Player Matchup

Ah Puch
Ah Puch
Aerodriver167
Ah Puch
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 217L
1,438 Elo+
Party 1
Anhur
Anhur
Demons4nge1
Anhur
Level 156
God Stats
3W - 4L
1,518 SR
Queue Stats
227W - 274L
1,486 Elo+
Party 1
Ymir
Ymir
G-I-O-sc
Ymir
Level 66
God Stats
0W - 1L
1,281 SR
Queue Stats
65W - 74L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
solias90
Gilgamesh
Level 68
God Stats
18W - 16L
1,561 SR
Queue Stats
183W - 236L
1,484 Elo+
Party 1
Scylla
Scylla
xXShAd0w4YTXx
Scylla
Level 80
God Stats
0W - 1L
1,729 SR
Queue Stats
111W - 92L
1,486 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,465 Elo+

VS

Team Averages
Level 108
1,442 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Live2kill305
Odin
Level 72
God Stats
5W - 2L
1,464 SR
Queue Stats
24W - 18L
1,554 Elo+
Solo
Ymir
Ymir
ScootySauce
Ymir
Level 148
God Stats
3W - 1L
1,245 SR
Queue Stats
110W - 102L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 3 / 0
5,912
591
5,863
6,832
1,271
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 1
5,119
512
2,560
6,136
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 3 / 0
5,123
512
2,223
8,254
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
solias90
Gilgamesh
10
0 / 3 / 0
5,660
566
4,518
9,660
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 4 / 0
4,745
475
1,386
4,982
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 2
6,151
615
2,730
7,136
3,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
2 / 0 / 4
5,625
563
3,366
2,713
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atlas
 
Atlas
10
3 / 0 / 3
5,336
534
6,064
5,369
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 0
6,679
668
6,895
6,669
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
3 / 0 / 4
6,069
607
4,637
5,611
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
15
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
2
1.5
W
Neith
 
Neith
2
0
4
4
W
Atlas
 
Atlas
3
0
3
4.5
L
Ah Puch
2
3
0
0.67
L
0
2
1
0.25
L
Ymir
0
3
0
0
W
5
0
0
5
W
3
0
4
5
L
Gilgamesh
solias90
Gilgamesh
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,550
Damage
23,692
35,864
Taken
27,498
13,447
Mitigated
14,125
8,456
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,730
48
0
2,711
7,136
3,112
0
5,163
1,891
35,084
836
W
Neith
 
Neith
3,366
1,160
0
727
2,713
756
0
1,174
1,491
0
29,655
W
Atlas
 
Atlas
6,064
1,975
0
750
5,369
1,987
0
1,255
4,064
20,189
1,134
L
Ah Puch
5,863
52
0
2,642
6,832
1,271
0
4,451
2,381
32,647
2,174
L
2,560
1,144
0
2,243
6,136
1,506
0
3,052
2,566
0
36,975
L
Ymir
2,223
392
0
1,774
8,254
5,005
0
2,795
5,088
17,164
0
W
6,895
2,005
0
2,798
6,669
5,981
0
253
6,344
0
39,453
W
4,637
878
0
3,287
5,611
2,289
0
1,220
4,391
43,538
0
L
Gilgamesh
solias90
Gilgamesh
4,518
1,839
0
1,187
9,660
4,631
0
449
8,642
0
34,871
L
1,386
116
0
610
4,982
1,034
0
1,269
3,509
23,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
29,860
298
Minions Killed
336
0
Camps Cleared
0
902,462
Distance Traveled
1,016,170
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,151
615
72
7
0
196,219
4
W
Neith
5,625
563
62
6
0
192,314
2
W
Atlas
5,336
534
38
4
0
209,550
1
L
Ah Puch
5,912
591
70
7
0
170,003
0
L
Anhur
5,119
512
72
7
0
173,996
0
L
Ymir
5,123
512
27
3
0
194,753
4
W
Odin
6,679
668
86
9
0
176,673
0
W
Ymir
6,069
607
78
8
0
241,414
1
L
Gilgamesh
5,660
566
73
7
0
172,865
0
L
Scylla
4,745
475
56
6
0
190,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role