Player Matchup

Ix Chel
Ix Chel
Athena10112
Ix Chel
Level 219
God Stats
6W - 7L
1,742 SR
Queue Stats
869W - 889L
1,605 Elo+
Solo
Osiris
Osiris
Dusky4
Osiris
Level 124
God Stats
0W - 4L
1,413 SR
Queue Stats
151W - 149L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
F1oW QGTM
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 210L
1,498 Elo+
Party 2
Baba Yaga
Baba Yaga
Meachem6
Baba Yaga
Level 156
God Stats
6W - 5L
1,464 SR
Queue Stats
247W - 245L
1,507 Elo+
Party 2
Athena
Athena
xPocketGhostx
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,511 Elo+
Solo
Team Averages
Level 160
1,524 SR
1,534 Elo+

VS

Team Averages
Level 132
1,506 SR
1,519 Elo+
Ymir
Ymir
JustinProulx
Ymir
Level 147
God Stats
5W - 1L
1,665 SR
Queue Stats
186W - 89L
1,649 Elo+
Party 1
Martichoras
Martichoras
Large_Adult_Son
Martichoras
Level 147
God Stats
4W - 2L
1,527 SR
Queue Stats
271W - 294L
1,438 Elo+
Party 3
Terra
Terra
Mutta97
Terra
Level 155
God Stats
1W - 1L
1,489 SR
Queue Stats
267W - 282L
1,428 Elo+
Party 3
Hou Yi
Hou Yi
Nockrix
Hou Yi
Level 128
God Stats
9W - 4L
1,348 SR
Queue Stats
187W - 75L
1,662 Elo+
Party 1
Merlin
Merlin
Storkiie
Merlin
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 134L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Athena10112
Ix Chel
15
1 / 3 / 4
7,883
657
6,139
9,810
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Dusky4
Osiris
14
2 / 4 / 2
7,833
653
13,008
11,566
11,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
F1oW QGTM
Zhong Kui
15
1 / 2 / 6
8,417
701
7,558
14,148
11,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Baba Yaga
Meachem6
Baba Yaga
15
1 / 2 / 3
8,108
676
14,902
11,209
4,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 2
8,245
687
3,969
20,690
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
10,094
841
6,659
17,143
19,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Martichoras
Large_Adult_Son
Martichoras
16
4 / 2 / 11
9,847
821
14,653
9,799
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Mutta97
Terra
16
0 / 1 / 16
9,997
833
12,278
14,505
15,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
Nockrix
Hou Yi
17
6 / 1 / 9
10,049
837
16,058
9,530
4,410
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
Storkiie
Merlin
16
4 / 1 / 11
9,744
812
11,164
6,912
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
6
Kills
17
17
Deaths
7
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Athena10112
Ix Chel
1
3
4
1
L
Osiris
Dusky4
Osiris
2
4
2
0.75
L
Zhong Kui
F1oW QGTM
Zhong Kui
1
2
6
2
W
3
2
13
4.75
W
Martichoras
Large_Adult_Son
Martichoras
4
2
11
4.75
L
Baba Yaga
Meachem6
Baba Yaga
1
2
3
1.25
W
Terra
Mutta97
Terra
0
1
16
8
W
Hou Yi
Nockrix
Hou Yi
6
1
9
10.5
W
Merlin
Storkiie
Merlin
4
1
11
9.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
60,812
67,423
Taken
57,889
44,544
Mitigated
46,908
26,933
Healing
32,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Athena10112
Ix Chel
6,139
331
6,002
4,514
9,810
3,801
110
5,831
3,979
18,848
0
L
Osiris
Dusky4
Osiris
13,008
899
139
40
11,566
11,699
0
3,901
7,665
0
19,816
L
Zhong Kui
F1oW QGTM
Zhong Kui
7,558
187
960
5,836
14,148
11,574
110
5,998
8,150
19,382
0
W
6,659
1,059
134
2,473
17,143
19,108
448
10,368
6,775
8,093
1,166
W
Martichoras
Large_Adult_Son
Martichoras
14,653
3,983
581
2,395
9,799
4,639
2,969
5,662
4,137
0
31,984
L
Baba Yaga
Meachem6
Baba Yaga
14,902
0
725
2,780
11,209
4,846
0
5,445
5,764
30,307
0
W
Terra
Mutta97
Terra
12,278
365
11,997
7,779
14,505
15,350
552
6,985
7,520
20,239
3,369
W
Hou Yi
Nockrix
Hou Yi
16,058
6,416
2,121
3,504
9,530
4,410
2,280
5,495
4,035
0
32,633
W
Merlin
Storkiie
Merlin
11,164
257
747
777
6,912
3,401
623
3,845
3,067
24,171
646
L
3,969
641
1,143
4,794
20,690
12,624
55
6,130
14,560
9,489
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
49,731
120
Minions Killed
135
0
Camps Cleared
0
1,088,614
Distance Traveled
1,139,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,883
657
29
2
0
211,562
0
L
Osiris
7,833
653
5
0
0
229,677
0
L
Zhong Kui
8,417
701
39
3
0
186,409
0
W
Ymir
10,094
841
7
1
0
206,709
0
W
Martichoras
9,847
821
45
4
0
218,485
2
L
Baba Yaga
8,108
676
29
2
0
240,100
0
W
Terra
9,997
833
20
2
0
229,884
0
W
Hou Yi
10,049
837
38
3
0
235,752
0
W
Merlin
9,744
812
25
2
0
248,813
0
L
Athena
8,245
687
18
2
0
220,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role