Player Matchup

Odin
Odin
Gold IV
AssassinX90
Odin
Gold IV
Level 148
God Stats
1W - 3L
1,504 SR
Queue Stats
172W - 190L
1,457 MMR
Solo
Hou Yi
Hou Yi
Silver III
Giоvanni
Hou Yi
Silver III
Level 153
God Stats
0W - 3L
1,267 SR
Queue Stats
7W - 12L
1,471 MMR
Solo
Nu Wa
Nu Wa
Bronze V
reptil-virgem8
Nu Wa
Bronze V
Level 145
God Stats
52W - 49L
1,642 SR
Queue Stats
96W - 116L
1,473 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,471 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,578 SR
1,488 MMR
Geb
Geb
Silver V
 
Geb
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
awesomegirl9098
Chronos
Gold III
Level 125
God Stats
17W - 10L
1,572 SR
Queue Stats
336W - 345L
1,462 MMR
Party 1
Mulan
Mulan
Gold III
rubic rocket
Mulan
Gold III
Level 127
God Stats
120W - 79L
1,664 SR
Queue Stats
340W - 346L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,207
721
1,923
8,796
7,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
Giоvanni
Hou Yi
13
2 / 3 / 0
7,868
787
5,108
7,673
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 0
7,249
725
7,401
6,276
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JanusAchillesCerberusVulcanBastet

VS

Bans
Ne ZhaRamaGilgameshAh Muzen CabCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 7
8,141
814
3,587
7,077
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 4
9,083
908
8,354
5,369
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 1 / 4
8,978
898
7,957
9,370
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
7
3.5
L
0
2
2
0.5
L
Hou Yi
Giоvanni
Hou Yi
2
3
0
0.67
W
4
0
4
6
L
0
4
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
19,898
22,745
Taken
21,816
10,961
Mitigated
14,546
5,254
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,587
203
0
1,704
7,077
5,306
252
2,251
4,826
18,380
4,985
L
1,923
348
0
2,762
8,796
7,045
0
4,544
3,641
0
9,772
L
Hou Yi
Giоvanni
Hou Yi
5,108
1,768
0
1,962
7,673
2,122
0
3,473
3,799
0
24,444
W
8,354
2,211
0
2,315
5,369
2,228
1,326
2,191
3,178
41,799
2,304
L
7,401
2,316
0
530
6,276
1,794
104
1,856
4,017
27,001
0
W
7,957
706
0
2,365
9,370
7,012
291
3,241
6,129
0
33,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
26,202
107
Minions Killed
165
0
Camps Cleared
0
509,602
Distance Traveled
591,220
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,141
814
39
4
0
184,766
0
L
Odin
7,207
721
15
2
0
176,572
0
L
Hou Yi
7,868
787
42
4
0
166,513
0
W
Chronos
9,083
908
77
8
0
205,706
0
L
Nu Wa
7,249
725
50
5
0
166,517
2
W
Mulan
8,978
898
49
5
0
200,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role