Player Matchup

Nox
Nox
 
Nox
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
adreian
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,407 Elo+
Party 4
Skadi
Skadi
alviguillyfu
Skadi
Level 120
God Stats
2W - 1L
1,559 SR
Queue Stats
150W - 170L
1,435 Elo+
Party 3
Awilix
Awilix
lAlejo09
Awilix
Level 29
God Stats
51W - 55L
1,569 SR
Queue Stats
79W - 85L
1,477 Elo+
Party 3
Danzaburou
Danzaburou
saintgucci69
Danzaburou
Level 155
God Stats
0W - 1L
1,228 SR
Queue Stats
48W - 54L
1,490 Elo+
Party 4
Team Averages
Level 78
1,471 SR
1,462 Elo+

VS

Team Averages
Level 92
1,569 SR
1,413 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Gold Cthulhu
Neith
Level 37
God Stats
2W - 1L
1,581 SR
Queue Stats
37W - 21L
1,596 Elo+
Party 1
Charon
Charon
RED-NOVA15
Charon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,210 Elo+
Party 2
Ravana
Ravana
Xion_IXV
Ravana
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,210 Elo+
Party 2
Chang'e
Chang'e
voi1d
Chang'e
Level 155
God Stats
2W - 1L
1,763 SR
Queue Stats
153W - 128L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 1 / 4
7,536
471
5,326
11,061
8,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
adreian
Baron Samedi
10
3 / 4 / 0
6,992
437
3,278
8,577
4,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 2
8,403
525
6,281
9,937
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
lAlejo09
Awilix
14
2 / 1 / 4
8,034
502
6,792
8,922
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
saintgucci69
Danzaburou
14
3 / 4 / 1
7,846
490
7,615
15,349
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 4 / 2
9,449
591
13,085
13,047
9,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 2 / 1
9,332
583
11,484
11,323
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
RED-NOVA15
Charon
12
1 / 3 / 1
7,497
469
3,769
8,927
6,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Xion_IXV
Ravana
15
4 / 2 / 2
8,814
551
5,745
8,573
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
voi1d
Chang'e
15
0 / 1 / 4
8,974
561
5,929
7,390
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
14
14
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
4
4
W
Baron Samedi
 
Baron Samedi
6
4
2
1.75
W
3
2
1
1.75
W
Charon
RED-NOVA15
Charon
1
3
1
0.5
W
Ravana
Xion_IXV
Ravana
4
2
2
2.5
L
Baron Samedi
adreian
Baron Samedi
3
4
0
0.75
L
2
4
2
0.75
L
Awilix
lAlejo09
Awilix
2
1
4
4
L
Danzaburou
saintgucci69
Danzaburou
3
4
1
0.88
W
Chang'e
voi1d
Chang'e
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
40,012
53,846
Taken
49,260
24,945
Mitigated
25,911
15,298
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,326
407
0
2,686
11,061
8,377
0
4,833
6,228
32,782
263
W
Baron Samedi
 
Baron Samedi
13,085
1,166
556
5,454
13,047
9,637
840
4,161
8,886
62,658
1,624
W
11,484
4,006
0
4,708
11,323
3,930
1,270
2,605
8,718
0
84,506
W
Charon
RED-NOVA15
Charon
3,769
488
0
856
8,927
6,519
0
1,064
7,863
21,723
269
W
Ravana
Xion_IXV
Ravana
5,745
1,611
0
3,470
8,573
3,274
0
511
8,062
0
57,466
L
Baron Samedi
adreian
Baron Samedi
3,278
336
0
2,802
8,577
4,719
0
5,289
3,288
28,092
0
L
6,281
1,544
0
1,679
9,937
3,491
0
5,866
4,071
0
55,215
L
Awilix
lAlejo09
Awilix
6,792
2,513
0
1,122
8,922
3,198
0
3,430
5,492
0
57,692
L
Danzaburou
saintgucci69
Danzaburou
7,615
3,774
0
7,009
15,349
5,160
323
3,060
12,289
0
71,522
W
Chang'e
voi1d
Chang'e
5,929
91
1,119
4,503
7,390
2,551
878
0
7,390
60,563
2,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
44,066
387
Minions Killed
501
0
Camps Cleared
0
1,515,139
Distance Traveled
1,609,434
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,536
471
30
2
0
330,096
4
W
Baron Samedi
9,449
591
96
6
0
272,269
0
W
Neith
9,332
583
133
8
0
298,873
0
W
Charon
7,497
469
24
2
0
336,049
6
W
Ravana
8,814
551
103
6
0
359,838
0
L
Baron Samedi
6,992
437
56
4
0
162,190
1
L
Skadi
8,403
525
102
6
0
312,347
6
L
Awilix
8,034
502
83
5
0
400,154
4
L
Danzaburou
7,846
490
116
7
0
310,352
0
W
Chang'e
8,974
561
145
9
0
342,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role