Player Matchup

Bacchus
Bacchus
Silver V
CVera12
Bacchus
Silver V
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,292 MMR
Party 2
Hades
Hades
Silver V
aLexvera7
Hades
Silver V
Level 125
God Stats
1W - 0L
1,506 SR
Queue Stats
12W - 23L
1,218 MMR
Party 2
Hou Yi
Hou Yi
Bronze I
albertvm7
Hou Yi
Bronze I
Level 76
God Stats
2W - 0L
1,741 SR
Queue Stats
13W - 22L
1,200 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,582 SR
1,237 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 72
1,455 SR
1,055 MMR
Baron Samedi
Baron Samedi
Silver III
Arykushin
Baron Samedi
Silver III
Level 85
God Stats
6W - 12L
1,477 SR
Queue Stats
115W - 242L
1,128 MMR
Party 1
Kali
Kali
Silver IV
Big__Panda_
Kali
Silver IV
Level 88
God Stats
6W - 16L
1,326 SR
Queue Stats
100W - 244L
886 MMR
Party 1
Athena
Athena
Silver I
lOblahl
Athena
Silver I
Level 42
God Stats
2W - 7L
1,561 SR
Queue Stats
19W - 43L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CVera12
Bacchus
18
2 / 0 / 15
11,885
849
8,311
13,376
14,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
aLexvera7
Hades
18
8 / 5 / 7
12,991
928
16,172
17,832
8,465
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
albertvm7
Hou Yi
19
9 / 1 / 9
13,402
957
18,403
12,170
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
KumbhakarnaAchillesAphroditeThothCthulhu

VS

Bans
KuzenboMedusaDanzaburouChironNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arykushin
Baron Samedi
18
3 / 7 / 1
11,277
806
10,669
13,832
7,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 2
10,228
731
6,805
17,365
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
lOblahl
Athena
15
2 / 5 / 3
10,410
744
10,535
18,924
20,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
6
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arykushin
Baron Samedi
3
7
1
0.5
L
0
7
2
0.14
W
Bacchus
CVera12
Bacchus
2
0
15
9.5
W
Hades
aLexvera7
Hades
8
5
7
2.3
W
Hou Yi
albertvm7
Hou Yi
9
1
9
13.5
L
Athena
lOblahl
Athena
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
28,009
43,378
Taken
50,121
28,050
Mitigated
36,129
13,779
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arykushin
Baron Samedi
10,669
384
837
1,689
13,832
7,168
0
6,747
6,977
41,276
0
L
6,805
2,402
0
3,646
17,365
8,223
0
7,036
10,240
0
36,431
W
Bacchus
CVera12
Bacchus
8,311
1,045
0
2,806
13,376
14,398
380
6,632
6,744
25,925
3,472
W
Hades
aLexvera7
Hades
16,172
1,355
483
5,966
17,832
8,465
0
10,113
7,719
47,585
2,270
W
Hou Yi
albertvm7
Hou Yi
18,403
10,468
0
4,524
12,170
5,187
2,626
5,363
6,807
0
74,524
L
Athena
lOblahl
Athena
10,535
1,867
0
735
18,924
20,738
0
8,880
9,855
15,935
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
31,915
185
Minions Killed
128
0
Camps Cleared
0
757,028
Distance Traveled
718,010
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,277
806
59
4
0
207,252
8
L
Kali
10,228
731
47
3
0
257,778
0
W
Bacchus
11,885
849
41
3
0
276,800
2
W
Hades
12,991
928
65
5
0
231,282
0
W
Hou Yi
13,402
957
79
6
0
248,946
1
L
Athena
10,410
744
22
2
0
252,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role