Player Matchup

Tyr
Tyr
ONLYJRE
Tyr
Level 29
God Stats
1W - 2L
1,383 SR
Queue Stats
22W - 47L
1,300 Elo+
Party 2
Sylvanus
Sylvanus
TMasked
Sylvanus
Level 86
God Stats
33W - 24L
1,667 SR
Queue Stats
489W - 463L
1,518 Elo+
Solo
Artemis
Artemis
Takumichep
Artemis
Level 29
God Stats
0W - 2L
1,217 SR
Queue Stats
11W - 39L
1,215 Elo+
Party 2
Ravana
Ravana
Wizzar_74
Ravana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
amaruxdgb12
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,250 Elo+
Party 2
Team Averages
Level 50
1,453 SR
1,356 Elo+

VS

Team Averages
Level 83
1,521 SR
1,527 Elo+
Chiron
Chiron
BoogieWitDaHoodi
Chiron
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,601 Elo+
Party 1
Hou Yi
Hou Yi
Brabbit9
Hou Yi
Level 129
God Stats
2W - 2L
1,693 SR
Queue Stats
67W - 48L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
Steinrr
Kuzenbo
Level 44
God Stats
3W - 1L
1,509 SR
Queue Stats
11W - 5L
1,565 Elo+
Party 1
Mercury
Mercury
endlessgamer
Mercury
Level 65
God Stats
7W - 12L
1,308 SR
Queue Stats
124W - 118L
1,469 Elo+
Party 3
Janus
Janus
generalginger92
Janus
Level 58
God Stats
27W - 21L
1,597 SR
Queue Stats
95W - 89L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
0 / 2 / 0
4,723
472
2,155
6,016
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
TMasked
Sylvanus
9
2 / 4 / 0
5,844
584
3,909
10,651
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
Takumichep
Artemis
8
0 / 5 / 1
4,279
428
4,564
7,184
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Wizzar_74
Ravana
9
0 / 3 / 1
4,920
492
2,583
5,964
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
amaruxdgb12
Poseidon
9
1 / 5 / 0
5,474
547
4,029
5,642
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,384
638
3,757
4,399
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
Brabbit9
Hou Yi
11
8 / 1 / 2
6,865
687
7,595
6,904
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Steinrr
Kuzenbo
11
3 / 0 / 8
6,495
650
5,533
6,751
5,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
endlessgamer
Mercury
11
3 / 1 / 4
5,917
592
3,598
8,435
3,039
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 1 / 3
6,033
603
4,136
4,660
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Hou Yi
Brabbit9
Hou Yi
8
1
2
9
L
Tyr
0
2
0
0
W
Kuzenbo
Steinrr
Kuzenbo
3
0
8
7
L
Sylvanus
TMasked
Sylvanus
2
4
0
0.5
L
Artemis
Takumichep
Artemis
0
5
1
0.1
L
Ravana
Wizzar_74
Ravana
0
3
1
0.17
L
Poseidon
amaruxdgb12
Poseidon
1
5
0
0.2
W
Mercury
endlessgamer
Mercury
3
1
4
5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,240
Damage
24,619
35,457
Taken
31,149
15,682
Mitigated
13,773
7,492
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,757
1,703
0
2,847
4,399
1,294
0
0
4,399
0
40,315
W
Hou Yi
Brabbit9
Hou Yi
7,595
3,918
0
4,135
6,904
2,203
472
1,652
5,252
0
48,024
L
Tyr
2,155
241
0
592
6,016
4,967
0
186
5,830
0
22,822
W
Kuzenbo
Steinrr
Kuzenbo
5,533
2,319
0
2,356
6,751
5,858
0
1,408
5,343
18,207
0
L
Sylvanus
TMasked
Sylvanus
3,909
548
1,770
2,755
10,651
4,361
0
3,284
7,303
25,673
0
L
Artemis
Takumichep
Artemis
4,564
2,251
0
748
7,184
2,168
0
1,665
5,519
0
17,927
L
Ravana
Wizzar_74
Ravana
2,583
446
0
1,349
5,964
2,401
0
1,494
4,396
0
28,964
L
Poseidon
amaruxdgb12
Poseidon
4,029
250
0
278
5,642
1,785
0
2,613
2,753
31,990
948
W
Mercury
endlessgamer
Mercury
3,598
1,320
0
1,810
8,435
3,039
0
2,692
5,743
0
45,481
W
4,136
363
0
1,509
4,660
1,379
0
1,892
2,768
27,330
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
31,694
233
Minions Killed
302
0
Camps Cleared
0
945,902
Distance Traveled
1,003,712
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,384
638
70
7
0
143,358
0
W
Hou Yi
6,865
687
85
9
0
176,292
0
L
Tyr
4,723
472
44
4
0
231,296
0
W
Kuzenbo
6,495
650
16
2
0
223,299
0
L
Sylvanus
5,844
584
52
5
0
175,032
2
L
Artemis
4,279
428
24
2
0
139,457
0
L
Ravana
4,920
492
52
5
0
215,950
0
L
Poseidon
5,474
547
61
6
0
184,167
0
W
Mercury
5,917
592
71
7
0
252,581
0
W
Janus
6,033
603
60
6
0
208,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role