Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ninouschka
Heimdallr
Level 179
God Stats
21W - 26L
1,544 SR
Queue Stats
546W - 541L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
Spl_winner
Amaterasu
Level 135
God Stats
10W - 6L
1,500 SR
Queue Stats
506W - 488L
1,426 Elo+
Solo
Cliodhna
Cliodhna
XxStealth
Cliodhna
Level 104
God Stats
25W - 13L
1,639 SR
Queue Stats
460W - 443L
1,491 Elo+
Solo
Team Averages
Level 152
1,537 SR
1,489 Elo+

VS

Team Averages
Level 125
1,713 SR
1,532 Elo+
Baron Samedi
Baron Samedi
DJ_Delivers_
Baron Samedi
Level 124
God Stats
66W - 46L
1,622 SR
Queue Stats
132W - 112L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
KDotSerious
Sylvanus
Level 154
God Stats
3W - 1L
1,901 SR
Queue Stats
58W - 56L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
Tr1ck5Ter
Hou Yi
Level 100
God Stats
9W - 11L
1,776 SR
Queue Stats
242W - 222L
1,531 Elo+
Solo
Scylla
Scylla
badame
Scylla
Level 142
God Stats
9W - 9L
1,705 SR
Queue Stats
520W - 485L
1,564 Elo+
Solo
Janus
Janus
iHG Quantum
Janus
Level 103
God Stats
125W - 119L
1,558 SR
Queue Stats
200W - 199L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
7 / 0 / 5
9,345
623
7,905
10,841
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
 
Ra
16
3 / 2 / 1
9,284
619
4,637
8,675
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ninouschka
Heimdallr
15
2 / 0 / 3
8,910
594
8,300
5,597
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Spl_winner
Amaterasu
14
0 / 4 / 6
8,566
571
7,244
16,391
10,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
XxStealth
Cliodhna
14
5 / 3 / 5
8,304
554
9,237
11,621
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ_Delivers_
Baron Samedi
12
1 / 3 / 3
7,389
493
3,214
9,278
6,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
KDotSerious
Sylvanus
13
4 / 6 / 1
8,436
562
9,627
14,714
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Tr1ck5Ter
Hou Yi
13
0 / 2 / 0
7,378
492
2,328
9,955
2,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
badame
Scylla
15
4 / 2 / 2
8,706
580
10,680
5,526
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 3
7,019
468
4,315
9,885
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
9
9
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
5
9.5
W
Ra
 
Ra
3
2
1
1.75
L
Baron Samedi
DJ_Delivers_
Baron Samedi
1
3
3
0.83
L
Sylvanus
KDotSerious
Sylvanus
4
6
1
0.75
W
Heimdallr
Ninouschka
Heimdallr
2
0
3
3.5
W
Amaterasu
Spl_winner
Amaterasu
0
4
6
0.75
L
Hou Yi
Tr1ck5Ter
Hou Yi
0
2
0
0
W
Cliodhna
XxStealth
Cliodhna
5
3
5
2.5
L
Scylla
badame
Scylla
4
2
2
2.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
30,164
53,125
Taken
49,358
25,843
Mitigated
21,665
25,828
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,905
558
0
3,556
10,841
7,253
0
4,914
5,695
33,522
0
W
Ra
 
Ra
4,637
181
612
2,940
8,675
2,706
0
4,464
4,041
84,681
1,059
L
Baron Samedi
DJ_Delivers_
Baron Samedi
3,214
270
314
2,920
9,278
6,055
0
2,094
7,033
19,736
617
L
Sylvanus
KDotSerious
Sylvanus
9,627
3,278
156
4,386
14,714
9,060
600
2,711
12,003
39,907
9,277
W
Heimdallr
Ninouschka
Heimdallr
8,300
3,260
0
3,713
5,597
2,085
895
946
4,651
0
76,467
W
Amaterasu
Spl_winner
Amaterasu
7,244
3,503
0
7,955
16,391
10,848
371
9,373
6,948
0
53,919
L
Hou Yi
Tr1ck5Ter
Hou Yi
2,328
1,152
0
3,474
9,955
2,583
0
1,727
8,121
0
53,732
W
Cliodhna
XxStealth
Cliodhna
9,237
1,340
0
7,052
11,621
2,951
0
6,110
5,329
0
47,118
L
Scylla
badame
Scylla
10,680
1,175
0
1,199
5,526
1,513
0
1,895
3,467
62,064
0
L
4,315
116
0
3,978
9,885
2,454
0
3,568
6,215
57,659
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
38,928
518
Minions Killed
435
0
Camps Cleared
0
1,593,469
Distance Traveled
1,583,217
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,345
623
55
4
0
336,726
5
W
Ra
9,284
619
168
11
0
343,211
5
L
Baron Samedi
7,389
493
19
1
0
348,895
13
L
Sylvanus
8,436
562
80
5
0
242,776
2
W
Heimdallr
8,910
594
127
8
0
294,487
3
W
Amaterasu
8,566
571
97
6
0
267,169
3
L
Hou Yi
7,378
492
105
7
0
323,579
0
W
Cliodhna
8,304
554
71
5
0
351,876
0
L
Scylla
8,706
580
129
9
0
322,237
0
L
Janus
7,019
468
102
7
0
345,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role