Player Matchup

Bacchus
Bacchus
Pinkypena
Bacchus
Level 80
God Stats
22W - 38L
1,457 SR
Queue Stats
44W - 60L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
kaine_4real
Zhong Kui
Level 122
God Stats
12W - 5L
1,749 SR
Queue Stats
253W - 256L
1,516 Elo+
Party 2
King Arthur
King Arthur
vrnc5673
King Arthur
Level 139
God Stats
11W - 10L
1,558 SR
Queue Stats
358W - 364L
1,472 Elo+
Party 2
Ra
Ra
xMrMoe
Ra
Level 142
God Stats
5W - 9L
1,358 SR
Queue Stats
364W - 374L
1,531 Elo+
Party 2
Bakasura
Bakasura
xXMekurukitoXx
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 172L
1,453 Elo+
Party 2
Team Averages
Level 126
1,524 SR
1,496 Elo+

VS

Team Averages
Level 134
1,563 SR
1,593 Elo+
Amaterasu
Amaterasu
Cesar_RdR1
Amaterasu
Level 146
God Stats
15W - 13L
1,633 SR
Queue Stats
286W - 247L
1,530 Elo+
Solo
Merlin
Merlin
Gototownn
Merlin
Level 136
God Stats
2W - 4L
1,483 SR
Queue Stats
47W - 45L
1,538 Elo+
Solo
Chiron
Chiron
MongolJHunter
Chiron
Level 159
God Stats
2W - 0L
1,546 SR
Queue Stats
19W - 7L
1,726 Elo+
Solo
Pele
Pele
NJC52
Pele
Level 105
God Stats
4W - 2L
1,533 SR
Queue Stats
90W - 71L
1,581 Elo+
Party 1
Geb
Geb
nTCrossfire
Geb
Level 125
God Stats
7W - 3L
1,620 SR
Queue Stats
31W - 20L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pinkypena
Bacchus
10
1 / 3 / 0
5,693
474
2,497
10,168
9,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
kaine_4real
Zhong Kui
11
1 / 5 / 1
5,966
497
4,623
8,523
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
vrnc5673
King Arthur
12
2 / 3 / 1
6,567
547
8,373
13,935
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
12
0 / 3 / 1
6,593
549
3,850
6,483
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
11
2 / 4 / 1
5,946
496
5,031
10,118
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cesar_RdR1
Amaterasu
12
2 / 2 / 3
7,331
611
8,012
11,437
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Gototownn
Merlin
11
1 / 3 / 4
6,646
554
3,797
5,506
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 1
7,908
659
12,189
7,888
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
NJC52
Pele
14
7 / 0 / 3
8,128
677
7,542
11,252
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
1 / 0 / 6
6,291
524
2,212
5,785
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
18
18
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cesar_RdR1
Amaterasu
2
2
3
1.75
W
Merlin
Gototownn
Merlin
1
3
4
1
W
7
2
1
3.75
W
Pele
NJC52
Pele
7
0
3
8.5
L
Bacchus
Pinkypena
Bacchus
1
3
0
0.33
L
Zhong Kui
kaine_4real
Zhong Kui
1
5
1
0.3
W
1
0
6
4
L
King Arthur
vrnc5673
King Arthur
2
3
1
0.83
L
Ra
0
3
1
0.17
L
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
33,752
49,227
Taken
41,868
28,163
Mitigated
18,246
16,294
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cesar_RdR1
Amaterasu
8,012
3,291
0
4,523
11,437
6,660
21
0
10,934
0
49,376
W
Merlin
Gototownn
Merlin
3,797
306
0
900
5,506
1,593
0
1,504
3,915
39,667
522
W
12,189
6,364
185
1,943
7,888
2,737
639
4,997
2,891
0
63,299
W
Pele
NJC52
Pele
7,542
2,134
0
4,044
11,252
3,940
0
2,122
8,843
0
74,466
L
Bacchus
Pinkypena
Bacchus
2,497
448
0
3,050
10,168
9,268
0
1,254
8,914
17,642
0
L
Zhong Kui
kaine_4real
Zhong Kui
4,623
1,374
0
2,538
8,523
5,375
434
670
7,853
31,176
6,202
W
2,212
403
0
1,623
5,785
3,316
0
1,977
3,808
10,054
0
L
King Arthur
vrnc5673
King Arthur
8,373
1,263
0
3,862
13,935
8,332
0
731
12,469
0
44,461
L
Ra
3,850
125
591
1,742
6,483
1,970
0
1,575
4,908
52,457
0
L
Bakasura
5,031
3,033
0
4,511
10,118
3,218
0
1,732
8,310
0
33,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
36,304
359
Minions Killed
406
0
Camps Cleared
0
1,204,722
Distance Traveled
1,204,944
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,331
611
103
9
0
225,278
3
W
Merlin
6,646
554
80
7
0
205,624
0
W
Chiron
7,908
659
101
8
0
216,344
0
W
Pele
8,128
677
108
9
0
277,250
1
L
Bacchus
5,693
474
22
2
0
247,387
5
L
Zhong Kui
5,966
497
82
7
0
203,226
1
W
Geb
6,291
524
14
1
0
280,448
0
L
King Arthur
6,567
547
76
6
0
233,265
2
L
Ra
6,593
549
109
9
0
246,361
3
L
Bakasura
5,946
496
70
6
0
274,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role