

5
0 / 1 / 1
3,992
444
2,564
5,750
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
5 / 2 / 0
5,519
613
2,486
6,779
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
0 / 5 / 3
5,241
582
2,254
5,607
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DorianSlay
Fenrir
12
7 / 1 / 3
6,710
746
4,454
6,198
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 5
6,555
728
4,407
5,471
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
11
1 / 1 / 0
6,166
685
3,913
5,586
2,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
10
4 / 0 / 0
5,957
662
5,999
4,484
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
9
0 / 1 / 4
5,718
635
2,238
6,562
2,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DorianSlay
Fenrir
7
1
3
8.5
L
0
2
1
0.25
W
1
3
5
1.17
W
Ah Puch
1
1
0
1
W
Medusa
4
0
0
4
L
Nut
1
3
0
0.33
L
0
1
1
0.5
L
5
2
0
2.5
L
Scylla
0
5
3
0.3
W
Charon
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
21,011
32,061
Taken
28,301
14,050
Mitigated
9,628
8,710
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DorianSlay
Fenrir
4,454
1,314
0
1,139
6,198
2,376
0
299
5,859
0
36,641
L
1,805
376
0
3,416
8,486
5,569
0
3,991
4,495
0
26,047
W
4,407
1,056
0
1,175
5,471
1,582
1,267
1,681
3,556
39,780
3,180
W
Ah Puch
3,913
267
0
3,628
5,586
2,149
0
0
5,586
39,591
1,706
W
Medusa
5,999
3,294
0
873
4,484
1,212
422
1,501
2,983
0
40,856
L
Nut
2,379
1,113
0
888
5,439
1,362
0
432
5,007
0
26,384
L
2,564
271
0
1,854
5,750
3,938
0
1,339
4,411
7,835
0
L
2,486
1,787
0
2,122
6,779
1,875
0
1,155
5,624
0
27,143
L
Scylla
2,254
398
0
430
5,607
1,306
0
3,320
2,287
25,890
0
W
Charon
2,238
687
1,407
2,664
6,562
2,309
166
1,063
5,499
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
31,106
199
Minions Killed
318
0
Camps Cleared
0
834,065
Distance Traveled
928,139
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,710
746
66
7
0
222,957
0
L
Tyr
4,783
531
45
5
0
193,214
0
W
Chronos
6,555
728
86
10
0
183,420
0
W
Ah Puch
6,166
685
71
8
0
164,215
2
W
Medusa
5,957
662
73
8
0
188,094
1
L
Nut
4,619
513
47
5
0
163,475
2
L
Sobek
3,992
444
9
1
0
138,627
6
L
Arachne
5,519
613
46
5
0
182,873
0
L
Scylla
5,241
582
52
6
0
155,876
0
W
Charon
5,718
635
22
2
0
169,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role