Player Matchup

Hachiman
Hachiman
HardlyDeaf
Hachiman
Level 159
God Stats
4W - 0L
1,790 SR
Queue Stats
128W - 115L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
SilentKreep
Baron Samedi
Level 159
God Stats
5W - 3L
1,621 SR
Queue Stats
335W - 327L
1,551 Elo+
Solo
Skadi
Skadi
Spinach God
Skadi
Level 136
God Stats
2W - 2L
1,529 SR
Queue Stats
384W - 398L
1,450 Elo+
Solo
Jormungandr
Jormungandr
TheWeedWizard_
Jormungandr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 22L
1,630 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
electricafe
Morgan Le Fay
Level 109
God Stats
5W - 9L
1,348 SR
Queue Stats
333W - 356L
1,417 Elo+
Solo
Team Averages
Level 144
1,558 SR
1,533 Elo+

VS

Team Averages
Level 151
1,517 SR
1,548 Elo+
Artio
Artio
Chief KJF
Artio
Level 177
God Stats
6W - 11L
1,420 SR
Queue Stats
547W - 573L
1,507 Elo+
Solo
Surtr
Surtr
Didacted
Surtr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,656 Elo+
Solo
Bakasura
Bakasura
Huddy05
Bakasura
Level 145
God Stats
3W - 1L
1,852 SR
Queue Stats
389W - 404L
1,534 Elo+
Party 1
Ullr
Ullr
ImGerthy
Ullr
Level 141
God Stats
5W - 9L
1,239 SR
Queue Stats
390W - 384L
1,494 Elo+
Solo
Bastet
Bastet
PrJr25
Bastet
Level 175
God Stats
8W - 11L
1,575 SR
Queue Stats
1,124W - 1,186L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HardlyDeaf
Hachiman
16
6 / 4 / 12
10,226
852
15,406
12,599
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
SilentKreep
Baron Samedi
17
8 / 2 / 15
10,742
895
15,925
10,854
5,292
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 18
10,498
875
13,288
11,212
4,199
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
TheWeedWizard_
Jormungandr
18
6 / 2 / 19
10,775
898
12,059
15,402
16,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
electricafe
Morgan Le Fay
16
2 / 2 / 15
10,029
836
11,331
8,996
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chief KJF
Artio
14
3 / 6 / 3
7,956
663
7,127
19,299
17,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
Didacted
Surtr
14
2 / 5 / 6
8,673
723
9,516
15,980
19,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Huddy05
Bakasura
14
2 / 7 / 4
8,570
714
4,685
14,810
12,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
2 / 4 / 6
8,743
729
8,952
10,846
4,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
PrJr25
Bastet
15
3 / 6 / 3
8,147
679
11,298
12,509
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
28
Kills
12
12
Deaths
28
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
Chief KJF
Artio
3
6
3
0.75
L
Surtr
Didacted
Surtr
2
5
6
1
W
Hachiman
HardlyDeaf
Hachiman
6
4
12
3
L
Bakasura
Huddy05
Bakasura
2
7
4
0.57
L
Ullr
2
4
6
1.25
L
Bastet
PrJr25
Bastet
3
6
3
0.75
W
Baron Samedi
SilentKreep
Baron Samedi
8
2
15
7.75
W
6
2
18
7.5
W
Jormungandr
TheWeedWizard_
Jormungandr
6
2
19
7.75
W
Morgan Le Fay
electricafe
Morgan Le Fay
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,009
Damage
41,578
59,063
Taken
73,444
35,152
Mitigated
58,629
26,377
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Chief KJF
Artio
7,127
369
2,175
4,162
19,299
17,209
0
7,517
11,149
15,790
1,036
L
Surtr
Didacted
Surtr
9,516
2,464
687
3,096
15,980
19,287
0
8,045
7,123
653
15,767
W
Hachiman
HardlyDeaf
Hachiman
15,406
9,088
992
4,477
12,599
4,637
2,331
1,799
10,780
0
27,853
L
Bakasura
Huddy05
Bakasura
4,685
2,590
464
2,487
14,810
12,763
0
6,175
7,908
0
6,413
L
Ullr
8,952
2,582
1,196
1,824
10,846
4,481
0
5,839
4,563
0
24,446
L
Bastet
PrJr25
Bastet
11,298
1,356
0
955
12,509
4,889
0
6,242
5,522
0
18,796
W
Baron Samedi
SilentKreep
Baron Samedi
15,925
987
2,532
3,316
10,854
5,292
1,169
1,570
9,244
24,589
215
W
13,288
4,340
2,145
3,199
11,212
4,199
2,171
1,037
9,988
0
37,731
W
Jormungandr
TheWeedWizard_
Jormungandr
12,059
1,275
1,528
3,524
15,402
16,713
464
1,334
13,738
27,147
1,984
W
Morgan Le Fay
electricafe
Morgan Le Fay
11,331
1,178
1,545
3,119
8,996
4,311
1,812
965
8,031
29,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
42,089
211
Minions Killed
91
0
Camps Cleared
0
1,127,633
Distance Traveled
1,051,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,956
663
12
1
0
206,974
0
L
Surtr
8,673
723
6
1
0
215,560
0
W
Hachiman
10,226
852
31
3
0
201,233
0
L
Bakasura
8,570
714
21
2
0
189,545
0
L
Ullr
8,743
729
40
3
0
226,651
0
L
Bastet
8,147
679
12
1
0
212,869
0
W
Baron Samedi
10,742
895
37
3
0
215,272
0
W
Skadi
10,498
875
54
5
0
238,162
0
W
Jormungandr
10,775
898
51
4
0
230,174
0
W
Morgan Le Fay
10,029
836
38
3
0
242,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role