Player Matchup

Ra
Ra
JoPreston
Ra
Level 154
God Stats
3W - 0L
1,807 SR
Queue Stats
121W - 132L
1,548 Elo+
Solo
Surtr
Surtr
ReDSkY30
Surtr
Level 146
God Stats
10W - 5L
1,671 SR
Queue Stats
570W - 580L
1,544 Elo+
Solo
Cthulhu
Cthulhu
SandroPikanto
Cthulhu
Level 237
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,477 Elo+
Solo
Tyr
Tyr
Walter_WhiTee_Kx
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
Weedoow_
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Party 3
Team Averages
Level 154
1,595 SR
1,466 Elo+

VS

Team Averages
Level 135
1,557 SR
1,543 Elo+
Zhong Kui
Zhong Kui
Cxrey
Zhong Kui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
SpeedBuffEnjoyer
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,523 Elo+
Party 2
Ra
Ra
Starryeyed_Angel
Ra
Level 128
God Stats
1W - 2L
1,689 SR
Queue Stats
112W - 93L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
ThatGuyChain
Ao Kuang
Level 128
God Stats
2W - 2L
1,406 SR
Queue Stats
94W - 79L
1,560 Elo+
Party 1
Surtr
Surtr
Zhanii
Surtr
Level 149
God Stats
1W - 1L
1,690 SR
Queue Stats
106W - 127L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
10,528
957
9,111
7,058
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
ReDSkY30
Surtr
17
7 / 2 / 15
9,889
899
14,136
18,336
15,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
16
2 / 1 / 19
10,230
930
12,504
13,441
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 2 / 18
8,900
809
7,510
14,511
13,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Weedoow_
Kukulkan
17
6 / 1 / 15
9,923
902
12,310
7,672
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cxrey
Zhong Kui
14
0 / 4 / 5
7,839
713
8,805
12,406
10,077
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
SpeedBuffEnjoyer
Danzaburou
17
2 / 2 / 4
9,486
862
20,158
11,099
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
0 / 5 / 4
7,950
723
6,150
10,086
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ThatGuyChain
Ao Kuang
14
4 / 6 / 3
8,388
763
8,652
13,434
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Zhanii
Surtr
11
1 / 7 / 2
7,184
653
5,849
12,498
12,511
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
24
Kills
7
7
Deaths
24
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cxrey
Zhong Kui
0
4
5
0.63
W
7
1
13
13.5
W
Surtr
ReDSkY30
Surtr
7
2
15
7.25
W
Cthulhu
2
1
19
11.5
L
Danzaburou
SpeedBuffEnjoyer
Danzaburou
2
2
4
2
L
0
5
4
0.4
L
Ao Kuang
ThatGuyChain
Ao Kuang
4
6
3
0.92
W
2
2
18
5.5
W
Kukulkan
Weedoow_
Kukulkan
6
1
15
13.5
L
Surtr
Zhanii
Surtr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,571
Damage
49,614
61,018
Taken
59,523
47,829
Mitigated
37,974
36,029
Healing
21,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cxrey
Zhong Kui
8,805
205
0
2,317
12,406
10,077
142
6,284
6,122
15,023
0
W
9,111
1,163
13,851
3,704
7,058
3,480
629
3,290
3,768
28,109
253
W
Surtr
ReDSkY30
Surtr
14,136
4,180
1,993
5,425
18,336
15,119
924
5,646
12,458
1,232
21,638
W
Cthulhu
12,504
339
1,938
2,339
13,441
12,226
614
4,847
8,320
23,132
1,136
L
Danzaburou
SpeedBuffEnjoyer
Danzaburou
20,158
5,774
878
2,995
11,099
4,919
819
7,582
3,517
0
40,990
L
6,150
119
7,141
2,732
10,086
4,000
233
7,266
2,772
26,187
0
L
Ao Kuang
ThatGuyChain
Ao Kuang
8,652
2,830
482
3,166
13,434
6,467
0
6,962
6,430
11,971
351
W
7,510
491
1,318
2,189
14,511
13,444
310
5,993
8,270
0
8,775
W
Kukulkan
Weedoow_
Kukulkan
12,310
787
2,005
1,267
7,672
3,560
1,043
3,364
4,272
35,301
0
L
Surtr
Zhanii
Surtr
5,849
964
29
1,509
12,498
12,511
0
5,865
6,455
103
8,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
40,847
166
Minions Killed
123
0
Camps Cleared
0
1,106,012
Distance Traveled
874,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,839
713
19
2
0
181,497
0
W
Ra
10,528
957
60
5
0
234,229
0
W
Surtr
9,889
899
21
2
0
206,023
0
W
Cthulhu
10,230
930
36
3
0
224,417
0
L
Danzaburou
9,486
862
63
6
0
192,749
0
L
Ra
7,950
723
30
3
0
193,808
0
L
Ao Kuang
8,388
763
8
1
0
164,499
0
W
Tyr
8,900
809
7
1
0
232,917
0
W
Kukulkan
9,923
902
42
4
0
208,426
0
L
Surtr
7,184
653
3
0
0
142,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role