Player Matchup

Mulan
Mulan
ArcZid
Mulan
Level 145
God Stats
34W - 19L
1,603 SR
Queue Stats
440W - 397L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
KIN THE DARK145
Kukulkan
Level 65
God Stats
43W - 26L
1,608 SR
Queue Stats
435W - 451L
1,393 Elo+
Solo
Ares
Ares
Moondogsback
Ares
Level 87
God Stats
4W - 5L
1,616 SR
Queue Stats
131W - 106L
1,464 Elo+
Solo
Thanatos
Thanatos
bedside_killer
Thanatos
Level 112
God Stats
6W - 12L
1,308 SR
Queue Stats
239W - 247L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
xx1punchUxx
Zhong Kui
Level 89
God Stats
4W - 1L
1,809 SR
Queue Stats
514W - 488L
1,416 Elo+
Party 1
Team Averages
Level 100
1,589 SR
1,425 Elo+

VS

Team Averages
Level 75
1,657 SR
1,472 Elo+
Danzaburou
Danzaburou
Darkness 183366
Danzaburou
Level 45
God Stats
24W - 23L
1,599 SR
Queue Stats
104W - 141L
1,426 Elo+
Solo
Discordia
Discordia
Distraction32
Discordia
Level 63
God Stats
4W - 5L
1,609 SR
Queue Stats
20W - 26L
1,499 Elo+
Party 2
Vamana
Vamana
JöeStörmBörn
Vamana
Level 97
God Stats
2W - 2L
1,794 SR
Queue Stats
84W - 97L
1,508 Elo+
Party 2
Lancelot
Lancelot
WennieMagic
Lancelot
Level 107
God Stats
11W - 8L
1,567 SR
Queue Stats
489W - 468L
1,447 Elo+
Solo
Ares
Ares
wompom
Ares
Level 65
God Stats
20W - 14L
1,718 SR
Queue Stats
69W - 88L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArcZid
Mulan
14
8 / 1 / 10
8,809
587
10,891
12,605
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
13
3 / 2 / 8
8,321
555
7,966
5,796
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 8
7,357
490
5,239
12,851
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
1 / 4 / 7
6,953
464
5,205
13,199
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
xx1punchUxx
Zhong Kui
14
9 / 1 / 9
9,052
603
12,347
9,559
6,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkness 183366
Danzaburou
5
0 / 4 / 0
5,260
351
2,206
5,192
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Distraction32
Discordia
13
4 / 5 / 2
8,158
544
8,883
10,082
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 0
8,714
581
7,310
11,847
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
WennieMagic
Lancelot
13
2 / 5 / 3
7,213
481
6,897
11,459
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
wompom
Ares
11
3 / 7 / 4
7,310
487
4,500
17,665
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
22
Kills
10
10
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
ArcZid
Mulan
8
1
10
13
L
Danzaburou
Darkness 183366
Danzaburou
0
4
0
0
L
Discordia
Distraction32
Discordia
4
5
2
1
L
1
1
0
1
W
Kukulkan
3
2
8
3.5
W
1
2
8
2.5
L
Lancelot
WennieMagic
Lancelot
2
5
3
0.7
W
Thanatos
1
4
7
1.13
L
Ares
wompom
Ares
3
7
4
0.71
W
Zhong Kui
xx1punchUxx
Zhong Kui
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
29,796
54,010
Taken
56,245
32,954
Mitigated
33,778
14,616
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ArcZid
Mulan
10,891
1,900
0
1,131
12,605
8,323
90
3,287
9,147
249
31,264
L
Danzaburou
Darkness 183366
Danzaburou
2,206
846
0
698
5,192
1,409
0
2,106
3,086
0
10,480
L
Discordia
Distraction32
Discordia
8,883
496
0
1,330
10,082
3,431
0
5,337
4,237
48,030
1,037
L
7,310
3,588
0
2,665
11,847
11,073
76
5,684
6,105
0
61,198
W
Kukulkan
7,966
620
185
1,256
5,796
1,971
79
3,546
2,250
50,897
0
W
5,239
167
0
2,964
12,851
10,619
0
2,547
9,743
27,243
905
L
Lancelot
WennieMagic
Lancelot
6,897
1,242
0
2,700
11,459
3,818
0
4,014
7,367
0
53,570
W
Thanatos
5,205
1,206
0
5,895
13,199
5,126
67
2,337
10,862
0
41,430
L
Ares
wompom
Ares
4,500
384
0
2,767
17,665
14,047
0
7,484
9,983
24,663
0
W
Zhong Kui
xx1punchUxx
Zhong Kui
12,347
2,496
0
3,185
9,559
6,915
789
1,662
7,897
52,885
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
36,655
330
Minions Killed
323
0
Camps Cleared
0
1,461,567
Distance Traveled
1,294,077
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,809
587
46
3
0
279,807
1
L
Danzaburou
5,260
351
17
1
0
113,851
0
L
Discordia
8,158
544
77
5
0
277,102
0
L
Vamana
8,714
581
117
8
0
257,472
0
W
Kukulkan
8,321
555
105
7
0
291,685
0
W
Ares
7,357
490
34
2
0
279,772
0
L
Lancelot
7,213
481
80
5
0
336,469
0
W
Thanatos
6,953
464
55
4
0
331,410
0
L
Ares
7,310
487
32
2
0
309,183
3
W
Zhong Kui
9,052
603
90
6
0
278,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role