Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DimVonDream
Loki
Level 157
God Stats
3W - 5L
1,560 SR
Queue Stats
401W - 397L
1,488 Elo+
Solo
Artio
Artio
Grimmjow23
Artio
Level 124
God Stats
7W - 3L
1,406 SR
Queue Stats
457W - 414L
1,549 Elo+
Solo
Fenrir
Fenrir
LadyKarista
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
MJMonkey
Cthulhu
Level 151
God Stats
4W - 2L
1,508 SR
Queue Stats
152W - 147L
1,495 Elo+
Party 2
Team Averages
Level 133
1,495 SR
1,495 Elo+

VS

Team Averages
Level 132
1,478 SR
1,507 Elo+
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jorlex009
Anhur
Level 159
God Stats
4W - 5L
1,525 SR
Queue Stats
658W - 674L
1,505 Elo+
Solo
Poseidon
Poseidon
KTGxKING
Poseidon
Level 144
God Stats
1W - 2L
1,494 SR
Queue Stats
89W - 87L
1,543 Elo+
Party 1
Thor
Thor
debsssril
Thor
Level 123
God Stats
0W - 1L
1,508 SR
Queue Stats
34W - 35L
1,510 Elo+
Solo
Tiamat
Tiamat
realjonesboyz
Tiamat
Level 109
God Stats
2W - 5L
1,363 SR
Queue Stats
102W - 123L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 1 / 15
8,614
1,077
14,036
10,049
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 4 / 11
8,439
1,055
5,424
8,118
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
14
1 / 1 / 15
8,402
1,050
6,169
13,395
9,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
4 / 4 / 8
7,811
976
4,576
7,114
2,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MJMonkey
Cthulhu
16
8 / 1 / 11
9,026
1,128
10,862
8,782
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 7 / 3
6,540
818
4,661
20,392
14,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
Jorlex009
Anhur
12
3 / 6 / 4
6,631
829
5,432
9,112
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
KTGxKING
Poseidon
15
2 / 4 / 3
7,298
912
10,836
6,481
1,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
1
0 / 0 / 0
2,056
257
0
0
0
14
4 / 5 / 5
7,080
885
9,107
7,657
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
22
Kills
11
11
Deaths
22
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
15
11.5
L
Artio
 
Artio
2
7
3
0.5
W
5
4
11
2.63
W
Artio
1
1
15
8.5
L
Anhur
Jorlex009
Anhur
3
6
4
0.83
L
Poseidon
KTGxKING
Poseidon
2
4
3
0.88
W
Fenrir
4
4
8
2
W
Cthulhu
MJMonkey
Cthulhu
8
1
11
13.5
L
Thor
0
0
0
0
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
30,036
47,458
Taken
43,642
25,076
Mitigated
24,455
20,093
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,036
5,430
403
1,373
10,049
3,786
3,226
4,010
6,039
0
29,716
L
Artio
 
Artio
4,661
214
778
4,638
20,392
14,762
0
8,650
11,742
7,522
1,248
W
5,424
361
1,422
1,112
8,118
2,487
348
3,551
4,567
0
15,189
W
Artio
6,169
186
6,785
6,613
13,395
9,760
150
7,926
5,469
8,112
0
L
Anhur
Jorlex009
Anhur
5,432
2,525
260
1,385
9,112
2,753
0
2,615
6,497
0
9,966
L
Poseidon
KTGxKING
Poseidon
10,836
888
67
1,141
6,481
1,768
0
1,739
4,742
24,069
0
W
Fenrir
4,576
965
0
661
7,114
2,504
650
3,937
3,177
0
8,286
W
Cthulhu
MJMonkey
Cthulhu
10,862
760
1,063
661
8,782
6,539
348
4,135
4,647
20,640
413
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
9,107
141
0
691
7,657
5,172
0
3,614
4,043
14,280
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
29,605
96
Minions Killed
69
0
Camps Cleared
0
911,764
Distance Traveled
587,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,614
1,077
40
5
0
181,420
0
L
Artio
6,540
818
10
1
0
137,374
0
W
Loki
8,439
1,055
15
2
0
168,573
0
W
Artio
8,402
1,050
7
1
0
196,422
0
L
Anhur
6,631
829
14
2
0
133,843
0
L
Poseidon
7,298
912
36
5
0
165,975
0
W
Fenrir
7,811
976
13
2
0
167,487
0
W
Cthulhu
9,026
1,128
21
3
0
197,862
0
L
Thor
2,056
257
0
0
0
0
0
L
Tiamat
7,080
885
9
1
0
149,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role